Player Matchup

Yemoja
Yemoja
Axelroxel
Yemoja
Level 20
God Stats
1W - 2L
1,442 SR
Queue Stats
12W - 10L
1,363 Elo+
Solo
Cupid
Cupid
Cheeto_Was__Here
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,250 Elo+
Party 1
Sun Wukong
Sun Wukong
Chikn670
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,252 Elo+
Solo
Ra
Ra
DipperDan95
Ra
Level 5
God Stats
1W - 1L
1,270 SR
Queue Stats
8W - 8L
1,328 Elo+
Party 1
Cernunnos
Cernunnos
TheRagely
Cernunnos
Level 23
God Stats
18W - 6L
1,523 SR
Queue Stats
35W - 33L
1,231 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,285 Elo+

VS

Team Averages
Level 19
1,304 SR
1,369 Elo+
Cthulhu
Cthulhu
BigKakashi
Cthulhu
Level 29
God Stats
3W - 6L
1,337 SR
Queue Stats
205W - 276L
1,335 Elo+
Party 2
Freya
Freya
GelflingToast
Freya
Level 26
God Stats
11W - 26L
1,173 SR
Queue Stats
203W - 281L
1,285 Elo+
Party 2
Rama
Rama
GoddessOfDevils
Rama
Level 25
God Stats
1W - 4L
1,254 SR
Queue Stats
100W - 90L
1,392 Elo+
Party 3
Hel
Hel
GucciDripSauce
Hel
Level 13
God Stats
0W - 3L
1,255 SR
Queue Stats
15W - 20L
1,331 Elo+
Solo
Nemesis
Nemesis
TheFrostyPanda
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axelroxel
Yemoja
20
7 / 1 / 25
14,411
1,109
17,203
14,989
15,258
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 2 / 21
15,727
1,210
29,285
16,871
6,979
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Chikn670
Sun Wukong
19
2 / 3 / 12
12,092
930
10,718
22,317
21,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 7 / 20
12,538
964
10,853
13,878
10,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TheRagely
Cernunnos
20
16 / 4 / 17
15,725
1,210
51,957
21,623
9,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigKakashi
Cthulhu
19
6 / 3 / 5
14,258
1,097
18,241
35,099
36,464
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
4 / 7 / 5
12,867
990
18,397
29,272
13,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 8 / 6
11,980
922
9,496
21,207
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 5 / 10
13,768
1,059
22,948
18,405
7,871
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 16 / 8
12,321
948
13,382
26,859
12,315
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
39
Kills
17
17
Deaths
39
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Axelroxel
Yemoja
7
1
25
19.5
L
Cthulhu
BigKakashi
Cthulhu
6
3
5
2.83
W
12
2
21
11.25
W
Sun Wukong
Chikn670
Sun Wukong
2
3
12
2.67
W
2
7
20
1.71
L
4
7
5
0.93
L
1
8
6
0.5
L
4
5
10
1.8
L
2
16
8
0.38
W
Cernunnos
TheRagely
Cernunnos
16
4
17
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,016
Damage
82,464
89,678
Taken
130,842
63,488
Mitigated
79,413
24,820
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Axelroxel
Yemoja
17,203
2,339
2,384
2,198
14,989
15,258
0
7,084
7,905
41,772
0
L
Cthulhu
BigKakashi
Cthulhu
18,241
1,963
0
6,335
35,099
36,464
0
8,642
26,237
43,934
0
W
29,285
12,638
3,156
5,136
16,871
6,979
0
11,788
5,083
0
52,203
W
Sun Wukong
Chikn670
Sun Wukong
10,718
3,097
0
1,642
22,317
21,343
0
16,139
6,178
272
28,567
W
10,853
2,146
1,291
612
13,878
10,479
0
9,520
4,358
18,781
0
L
18,397
7,343
0
6,191
29,272
13,617
0
6,110
22,987
34,199
0
L
9,496
7,564
0
1,521
21,207
9,146
0
4,986
16,221
0
22,432
L
22,948
2,370
5,609
8,273
18,405
7,871
0
2,940
15,415
49,489
0
L
13,382
7,891
0
1,266
26,859
12,315
0
5,590
21,155
0
24,972
W
Cernunnos
TheRagely
Cernunnos
51,957
32,912
183
8,218
21,623
9,429
0
15,055
6,568
0
74,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,493
Gold Earned
65,194
203
Minions Killed
205
9
Camps Cleared
4
1,152,349
Distance Traveled
1,218,632
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,411
1,109
54
4
1
232,053
0
L
Cthulhu
14,258
1,097
46
4
1
265,154
0
W
Cupid
15,727
1,210
51
4
4
275,966
0
W
Sun Wukong
12,092
930
41
3
1
249,466
0
W
Ra
12,538
964
12
1
0
186,379
5
L
Freya
12,867
990
21
2
0
234,639
0
L
Rama
11,980
922
41
3
2
216,995
0
L
Hel
13,768
1,059
69
5
0
274,186
0
L
Nemesis
12,321
948
28
2
1
227,658
1
W
Cernunnos
15,725
1,210
45
3
3
208,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role