Player Matchup

Cthulhu
Cthulhu
DIRTY-YEETS
Cthulhu
Level 109
God Stats
1W - 0L
1,731 SR
Queue Stats
24W - 18L
1,552 Elo+
Party 2
Mercury
Mercury
Graffmatic
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,646 Elo+
Party 2
Anubis
Anubis
WrizzNasty
Anubis
Level 104
God Stats
1W - 0L
1,699 SR
Queue Stats
26W - 17L
1,567 Elo+
Party 2
Team Averages
Level 79
1,643 SR
1,588 Elo+

VS

Team Averages
Level 66
1,510 SR
1,421 Elo+
Sun Wukong
Sun Wukong
FC Texas
Sun Wukong
Level 26
God Stats
30W - 37L
1,495 SR
Queue Stats
196W - 219L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
MossAndStone
Kukulkan
Level 154
God Stats
7W - 8L
1,534 SR
Queue Stats
184W - 207L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
little-babylon91
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIRTY-YEETS
Cthulhu
20
7 / 5 / 12
16,257
707
19,153
21,757
26,615
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Graffmatic
Mercury
16
6 / 8 / 9
14,664
638
10,383
17,503
6,964
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
WrizzNasty
Anubis
20
8 / 6 / 9
15,635
680
15,531
17,839
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FC Texas
Sun Wukong
18
2 / 7 / 11
14,775
642
5,346
21,298
13,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MossAndStone
Kukulkan
20
13 / 7 / 4
16,881
734
24,255
19,864
7,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
14
4 / 7 / 10
13,950
607
10,430
13,084
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
21
Kills
19
19
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DIRTY-YEETS
Cthulhu
7
5
12
2.6
L
Sun Wukong
FC Texas
Sun Wukong
2
7
11
1.07
W
Mercury
Graffmatic
Mercury
6
8
9
1.31
L
Kukulkan
MossAndStone
Kukulkan
13
7
4
2.14
W
Anubis
WrizzNasty
Anubis
8
6
9
2.08
L
Tsukuyomi
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
40,031
57,099
Taken
54,246
42,054
Mitigated
24,521
13,485
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DIRTY-YEETS
Cthulhu
19,153
681
622
2,290
21,757
26,615
145
6,138
15,619
82,217
0
L
Sun Wukong
FC Texas
Sun Wukong
5,346
833
0
5,103
21,298
13,320
128
10,611
10,364
0
43,015
W
Mercury
Graffmatic
Mercury
10,383
5,211
0
3,135
17,503
6,964
1,125
6,856
10,647
0
72,460
L
Kukulkan
MossAndStone
Kukulkan
24,255
1,883
0
3,736
19,864
7,242
662
13,903
5,661
108,167
0
W
Anubis
WrizzNasty
Anubis
15,531
964
0
7,438
17,839
8,475
1,263
11,373
6,466
71,543
0
L
Tsukuyomi
10,430
2,762
0
1,786
13,084
3,959
145
9,456
3,453
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
45,606
272
Minions Killed
210
0
Camps Cleared
0
1,198,850
Distance Traveled
1,078,033
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,257
707
119
5
0
429,715
3
L
Sun Wukong
14,775
642
51
2
0
380,614
2
W
Mercury
14,664
638
60
3
0
418,503
3
L
Kukulkan
16,881
734
144
6
0
385,064
4
W
Anubis
15,635
680
93
4
0
350,632
0
L
Tsukuyomi
13,950
607
15
1
0
312,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role