Player Matchup

Fenrir
Fenrir
MysterRiex
Fenrir
Level 4
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
home-obesity5
Neith
Level 7
God Stats
0W - 2L
1,394 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
petespey0te
Ymir
Level 4
God Stats
5W - 18L
1,335 SR
Queue Stats
7W - 20L
1,277 Elo+
Solo
Team Averages
Level 5
1,470 SR
1,426 Elo+

VS

Team Averages
Level 72
1,381 SR
1,343 Elo+
Hercules
Hercules
DrTanner
Hercules
Level 98
God Stats
2W - 0L
1,186 SR
Queue Stats
89W - 74L
1,430 Elo+
Party 1
Merlin
Merlin
SeeMac-7
Merlin
Level 18
God Stats
5W - 3L
1,356 SR
Queue Stats
58W - 61L
1,245 Elo+
Party 1
Cernunnos
Cernunnos
SlimSethy
Cernunnos
Level 99
God Stats
11W - 1L
1,602 SR
Queue Stats
108W - 104L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MysterRiex
Fenrir
9
2 / 8 / 3
6,408
801
2,646
9,839
2,653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 7 / 5
6,387
798
1,877
7,038
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 11 / 1
6,051
756
3,317
11,420
5,581
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrTanner
Hercules
10
10 / 2 / 10
7,861
983
5,848
5,643
2,343
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
SeeMac-7
Merlin
9
3 / 3 / 19
6,881
860
3,879
3,826
1,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SlimSethy
Cernunnos
12
13 / 1 / 13
8,502
1,063
11,672
5,179
2,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
26
26
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
DrTanner
Hercules
10
2
10
7.5
L
Fenrir
MysterRiex
Fenrir
2
8
3
0.44
W
Merlin
SeeMac-7
Merlin
3
3
19
4.17
W
Cernunnos
SlimSethy
Cernunnos
13
1
13
19.5
L
1
7
5
0.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,840
Damage
21,399
28,297
Taken
14,648
10,053
Mitigated
5,689
1,915
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DrTanner
Hercules
5,848
1,783
417
2,000
5,643
2,343
580
1,128
4,515
0
14,895
L
Fenrir
MysterRiex
Fenrir
2,646
343
0
1,187
9,839
2,653
390
1,269
8,570
0
10,479
W
Merlin
SeeMac-7
Merlin
3,879
1,004
0
0
3,826
1,205
561
684
3,142
14,261
0
W
Cernunnos
SlimSethy
Cernunnos
11,672
8,195
0
2,421
5,179
2,141
1,776
1,517
3,662
0
27,413
L
1,877
718
0
728
7,038
1,819
328
1,216
5,822
0
11,079
L
3,317
1,180
0
0
11,420
5,581
0
1,474
9,946
6,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,846
Gold Earned
23,244
36
Minions Killed
77
0
Camps Cleared
0
315,057
Distance Traveled
370,717
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,861
983
22
3
0
130,960
2
L
Fenrir
6,408
801
18
2
0
106,663
0
W
Merlin
6,881
860
23
3
0
120,614
0
W
Cernunnos
8,502
1,063
32
4
0
119,143
1
L
Neith
6,387
798
15
2
0
97,540
0
L
Ymir
6,051
756
3
0
0
110,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role