Player Matchup

Anubis
Anubis
Fierce clixz
Anubis
Level 27
God Stats
37W - 23L
1,620 SR
Queue Stats
81W - 69L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
HoodMadeKENI
Kukulkan
Level 7
God Stats
4W - 1L
1,865 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 3
Loki
Loki
Savagewolf195
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 11L
1,638 Elo+
Party 1
Achilles
Achilles
Uthar_Wartooth
Achilles
Level 126
God Stats
3W - 3L
1,568 SR
Queue Stats
51W - 44L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
mekungpowu
Aphrodite
Level 29
God Stats
11W - 5L
1,661 SR
Queue Stats
184W - 170L
1,562 Elo+
Solo
Team Averages
Level 39
1,643 SR
1,556 Elo+

VS

Team Averages
Level 20
1,589 SR
1,534 Elo+
Ymir
Ymir
MlMighty
Ymir
Level 18
God Stats
11W - 9L
1,638 SR
Queue Stats
49W - 46L
1,512 Elo+
Party 2
Arachne
Arachne
THEWildCard9
Arachne
Level 28
God Stats
29W - 31L
1,529 SR
Queue Stats
127W - 128L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
akaNarwhal
Kukulkan
Level 28
God Stats
54W - 35L
1,663 SR
Queue Stats
205W - 229L
1,578 Elo+
Solo
Neith
Neith
blackcrow420
Neith
Level 17
God Stats
9W - 7L
1,615 SR
Queue Stats
33W - 38L
1,568 Elo+
Solo
Artemis
Artemis
commonlawkitty
Artemis
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 22L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 1 / 17
12,082
1,007
16,842
9,992
4,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
HoodMadeKENI
Kukulkan
19
8 / 2 / 17
12,506
1,042
6,737
10,109
4,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
16 / 3 / 14
15,446
1,287
23,211
8,977
3,669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
7 / 6 / 20
12,505
1,042
18,185
17,996
13,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
mekungpowu
Aphrodite
19
2 / 0 / 18
12,241
1,020
9,600
6,514
4,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 7 / 9
10,780
898
7,032
16,870
16,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
THEWildCard9
Arachne
16
2 / 7 / 4
10,819
902
8,403
13,219
4,271
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
akaNarwhal
Kukulkan
19
6 / 9 / 5
14,223
1,185
18,784
19,632
8,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 11 / 4
10,587
882
7,573
16,330
6,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 6
11,634
970
5,903
12,521
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
38
Kills
12
12
Deaths
38
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
17
13.5
W
Kukulkan
HoodMadeKENI
Kukulkan
8
2
17
8.25
L
Ymir
0
7
9
0.64
W
16
3
14
7.67
L
Arachne
THEWildCard9
Arachne
2
7
4
0.57
W
Achilles
7
6
20
2.83
L
Kukulkan
akaNarwhal
Kukulkan
6
9
5
0.94
L
1
11
4
0.27
L
3
4
6
1.5
W
Aphrodite
mekungpowu
Aphrodite
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,575
Damage
47,695
53,588
Taken
78,572
30,911
Mitigated
41,616
19,657
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,842
851
924
4,490
9,992
4,956
0
5,902
4,040
45,359
0
W
Kukulkan
HoodMadeKENI
Kukulkan
6,737
2,236
0
0
10,109
4,507
0
5,047
4,987
15,536
0
L
Ymir
7,032
721
123
1,158
16,870
16,589
0
9,218
7,652
20,490
0
W
23,211
10,326
0
494
8,977
3,669
0
4,608
4,294
0
44,779
L
Arachne
THEWildCard9
Arachne
8,403
6,672
0
1,206
13,219
4,271
0
7,542
5,677
0
14,341
W
Achilles
18,185
6,850
0
1,089
17,996
13,025
0
6,303
11,418
0
31,216
L
Kukulkan
akaNarwhal
Kukulkan
18,784
2,231
0
609
19,632
8,497
0
5,079
14,553
73,848
0
L
7,573
4,807
0
1,010
16,330
6,375
0
8,559
7,771
0
15,232
L
5,903
2,472
0
55
12,521
5,884
0
2,781
9,740
0
14,318
W
Aphrodite
mekungpowu
Aphrodite
9,600
988
7,590
5,070
6,514
4,754
0
3,456
3,033
43,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,780
Gold Earned
58,043
263
Minions Killed
201
6
Camps Cleared
6
1,106,187
Distance Traveled
875,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,082
1,007
76
6
1
221,193
1
W
Kukulkan
12,506
1,042
18
2
1
199,618
1
L
Ymir
10,780
898
22
2
0
169,286
0
W
Loki
15,446
1,287
59
5
3
234,781
1
L
Arachne
10,819
902
13
1
4
245,786
0
W
Achilles
12,505
1,042
26
2
1
204,724
0
L
Kukulkan
14,223
1,185
133
11
1
190,229
0
L
Neith
10,587
882
10
1
1
115,577
0
L
Artemis
11,634
970
23
2
0
154,545
0
W
Aphrodite
12,241
1,020
84
7
0
245,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role