Player Matchup

Nemesis
Nemesis
CIipx
Nemesis
Level 29
God Stats
1W - 4L
1,358 SR
Queue Stats
70W - 56L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
Itz Gaudi
Jing Wei
Level 33
God Stats
0W - 2L
1,143 SR
Queue Stats
44W - 36L
1,454 Elo+
Party 2
Merlin
Merlin
Libofma
Merlin
Level 23
God Stats
30W - 23L
1,598 SR
Queue Stats
38W - 33L
1,493 Elo+
Party 2
Yemoja
Yemoja
Yo JRay
Yemoja
Level 17
God Stats
10W - 13L
1,465 SR
Queue Stats
12W - 15L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
wrdls
Cthulhu
Level 25
God Stats
21W - 12L
1,618 SR
Queue Stats
45W - 39L
1,361 Elo+
Party 2
Team Averages
Level 25
1,436 SR
1,432 Elo+

VS

Team Averages
Level 28
1,578 SR
1,436 Elo+
Fenrir
Fenrir
Lepps
Fenrir
Level 26
God Stats
12W - 7L
1,762 SR
Queue Stats
66W - 72L
1,408 Elo+
Solo
Medusa
Medusa
Ramon-Noodles69
Medusa
Level 28
God Stats
4W - 1L
1,379 SR
Queue Stats
237W - 218L
1,434 Elo+
Party 1
Ymir
Ymir
UN_Brian
Ymir
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 54L
1,426 Elo+
Party 1
Anubis
Anubis
UN_Tripp_
Anubis
Level 17
God Stats
56W - 41L
1,569 SR
Queue Stats
79W - 91L
1,452 Elo+
Party 1
Odin
Odin
UN_Vaxii
Odin
Level 66
God Stats
6W - 0L
1,681 SR
Queue Stats
234W - 195L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIipx
Nemesis
16
1 / 4 / 4
10,463
498
8,777
15,774
6,111
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Itz Gaudi
Jing Wei
13
5 / 6 / 5
8,959
427
13,125
17,601
6,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Libofma
Merlin
17
3 / 6 / 0
10,587
504
8,327
10,950
2,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Yo JRay
Yemoja
14
2 / 3 / 7
9,822
468
11,135
15,934
14,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
wrdls
Cthulhu
15
1 / 4 / 1
9,231
440
6,214
12,880
7,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lepps
Fenrir
17
7 / 3 / 4
11,657
555
10,209
15,518
5,978
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 3 / 5
10,424
496
19,821
17,599
6,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 5 / 8
9,749
464
7,104
15,019
12,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
UN_Tripp_
Anubis
19
5 / 2 / 2
11,976
570
10,603
12,972
5,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
20
5 / 0 / 3
13,075
623
11,317
11,851
14,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
12
Kills
23
23
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CIipx
Nemesis
1
4
4
0.75
L
Jing Wei
Itz Gaudi
Jing Wei
5
6
5
1.25
W
Fenrir
Lepps
Fenrir
7
3
4
3
L
Merlin
Libofma
Merlin
3
6
0
0.5
W
6
3
5
2.83
W
Ymir
0
5
8
0.8
W
Anubis
UN_Tripp_
Anubis
5
2
2
3
W
Odin
5
0
3
6.5
L
Yemoja
Yo JRay
Yemoja
2
3
7
1.83
L
Cthulhu
wrdls
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
59,054
73,139
Taken
72,959
36,765
Mitigated
45,138
24,320
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CIipx
Nemesis
8,777
2,137
1,176
5,722
15,774
6,111
0
3,403
12,221
0
83,819
L
Jing Wei
Itz Gaudi
Jing Wei
13,125
9,599
212
5,907
17,601
6,136
969
2,913
14,663
0
39,150
W
Fenrir
Lepps
Fenrir
10,209
1,772
0
6,082
15,518
5,978
0
2,769
12,749
0
81,495
L
Merlin
Libofma
Merlin
8,327
0
279
1,902
10,950
2,842
633
5,336
5,614
62,602
0
W
19,821
10,528
819
8,690
17,599
6,528
952
6,616
10,983
0
64,031
W
Ymir
7,104
598
0
219
15,019
12,498
0
6,167
8,852
17,434
0
W
Anubis
UN_Tripp_
Anubis
10,603
345
0
6,772
12,972
5,812
1,922
6,388
6,584
89,738
0
W
Odin
11,317
1,420
0
3,664
11,851
14,322
0
3,736
8,115
0
95,634
L
Yemoja
Yo JRay
Yemoja
11,135
1,130
1,662
3,238
15,934
14,220
96
6,055
9,879
35,003
0
L
Cthulhu
wrdls
Cthulhu
6,214
66
357
3,865
12,880
7,456
0
0
12,430
42,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
56,881
421
Minions Killed
587
0
Camps Cleared
0
1,837,498
Distance Traveled
1,942,833
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,463
498
122
6
0
439,635
0
L
Jing Wei
8,959
427
78
4
0
337,375
1
W
Fenrir
11,657
555
89
4
0
416,070
1
L
Merlin
10,587
504
106
5
0
348,182
0
W
Medusa
10,424
496
86
4
0
352,236
1
W
Ymir
9,749
464
24
1
0
416,371
2
W
Anubis
11,976
570
181
9
0
356,309
5
W
Odin
13,075
623
207
10
0
401,847
2
L
Yemoja
9,822
468
45
2
0
372,319
2
L
Cthulhu
9,231
440
70
3
0
339,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role