Player Matchup

He Bo
He Bo
AllProPipeLayer
He Bo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 91L
1,501 Elo+
Party 1
Ravana
Ravana
F1 WoobJones
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
JAMiiZ
Heimdallr
Level 29
God Stats
3W - 2L
1,304 SR
Queue Stats
220W - 173L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Togled
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,832 SR
Queue Stats
80W - 41L
1,590 Elo+
Party 1
Khepri
Khepri
UpriverDrop6718
Khepri
Level 29
God Stats
1W - 0L
1,690 SR
Queue Stats
104W - 82L
1,522 Elo+
Party 1
Team Averages
Level 25
1,565 SR
1,536 Elo+

VS

Team Averages
Level 58
1,515 SR
1,441 Elo+
Ah Puch
Ah Puch
LottaNose
Ah Puch
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 75L
1,511 Elo+
Solo
Chaac
Chaac
Master HighFive
Chaac
Level 95
God Stats
1W - 1L
1,577 SR
Queue Stats
60W - 66L
1,464 Elo+
Party 2
Merlin
Merlin
Peterson3788
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Party 2
Neith
Neith
X8xLoneWolfx8X
Neith
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 114L
1,511 Elo+
Party 3
Ullr
Ullr
iFrosty US
Ullr
Level 133
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 113L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
10,970
784
7,494
10,484
7,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
19
11 / 4 / 14
12,165
869
14,205
13,384
18,007
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
JAMiiZ
Heimdallr
16
4 / 7 / 15
10,392
742
9,347
14,072
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Togled
Ah Muzen Cab
20
8 / 1 / 18
12,653
904
24,847
10,903
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 3 / 22
10,446
746
9,277
23,970
17,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LottaNose
Ah Puch
17
3 / 7 / 9
10,062
719
16,943
12,502
4,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 5 / 9
9,968
712
9,138
20,464
19,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
12
1 / 10 / 3
8,071
577
6,886
10,922
4,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 4 / 11
10,568
755
14,796
14,041
7,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 8
9,837
703
14,743
12,013
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
30
Kills
18
18
Deaths
30
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Ravana
11
4
14
4.5
W
Heimdallr
JAMiiZ
Heimdallr
4
7
15
1.64
L
Ah Puch
LottaNose
Ah Puch
3
7
9
1.07
L
4
5
9
1.7
L
Merlin
1
10
3
0.25
W
Ah Muzen Cab
Togled
Ah Muzen Cab
8
1
18
17
W
1
3
22
4
L
5
4
11
2.63
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
62,506
72,813
Taken
69,942
56,125
Mitigated
42,189
31,945
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,494
388
1,594
1,618
10,484
7,057
631
3,112
7,372
12,474
0
W
Ravana
14,205
3,190
4,259
3,024
13,384
18,007
790
3,412
9,972
0
24,380
W
Heimdallr
JAMiiZ
Heimdallr
9,347
5,827
482
1,759
14,072
6,973
0
5,243
8,829
0
19,863
L
Ah Puch
LottaNose
Ah Puch
16,943
819
1,006
2,358
12,502
4,732
0
3,094
9,281
33,089
0
L
9,138
1,207
890
9,537
20,464
19,455
0
3,891
16,398
0
18,766
L
Merlin
6,886
169
130
0
10,922
4,152
0
3,032
7,815
16,572
0
W
Ah Muzen Cab
Togled
Ah Muzen Cab
24,847
12,353
2,009
6,290
10,903
6,175
3,784
2,730
8,173
0
57,578
W
9,277
14
2,045
8,865
23,970
17,913
198
9,332
14,638
21,930
0
L
14,796
5,820
888
5,616
14,041
7,608
0
3,351
10,590
0
27,966
L
14,743
4,375
574
2,854
12,013
6,242
210
2,778
9,085
0
24,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
48,506
201
Minions Killed
155
0
Camps Cleared
0
1,306,927
Distance Traveled
1,192,770
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,970
784
8
1
0
265,810
0
W
Ravana
12,165
869
22
2
0
280,265
0
W
Heimdallr
10,392
742
33
2
0
210,670
0
L
Ah Puch
10,062
719
33
2
0
264,002
0
L
Chaac
9,968
712
28
2
0
267,180
1
L
Merlin
8,071
577
18
1
0
181,331
0
W
Ah Muzen Cab
12,653
904
114
8
0
278,221
0
W
Khepri
10,446
746
24
2
0
271,961
0
L
Neith
10,568
755
37
3
0
247,194
0
L
Ullr
9,837
703
39
3
0
233,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role