Player Matchup

Bakasura
Bakasura
AyeHummy
Bakasura
Level 26
God Stats
8W - 6L
1,535 SR
Queue Stats
56W - 57L
1,412 Elo+
Solo
Jormungandr
Jormungandr
RattMatt1
Jormungandr
Level 14
God Stats
3W - 1L
1,283 SR
Queue Stats
23W - 20L
1,368 Elo+
Solo
Artemis
Artemis
Seikuriddourufu
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 145L
1,366 Elo+
Solo
Neith
Neith
moonsxstars
Neith
Level 29
God Stats
29W - 38L
1,415 SR
Queue Stats
36W - 49L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
porzival_169
Sun Wukong
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
287W - 321L
1,346 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,355 Elo+

VS

Team Averages
Level 20
1,448 SR
1,181 Elo+
Janus
Janus
BigDracoAdam
Janus
Level 15
God Stats
0W - 5L
1,281 SR
Queue Stats
27W - 40L
1,121 Elo+
Party 1
Heimdallr
Heimdallr
RaZoR DuBSteP
Heimdallr
Level 12
God Stats
31W - 29L
1,663 SR
Queue Stats
31W - 35L
1,319 Elo+
Party 1
Khepri
Khepri
RaZoR KrYpTeK
Khepri
Level 28
God Stats
1W - 3L
1,273 SR
Queue Stats
107W - 134L
1,150 Elo+
Party 1
Persephone
Persephone
RaZoR PaRaDoX
Persephone
Level 21
God Stats
25W - 23L
1,508 SR
Queue Stats
126W - 151L
1,164 Elo+
Party 1
Arachne
Arachne
RaZoR PhAnT0M
Arachne
Level 23
God Stats
38W - 24L
1,516 SR
Queue Stats
126W - 154L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AyeHummy
Bakasura
20
15 / 2 / 8
13,831
659
19,494
17,074
7,719
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
RattMatt1
Jormungandr
16
4 / 1 / 8
11,059
527
10,839
11,416
14,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 2 / 11
13,146
626
25,891
8,724
3,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
10 / 1 / 5
11,275
537
12,214
8,638
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
porzival_169
Sun Wukong
16
2 / 3 / 3
10,754
512
7,079
13,756
8,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 3
9,451
450
4,318
17,391
4,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
RaZoR DuBSteP
Heimdallr
14
1 / 8 / 0
8,939
426
5,332
14,519
5,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 2
10,825
515
3,511
23,194
16,491
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
RaZoR PaRaDoX
Persephone
17
2 / 5 / 3
10,719
510
5,910
12,866
6,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
12
2 / 8 / 3
9,225
439
5,777
21,889
6,768
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
42
Kills
8
9
Deaths
42
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AyeHummy
Bakasura
15
2
8
9.5
L
1
13
3
0.19
L
Heimdallr
RaZoR DuBSteP
Heimdallr
1
8
0
0.13
L
2
8
2
0.38
L
Persephone
RaZoR PaRaDoX
Persephone
2
5
3
0.7
L
Arachne
2
8
3
0.44
W
Jormungandr
RattMatt1
Jormungandr
4
1
8
8
W
11
2
11
8.25
W
10
1
5
12.5
W
Sun Wukong
porzival_169
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,517
Damage
24,848
59,608
Taken
89,859
37,662
Mitigated
39,407
16,842
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AyeHummy
Bakasura
19,494
13,467
0
8,145
17,074
7,719
3,597
2,538
14,536
0
88,167
L
4,318
848
0
9
17,391
4,410
599
323
16,433
43,630
0
L
Heimdallr
RaZoR DuBSteP
Heimdallr
5,332
4,668
0
1,269
14,519
5,246
565
3,688
10,173
0
41,368
L
3,511
591
0
1,480
23,194
16,491
153
4,066
18,299
30,226
0
L
Persephone
RaZoR PaRaDoX
Persephone
5,910
1,245
0
3,760
12,866
6,492
1,834
36
12,261
61,817
0
L
Arachne
5,777
3,592
0
5,394
21,889
6,768
0
1,864
19,155
0
51,144
W
Jormungandr
RattMatt1
Jormungandr
10,839
2,371
742
1,786
11,416
14,355
533
1,419
9,997
55,265
0
W
25,891
11,816
0
230
8,724
3,621
3,432
3,888
4,836
0
95,901
W
12,214
5,049
0
1,773
8,638
3,291
2,584
1,279
7,359
0
46,024
W
Sun Wukong
porzival_169
Sun Wukong
7,079
1,468
0
4,166
13,756
8,676
972
4,615
9,141
0
63,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,065
Gold Earned
49,159
573
Minions Killed
350
0
Camps Cleared
0
1,927,645
Distance Traveled
1,670,862
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,831
659
155
7
0
457,388
3
L
Janus
9,451
450
60
3
0
268,387
0
L
Heimdallr
8,939
426
81
4
0
311,053
2
L
Khepri
10,825
515
42
2
0
319,338
1
L
Persephone
10,719
510
105
5
0
360,942
0
L
Arachne
9,225
439
62
3
0
411,142
0
W
Jormungandr
11,059
527
79
4
0
347,869
2
W
Artemis
13,146
626
153
7
0
371,332
1
W
Neith
11,275
537
74
4
0
346,540
3
W
Sun Wukong
10,754
512
112
5
0
404,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role