Player Matchup

Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AvENgeR8907
Neith
Level 8
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 5L
1,099 Elo+
Party 1
Ymir
Ymir
DarwickD
Ymir
Level 27
God Stats
22W - 24L
1,443 SR
Queue Stats
244W - 288L
1,097 Elo+
Solo
Olorun
Olorun
DontShootMe494
Olorun
Level 20
God Stats
14W - 12L
1,579 SR
Queue Stats
300W - 266L
1,161 Elo+
Solo
Cthulhu
Cthulhu
popileboss
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,146 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,201 Elo+

VS

Team Averages
Level 25
1,340 SR
1,126 Elo+
Tsukuyomi
Tsukuyomi
Minikilla456
Tsukuyomi
Level 25
God Stats
24W - 30L
1,282 SR
Queue Stats
85W - 108L
1,211 Elo+
Party 3
King Arthur
King Arthur
NightStreak63
King Arthur
Level 14
God Stats
12W - 21L
1,304 SR
Queue Stats
12W - 21L
1,057 Elo+
Party 2
Merlin
Merlin
Papa-Bear001001
Merlin
Level 23
God Stats
19W - 30L
1,315 SR
Queue Stats
157W - 200L
966 Elo+
Party 2
Rama
Rama
Swaggafish69
Rama
Level 33
God Stats
4W - 6L
1,256 SR
Queue Stats
82W - 128L
1,209 Elo+
Party 3
Ymir
Ymir
xBuLLiExBuLLiEx
Ymir
Level 28
God Stats
22W - 35L
1,543 SR
Queue Stats
150W - 173L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 0 / 1
5,243
655
889
5,169
1,203
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 1
4,429
554
2,112
1,481
413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 0 / 0
4,803
600
1,726
2,727
1,258
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 0 / 0
6,065
758
2,848
3,308
984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
popileboss
Cthulhu
9
1 / 0 / 1
5,384
673
1,315
3,407
1,612
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Minikilla456
Tsukuyomi
6
0 / 2 / 0
4,115
514
1,116
2,857
773
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
NightStreak63
King Arthur
5
0 / 2 / 0
3,668
459
987
4,458
1,787
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,741
468
1,308
1,938
539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
3,494
437
1,210
2,045
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 0 / 0
4,041
505
775
3,727
1,631
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
0
0
1
0.5
W
Ymir
1
0
0
1
W
4
0
0
4
L
Tsukuyomi
Minikilla456
Tsukuyomi
0
2
0
0
L
King Arthur
NightStreak63
King Arthur
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Cthulhu
popileboss
Cthulhu
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
5,396
16,092
Taken
15,025
5,470
Mitigated
5,296
5,727
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
889
378
0
3,270
5,169
1,203
30
291
4,828
0
20,914
W
2,112
1,670
0
76
1,481
413
305
432
1,049
0
15,751
W
Ymir
1,726
486
0
0
2,727
1,258
0
343
2,384
8,697
0
W
2,848
1,037
60
1,620
3,308
984
2,795
1,017
2,166
27,399
0
L
Tsukuyomi
Minikilla456
Tsukuyomi
1,116
347
0
387
2,857
773
0
1,140
1,542
0
15,172
L
King Arthur
NightStreak63
King Arthur
987
89
0
353
4,458
1,787
0
1,788
2,670
0
9,713
L
1,308
298
0
0
1,938
539
0
1,060
878
10,022
0
L
1,210
1,101
0
500
2,045
566
0
1,040
1,005
0
8,017
W
Cthulhu
popileboss
Cthulhu
1,315
47
0
701
3,407
1,612
630
0
3,407
23,347
0
L
775
144
0
1,500
3,727
1,631
0
686
3,041
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
19,059
195
Minions Killed
97
0
Camps Cleared
0
714,520
Distance Traveled
540,653
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,243
655
53
7
0
159,693
2
W
Neith
4,429
554
23
3
0
126,414
0
W
Ymir
4,803
600
19
2
0
135,863
0
W
Olorun
6,065
758
49
6
0
141,541
1
L
Tsukuyomi
4,115
514
25
3
0
108,462
1
L
King Arthur
3,668
459
19
2
0
127,584
0
L
Merlin
3,741
468
15
2
0
100,186
0
L
Rama
3,494
437
12
2
0
65,217
0
W
Cthulhu
5,384
673
51
6
0
151,009
0
L
Ymir
4,041
505
26
3
0
139,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role