Player Matchup

Janus
Janus
Bronze III
Butternubs92
Janus
Bronze III
Level 87
God Stats
0W - 1L
1,331 SR
Queue Stats
3W - 7L
948 MMR
Party 1
Discordia
Discordia
Silver II
TheYoungCornwal
Discordia
Silver II
Level 125
God Stats
33W - 30L
1,564 SR
Queue Stats
129W - 124L
1,419 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
mynamestoby
Guan Yu
Bronze III
Level 77
God Stats
3W - 6L
1,541 SR
Queue Stats
3W - 6L
1,201 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,479 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,516 SR
1,128 MMR
Merlin
Merlin
Silver II
HollowIchigo97
Merlin
Silver II
Level 143
God Stats
24W - 16L
1,673 SR
Queue Stats
132W - 113L
1,192 MMR
Party 2
Jormungandr
Jormungandr
Silver II
PrinceTerryl
Jormungandr
Silver II
Level 142
God Stats
3W - 2L
1,516 SR
Queue Stats
310W - 325L
1,053 MMR
Party 2
Skadi
Skadi
Silver IV
mesenima
Skadi
Silver IV
Level 144
God Stats
8W - 9L
1,360 SR
Queue Stats
237W - 295L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
13,039
621
11,112
16,386
5,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
TheYoungCornwal
Discordia
17
3 / 4 / 4
12,958
617
19,723
17,395
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
mynamestoby
Guan Yu
15
3 / 7 / 6
12,152
579
10,562
29,066
35,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuBacchusAphroditeChaacAchilles

VS

Bans
NoxHerculesMedusaAresArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
13,942
664
15,842
12,095
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PrinceTerryl
Jormungandr
17
3 / 3 / 16
14,598
695
15,539
21,514
29,436
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
mesenima
Skadi
18
9 / 3 / 7
14,761
703
17,929
17,261
7,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
20
20
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
8
4
6
2.75
W
Jormungandr
PrinceTerryl
Jormungandr
3
3
16
3.67
L
Discordia
TheYoungCornwal
Discordia
3
4
4
1.25
W
Skadi
mesenima
Skadi
9
3
7
4.17
L
Guan Yu
mynamestoby
Guan Yu
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
49,310
62,847
Taken
50,870
47,140
Mitigated
41,613
25,707
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,112
845
415
2,487
16,386
5,764
0
8,839
7,547
48,064
0
W
15,842
1,201
192
2,750
12,095
4,693
1,574
8,653
3,442
64,438
0
W
Jormungandr
PrinceTerryl
Jormungandr
15,539
2,868
0
1,351
21,514
29,436
42
11,536
9,960
49,448
0
L
Discordia
TheYoungCornwal
Discordia
19,723
1,224
397
6,057
17,395
6,329
0
8,342
9,053
71,041
0
W
Skadi
mesenima
Skadi
17,929
8,142
0
5,243
17,261
7,484
710
11,542
5,719
0
82,905
L
Guan Yu
mynamestoby
Guan Yu
10,562
1,421
4,056
12,295
29,066
35,047
160
14,248
14,818
1,006
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
43,301
183
Minions Killed
220
0
Camps Cleared
0
1,070,201
Distance Traveled
1,044,256
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,039
621
58
3
0
337,335
0
W
Merlin
13,942
664
88
4
0
316,837
0
W
Jormungandr
14,598
695
43
2
0
358,305
2
L
Discordia
12,958
617
94
4
0
373,347
3
W
Skadi
14,761
703
89
4
0
369,114
3
L
Guan Yu
12,152
579
31
1
0
359,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role