Player Matchup

Da Ji
Da Ji
AIMPANDA
Da Ji
Level 17
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 1L
1,868 Elo+
Party 1
Persephone
Persephone
OverDrumatic
Persephone
Level 88
God Stats
2W - 0L
1,483 SR
Queue Stats
139W - 104L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
TimeAndStorm
Jormungandr
Level 13
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 5L
1,740 Elo+
Party 1
Team Averages
Level 39
1,673 SR
1,757 Elo+

VS

Team Averages
Level 12
1,544 SR
1,524 Elo+
Chaac
Chaac
Handyducky12
Chaac
Level 10
God Stats
6W - 6L
1,631 SR
Queue Stats
8W - 8L
1,558 Elo+
Solo
Ra
Ra
Safeset922
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,512 Elo+
Solo
Nemesis
Nemesis
Trifilius
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AIMPANDA
Da Ji
18
7 / 6 / 16
15,590
742
16,282
17,519
8,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
OverDrumatic
Persephone
20
17 / 4 / 12
17,099
814
28,797
18,592
7,095
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TimeAndStorm
Jormungandr
16
7 / 5 / 16
14,652
698
20,003
19,082
25,643
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 8
13,616
648
14,316
27,853
32,675
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 10 / 3
14,108
672
18,741
20,589
11,200
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Trifilius
Nemesis
16
2 / 11 / 7
12,864
613
8,810
25,880
12,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
31
Kills
15
15
Deaths
31
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AIMPANDA
Da Ji
7
6
16
2.5
L
4
10
8
0.8
W
Persephone
OverDrumatic
Persephone
17
4
12
5.75
L
9
10
3
1.05
W
Jormungandr
TimeAndStorm
Jormungandr
7
5
16
3
L
Nemesis
Trifilius
Nemesis
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,082
Damage
41,867
55,193
Taken
74,322
41,261
Mitigated
56,010
10,831
Healing
16,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AIMPANDA
Da Ji
16,282
4,395
0
695
17,519
8,523
201
5,637
11,675
0
79,628
L
14,316
4,232
1,172
4,900
27,853
32,675
0
16,084
11,344
0
52,768
W
Persephone
OverDrumatic
Persephone
28,797
2,904
0
8,042
18,592
7,095
1,092
4,784
13,606
96,399
0
L
18,741
1,058
2,691
4,666
20,589
11,200
0
15,749
4,490
52,896
0
W
Jormungandr
TimeAndStorm
Jormungandr
20,003
3,759
0
2,094
19,082
25,643
458
8,544
10,236
58,983
0
L
Nemesis
Trifilius
Nemesis
8,810
3,223
0
3,115
25,880
12,135
0
15,977
9,653
0
28,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
40,588
237
Minions Killed
165
0
Camps Cleared
0
1,090,326
Distance Traveled
966,684
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,590
742
57
3
0
379,433
4
L
Chaac
13,616
648
56
3
0
284,156
0
W
Persephone
17,099
814
122
6
0
386,192
0
L
Ra
14,108
672
74
4
0
322,427
0
W
Jormungandr
14,652
698
58
3
0
324,701
2
L
Nemesis
12,864
613
35
2
0
360,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role