Player Matchup

Cupid
Cupid
Azarask
Cupid
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 48L
1,462 Elo+
Solo
Fenrir
Fenrir
CaduKrl
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,713 Elo+
Party 2
Merlin
Merlin
CrystalPrince8
Merlin
Level 5
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 3L
1,407 Elo+
Solo
Neith
Neith
dscwbraz
Neith
Level 12
God Stats
19W - 28L
1,269 SR
Queue Stats
20W - 38L
1,117 Elo+
Solo
Pele
Pele
jonsgameplays
Pele
Level 9
God Stats
1W - 1L
1,675 SR
Queue Stats
33W - 19L
1,384 Elo+
Party 2
Team Averages
Level 9
1,525 SR
1,417 Elo+

VS

Team Averages
Level 6
1,366 SR
1,318 Elo+
Chiron
Chiron
DartSidius
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
Gameragorda
Jormungandr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
HZacky
Sun Wukong
Level 5
God Stats
1W - 2L
1,287 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Nemesis
Nemesis
Huurosaki
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Cupid
Cupid
Romansini
Cupid
Level 7
God Stats
1W - 3L
1,043 SR
Queue Stats
12W - 12L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azarask
Cupid
20
9 / 4 / 9
15,348
1,096
30,090
17,302
8,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
CaduKrl
Fenrir
20
3 / 11 / 11
13,195
943
10,147
20,962
14,814
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 8 / 10
12,698
907
6,600
14,675
7,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dscwbraz
Neith
20
0 / 5 / 12
12,492
892
4,127
13,449
11,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 13 / 11
16,506
1,179
34,073
25,088
10,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DartSidius
Chiron
19
1 / 8 / 15
12,338
881
6,490
14,141
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Gameragorda
Jormungandr
20
11 / 3 / 20
15,926
1,138
22,708
16,660
26,303
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
HZacky
Sun Wukong
20
6 / 5 / 21
14,095
1,007
19,194
25,644
18,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Huurosaki
Nemesis
20
14 / 9 / 12
15,475
1,105
24,345
20,424
10,208
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Romansini
Cupid
20
9 / 4 / 17
15,741
1,124
13,111
12,704
5,967
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
126
29
Kills
41
41
Deaths
29
53
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cupid
Azarask
Cupid
9
4
9
3.38
L
Fenrir
CaduKrl
Fenrir
3
11
11
0.77
L
2
8
10
0.88
W
Chiron
DartSidius
Chiron
1
8
15
1.06
W
Jormungandr
Gameragorda
Jormungandr
11
3
20
7
W
Sun Wukong
HZacky
Sun Wukong
6
5
21
3.3
W
Nemesis
Huurosaki
Nemesis
14
9
12
2.22
W
Cupid
Romansini
Cupid
9
4
17
4.38
L
Neith
dscwbraz
Neith
0
5
12
1.2
L
15
13
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,037
Damage
85,848
91,476
Taken
89,573
52,485
Mitigated
69,447
3,649
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Azarask
Cupid
30,090
19,393
0
702
17,302
8,098
0
3,748
13,404
0
66,638
L
Fenrir
CaduKrl
Fenrir
10,147
4,370
0
419
20,962
14,814
0
6,780
13,982
0
28,539
L
6,600
1,536
0
318
14,675
7,258
0
2,847
11,778
27,680
0
W
Chiron
DartSidius
Chiron
6,490
4,081
432
1,255
14,141
8,072
0
654
13,386
59
21,641
W
Jormungandr
Gameragorda
Jormungandr
22,708
3,467
0
2,497
16,660
26,303
0
2,225
14,435
52,318
0
W
Sun Wukong
HZacky
Sun Wukong
19,194
3,782
0
5,235
25,644
18,897
0
1,319
24,325
0
30,018
W
Nemesis
Huurosaki
Nemesis
24,345
14,170
0
1,523
20,424
10,208
0
1,247
19,177
0
36,506
W
Cupid
Romansini
Cupid
13,111
9,196
417
2,952
12,704
5,967
0
1,155
11,549
0
40,812
L
Neith
dscwbraz
Neith
4,127
2,220
0
83
13,449
11,481
0
2,846
10,428
0
9,029
L
34,073
9,159
0
2,127
25,088
10,834
0
5,746
19,117
0
53,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,239
Gold Earned
73,575
222
Minions Killed
237
9
Camps Cleared
8
1,056,800
Distance Traveled
1,008,717
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,348
1,096
95
7
2
227,505
0
L
Fenrir
13,195
943
23
2
3
239,583
0
L
Merlin
12,698
907
51
4
1
140,228
0
W
Chiron
12,338
881
30
2
1
156,773
1
W
Jormungandr
15,926
1,138
75
5
0
228,156
0
W
Sun Wukong
14,095
1,007
28
2
4
167,618
3
W
Nemesis
15,475
1,105
29
2
2
230,265
2
W
Cupid
15,741
1,124
75
5
1
225,905
0
L
Neith
12,492
892
11
1
0
182,257
1
L
Pele
16,506
1,179
42
3
3
267,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role