Player Matchup

Heimdallr
Heimdallr
Forgorn45
Heimdallr
Level 28
God Stats
2W - 3L
1,140 SR
Queue Stats
163W - 190L
1,292 Elo+
Solo
Bacchus
Bacchus
SANTIAGOCH99
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,382 Elo+
Party 2
Sol
Sol
Skuld0908
Sol
Level 24
God Stats
134W - 130L
1,451 SR
Queue Stats
181W - 185L
1,314 Elo+
Solo
Skadi
Skadi
SurprisedBee
Skadi
Level 21
God Stats
24W - 18L
1,237 SR
Queue Stats
117W - 119L
1,252 Elo+
Party 2
Thor
Thor
clemeazy
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,366 SR
1,348 Elo+

VS

Team Averages
Level 18
1,433 SR
1,236 Elo+
Neith
Neith
BeastAustin
Neith
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 23L
1,171 Elo+
Solo
Ymir
Ymir
Ezavial
Ymir
Level 17
God Stats
0W - 2L
1,575 SR
Queue Stats
24W - 52L
1,202 Elo+
Party 1
Mercury
Mercury
Floppybunno557
Mercury
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 35L
1,088 Elo+
Party 1
Kukulkan
Kukulkan
ZAHKRIIOS
Kukulkan
Level 17
God Stats
21W - 24L
1,500 SR
Queue Stats
191W - 216L
1,351 Elo+
Solo
Erlang Shen
Erlang Shen
sh02
Erlang Shen
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
106W - 105L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Forgorn45
Heimdallr
20
10 / 2 / 23
14,002
1,077
26,943
11,164
5,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SANTIAGOCH99
Bacchus
20
11 / 1 / 23
13,929
1,071
17,479
16,186
24,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 1 / 27
14,325
1,102
30,852
16,365
6,480
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 20
13,954
1,073
13,639
15,950
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
20
7 / 1 / 22
13,644
1,050
12,953
8,807
4,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 1
11,125
856
10,867
23,551
8,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
Ezavial
Ymir
19
0 / 4 / 7
12,871
990
7,263
27,403
23,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 12 / 5
11,923
917
8,251
18,507
6,865
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ZAHKRIIOS
Kukulkan
18
2 / 1 / 3
11,917
917
14,293
9,014
3,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
sh02
Erlang Shen
19
5 / 14 / 5
13,622
1,048
22,999
31,716
14,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
31
47
Kills
10
10
Deaths
47
115
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
16
1
0.09
L
Ymir
Ezavial
Ymir
0
4
7
0.88
L
2
12
5
0.38
W
Heimdallr
Forgorn45
Heimdallr
10
2
23
10.75
W
Bacchus
SANTIAGOCH99
Bacchus
11
1
23
22.5
W
8
1
27
21.5
W
11
5
20
4.2
L
Kukulkan
ZAHKRIIOS
Kukulkan
2
1
3
3.5
W
Thor
7
1
22
18
L
Erlang Shen
sh02
Erlang Shen
5
14
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,866
Damage
63,673
68,472
Taken
110,191
48,039
Mitigated
57,103
5,661
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,867
4,683
0
748
23,551
8,373
0
14,286
9,265
0
39,480
L
Ymir
Ezavial
Ymir
7,263
1,150
640
214
27,403
23,778
0
9,263
18,140
54,948
0
L
8,251
4,258
0
0
18,507
6,865
0
8,362
10,145
0
14,732
W
Heimdallr
Forgorn45
Heimdallr
26,943
15,826
0
1,090
11,164
5,345
0
4,386
6,778
0
53,669
W
Bacchus
SANTIAGOCH99
Bacchus
17,479
2,372
0
0
16,186
24,958
0
3,581
12,605
30,450
0
W
30,852
10,196
0
3,721
16,365
6,480
0
4,953
11,412
56,346
0
W
13,639
7,352
0
0
15,950
6,836
0
5,416
10,534
0
31,390
L
Kukulkan
ZAHKRIIOS
Kukulkan
14,293
1,246
0
55
9,014
3,172
0
3,481
5,533
37,395
0
W
Thor
12,953
2,571
0
850
8,807
4,420
0
3,220
5,587
0
29,310
L
Erlang Shen
sh02
Erlang Shen
22,999
12,849
0
2,261
31,716
14,915
0
12,939
18,777
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,854
Gold Earned
61,458
224
Minions Killed
253
7
Camps Cleared
5
1,202,159
Distance Traveled
1,250,070
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,125
856
55
4
0
173,717
0
L
Ymir
12,871
990
111
9
1
205,495
0
L
Mercury
11,923
917
14
1
1
319,027
0
W
Heimdallr
14,002
1,077
53
4
1
241,776
0
W
Bacchus
13,929
1,071
25
2
1
254,639
1
W
Sol
14,325
1,102
73
6
4
217,423
2
W
Skadi
13,954
1,073
37
3
1
216,860
0
L
Kukulkan
11,917
917
44
3
0
233,426
0
W
Thor
13,644
1,050
36
3
0
271,461
0
L
Erlang Shen
13,622
1,048
29
2
3
318,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role