Player Matchup

Kukulkan
Kukulkan
GavinJ1008
Kukulkan
Level 29
God Stats
1W - 0L
1,456 SR
Queue Stats
1W - 1L
1,107 Elo+
Party 1
Cabrakan
Cabrakan
TenChicken42339
Cabrakan
Level 84
God Stats
20W - 13L
1,570 SR
Queue Stats
36W - 39L
1,401 Elo+
Party 2
Amaterasu
Amaterasu
Tiger759709
Amaterasu
Level 15
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
1,107 Elo+
Party 1
Cernunnos
Cernunnos
Zagging Avitar1
Cernunnos
Level 26
God Stats
3W - 6L
1,460 SR
Queue Stats
3W - 9L
1,068 Elo+
Party 2
Team Averages
Level 39
1,422 SR
1,171 Elo+

VS

Team Averages
Level 55
1,379 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
DarkAvenger846
Tsukuyomi
Level 51
God Stats
3W - 2L
1,145 SR
Queue Stats
46W - 82L
1,317 Elo+
Solo
Bacchus
Bacchus
Lalatinadustines
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,416 Elo+
Solo
Rama
Rama
ROMEOHOTEL
Rama
Level 131
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
patchy-settee3
Merlin
Level 21
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GavinJ1008
Kukulkan
20
4 / 6 / 4
14,250
750
13,078
12,422
5,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
20
17 / 2 / 3
17,186
905
25,553
15,025
8,123
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Tiger759709
Amaterasu
14
0 / 3 / 1
11,148
587
1,165
6,172
2,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Zagging Avitar1
Cernunnos
20
2 / 5 / 2
14,229
749
8,597
13,320
6,302
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkAvenger846
Tsukuyomi
20
1 / 6 / 4
12,821
675
9,340
17,611
7,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 0
9,808
516
0
2,640
1,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
10 / 8 / 1
14,457
761
13,107
21,039
8,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 9 / 4
13,242
697
8,982
16,382
6,006
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
23
Kills
16
16
Deaths
23
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkAvenger846
Tsukuyomi
1
6
4
0.5
W
Kukulkan
GavinJ1008
Kukulkan
4
6
4
1
L
0
0
0
0
L
10
8
1
1.31
W
Cabrakan
17
2
3
9.25
W
Amaterasu
Tiger759709
Amaterasu
0
3
1
0.17
W
Cernunnos
Zagging Avitar1
Cernunnos
2
5
2
0.6
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
31,429
46,939
Taken
57,672
22,375
Mitigated
22,819
4,723
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkAvenger846
Tsukuyomi
9,340
1,528
0
1,339
17,611
7,186
1,277
13,355
4,256
0
48,411
W
Kukulkan
GavinJ1008
Kukulkan
13,078
1,104
0
1,020
12,422
5,227
1,302
3,939
8,483
52,226
0
L
0
0
0
0
2,640
1,522
0
1,554
1,086
0
0
L
13,107
8,892
0
4,986
21,039
8,105
0
14,301
6,738
0
63,942
W
Cabrakan
25,553
2,817
0
2,199
15,025
8,123
1,008
2,262
12,763
71,985
0
W
Amaterasu
Tiger759709
Amaterasu
1,165
490
183
597
6,172
2,723
240
677
5,495
0
3,553
W
Cernunnos
Zagging Avitar1
Cernunnos
8,597
5,338
175
549
13,320
6,302
3,555
2,539
10,781
0
73,217
L
8,982
606
667
1,698
16,382
6,006
0
10,009
6,373
32,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,813
Gold Earned
50,328
303
Minions Killed
224
12
Camps Cleared
6
1,046,837
Distance Traveled
743,003
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,821
675
93
5
3
309,296
1
W
Kukulkan
14,250
750
91
5
2
262,188
1
L
Bacchus
9,808
516
0
0
0
8,240
0
L
Rama
14,457
761
81
4
2
224,137
2
W
Cabrakan
17,186
905
81
4
6
346,295
1
W
Amaterasu
11,148
587
2
0
0
157,227
0
W
Cernunnos
14,229
749
129
7
4
281,127
1
L
Merlin
13,242
697
50
3
1
201,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role