Player Matchup

Nemesis
Nemesis
BigDisgrace
Nemesis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ComputrixNBL
Ares
Level 28
God Stats
4W - 1L
1,552 SR
Queue Stats
23W - 16L
1,444 Elo+
Party 2
Ra
Ra
Jezc
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 2
Hera
Hera
Mytgun
Hera
Level 26
God Stats
21W - 8L
1,658 SR
Queue Stats
55W - 41L
1,489 Elo+
Party 2
Neith
Neith
iggferreira
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,627 Elo+
Party 2
Team Averages
Level 28
1,542 SR
1,558 Elo+

VS

Team Averages
Level 20
1,506 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Grildolino
Ao Kuang
Level 20
God Stats
1W - 4L
1,297 SR
Queue Stats
81W - 53L
1,506 Elo+
Party 1
Hachiman
Hachiman
Komødo
Hachiman
Level 21
God Stats
10W - 9L
1,557 SR
Queue Stats
80W - 81L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Ragebraw
Ah Puch
Level 27
God Stats
6W - 8L
1,587 SR
Queue Stats
122W - 114L
1,462 Elo+
Party 1
Nike
Nike
Tünner
Nike
Level 18
God Stats
7W - 12L
1,589 SR
Queue Stats
86W - 74L
1,493 Elo+
Party 1
Olorun
Olorun
allyssonferp
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigDisgrace
Nemesis
6
1 / 0 / 3
4,146
592
857
2,131
512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 4
4,159
594
2,641
2,539
888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
Jezc
Ra
7
0 / 1 / 1
3,877
554
1,418
2,311
418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Mytgun
Hera
8
3 / 0 / 0
4,712
673
1,431
732
192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 0 / 2
4,218
603
1,768
1,518
365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Grildolino
Ao Kuang
5
1 / 2 / 0
4,118
588
972
4,901
1,048
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Komødo
Hachiman
6
0 / 2 / 0
3,746
535
1,737
3,048
847
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Ragebraw
Ah Puch
7
0 / 3 / 0
3,814
545
364
3,169
912
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Tünner
Nike
7
0 / 1 / 1
4,236
605
1,619
2,651
1,046
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
1
0 / 0 / 0
2,763
395
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigDisgrace
Nemesis
1
0
3
2.5
W
1
0
4
3
L
Ao Kuang
Grildolino
Ao Kuang
1
2
0
0.5
W
Ra
Jezc
Ra
0
1
1
0.5
L
Hachiman
Komødo
Hachiman
0
2
0
0
W
Hera
Mytgun
Hera
3
0
0
3
L
Ah Puch
Ragebraw
Ah Puch
0
3
0
0
L
Nike
Tünner
Nike
0
1
1
0.5
L
Olorun
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,115
Damage
4,692
9,231
Taken
13,769
2,375
Mitigated
3,853
3,473
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigDisgrace
Nemesis
857
241
0
1,189
2,131
512
0
157
1,974
0
11,395
W
2,641
35
0
530
2,539
888
113
134
2,405
6,181
0
L
Ao Kuang
Grildolino
Ao Kuang
972
341
0
1,492
4,901
1,048
0
483
4,418
14,742
0
W
Ra
Jezc
Ra
1,418
542
40
914
2,311
418
0
10
2,126
11,079
0
L
Hachiman
Komødo
Hachiman
1,737
446
0
1,050
3,048
847
0
1,933
1,115
0
10,053
W
Hera
Mytgun
Hera
1,431
326
0
459
732
192
377
441
291
17,370
0
L
Ah Puch
Ragebraw
Ah Puch
364
108
0
134
3,169
912
0
1,656
1,513
11,428
0
L
Nike
Tünner
Nike
1,619
80
0
995
2,651
1,046
132
1,418
1,233
0
16,326
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
1,768
889
0
341
1,518
365
504
594
924
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
18,677
128
Minions Killed
102
0
Camps Cleared
0
634,965
Distance Traveled
467,870
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,146
592
29
4
0
134,416
4
W
Ares
4,159
594
11
2
0
135,721
1
L
Ao Kuang
4,118
588
27
4
0
119,456
0
W
Ra
3,877
554
18
3
0
121,545
0
L
Hachiman
3,746
535
22
3
0
127,709
2
W
Hera
4,712
673
46
7
0
128,771
2
L
Ah Puch
3,814
545
24
3
0
123,071
3
L
Nike
4,236
605
29
4
0
97,634
2
L
Olorun
2,763
395
0
0
0
0
0
W
Neith
4,218
603
24
3
0
114,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role