Player Matchup

Fenrir
Fenrir
Jugglingballs13
Fenrir
Level 28
God Stats
5W - 12L
1,215 SR
Queue Stats
59W - 62L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheSlyOne101
Ah Muzen Cab
Level 18
God Stats
21W - 22L
1,475 SR
Queue Stats
89W - 122L
1,220 Elo+
Solo
Xing Tian
Xing Tian
Yautja Shadow
Xing Tian
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,245 Elo+
Solo
Ao Kuang
Ao Kuang
azzfaze23
Ao Kuang
Level 18
God Stats
13W - 10L
1,315 SR
Queue Stats
17W - 22L
1,157 Elo+
Party 2
Ullr
Ullr
zSonic_M
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,029 Elo+
Solo
Team Averages
Level 16
1,401 SR
1,223 Elo+

VS

Team Averages
Level 24
1,410 SR
1,294 Elo+
Arachne
Arachne
BT12OX
Arachne
Level 29
God Stats
15W - 14L
1,564 SR
Queue Stats
97W - 115L
1,246 Elo+
Party 1
Neith
Neith
JiveMoney7
Neith
Level 15
God Stats
14W - 21L
1,376 SR
Queue Stats
41W - 40L
1,262 Elo+
Party 1
Ares
Ares
MACEman354
Ares
Level 46
God Stats
2W - 1L
1,395 SR
Queue Stats
109W - 140L
1,240 Elo+
Party 1
Fenrir
Fenrir
Orion186_
Fenrir
Level 8
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
iCoolHandLuke
Anubis
Level 24
God Stats
6W - 8L
1,262 SR
Queue Stats
65W - 78L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 7
8,562
372
8,013
20,140
6,167
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
TheSlyOne101
Ah Muzen Cab
17
8 / 5 / 6
10,634
462
18,632
14,256
5,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Yautja Shadow
Xing Tian
13
2 / 7 / 6
9,818
427
13,395
26,167
28,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
azzfaze23
Ao Kuang
16
13 / 8 / 2
11,694
508
20,723
31,698
16,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
11
0 / 10 / 3
7,104
309
1,021
12,051
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BT12OX
Arachne
20
13 / 3 / 16
14,378
625
26,563
26,852
13,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
16
7 / 3 / 7
11,407
496
13,733
9,413
4,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 7 / 15
11,346
493
7,155
22,692
20,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Orion186_
Fenrir
12
0 / 11 / 3
9,294
404
4,494
16,885
7,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
19 / 3 / 10
13,805
600
35,131
20,536
11,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
25
Kills
41
42
Deaths
27
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Arachne
BT12OX
Arachne
13
3
16
7
W
Neith
7
3
7
3.5
L
2
12
7
0.46
W
2
7
15
1.36
W
Fenrir
Orion186_
Fenrir
0
11
3
0.14
L
Ah Muzen Cab
TheSlyOne101
Ah Muzen Cab
8
5
6
2.2
L
Xing Tian
Yautja Shadow
Xing Tian
2
7
6
0.71
L
Ao Kuang
azzfaze23
Ao Kuang
13
8
2
1.75
W
19
3
10
8
L
Ullr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,784
Damage
87,076
104,312
Taken
96,378
60,609
Mitigated
56,921
14,923
Healing
40,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BT12OX
Arachne
26,563
20,038
837
17,167
26,852
13,088
2,403
6,294
20,558
0
127,349
W
Neith
13,733
6,511
0
2,012
9,413
4,654
1,467
4,005
5,408
0
61,253
L
8,013
1,906
0
2,502
20,140
6,167
0
9,325
10,815
0
28,987
W
7,155
1,542
984
4,164
22,692
20,600
937
9,385
13,307
19,439
0
W
Fenrir
Orion186_
Fenrir
4,494
1,898
0
1,562
16,885
7,158
2,816
2,119
14,766
0
19,009
L
Ah Muzen Cab
TheSlyOne101
Ah Muzen Cab
18,632
6,218
0
3,348
14,256
5,623
514
4,539
9,717
0
56,237
L
Xing Tian
Yautja Shadow
Xing Tian
13,395
1,941
0
250
26,167
28,636
0
11,630
14,537
27,365
0
L
Ao Kuang
azzfaze23
Ao Kuang
20,723
5,740
0
8,823
31,698
16,681
0
11,725
19,973
42,368
0
W
35,131
2,765
0
14,098
20,536
11,421
4,913
12,315
8,221
94,453
0
L
Ullr
1,021
457
0
0
12,051
3,502
0
5,067
6,984
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
60,230
213
Minions Killed
440
0
Camps Cleared
0
1,868,465
Distance Traveled
1,910,586
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,378
625
159
7
0
412,788
0
W
Neith
11,407
496
109
5
0
380,470
1
L
Fenrir
8,562
372
44
2
0
360,379
0
W
Ares
11,346
493
22
1
0
381,909
0
W
Fenrir
9,294
404
34
1
0
377,543
0
L
Ah Muzen Cab
10,634
462
82
4
0
428,040
0
L
Xing Tian
9,818
427
26
1
0
353,839
0
L
Ao Kuang
11,694
508
40
2
0
413,989
1
W
Anubis
13,805
600
116
5
0
357,876
2
L
Ullr
7,104
309
21
1
0
312,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role