Player Matchup

Fenrir
Fenrir
Ginjacat
Fenrir
Level 29
God Stats
12W - 8L
1,489 SR
Queue Stats
75W - 83L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
HerasOnlyfans
Tsukuyomi
Level 61
God Stats
4W - 5L
1,680 SR
Queue Stats
236W - 233L
1,436 Elo+
Party 2
Anubis
Anubis
MrLini
Anubis
Level 7
God Stats
40W - 18L
1,801 SR
Queue Stats
241W - 212L
1,351 Elo+
Party 1
Neith
Neith
Noehr
Neith
Level 5
God Stats
10W - 12L
1,416 SR
Queue Stats
17W - 28L
1,174 Elo+
Party 2
Yemoja
Yemoja
Shade54
Yemoja
Level 6
God Stats
4W - 6L
1,608 SR
Queue Stats
315W - 294L
1,351 Elo+
Party 1
Team Averages
Level 22
1,599 SR
1,340 Elo+

VS

Team Averages
Level 14
1,518 SR
1,291 Elo+
Medusa
Medusa
DragonSoup
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,292 Elo+
Party 4
Bacchus
Bacchus
Sapptor
Bacchus
Level 27
God Stats
38W - 27L
1,553 SR
Queue Stats
150W - 173L
1,365 Elo+
Solo
Cthulhu
Cthulhu
YoBabsTTV
Cthulhu
Level 8
God Stats
10W - 6L
1,338 SR
Queue Stats
17W - 23L
1,347 Elo+
Party 3
Sun Wukong
Sun Wukong
fenrir556
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,250 Elo+
Party 4
Nemesis
Nemesis
monoesfeo
Nemesis
Level 5
God Stats
1W - 2L
1,697 SR
Queue Stats
43W - 33L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ginjacat
Fenrir
20
9 / 5 / 18
15,983
999
14,889
18,268
11,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
HerasOnlyfans
Tsukuyomi
20
5 / 6 / 29
15,184
949
35,943
20,076
11,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MrLini
Anubis
20
18 / 4 / 20
17,883
1,118
47,354
23,392
15,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Noehr
Neith
20
7 / 0 / 26
15,339
959
24,385
9,576
5,972
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Shade54
Yemoja
20
3 / 1 / 37
16,761
1,048
19,333
13,306
20,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DragonSoup
Medusa
20
4 / 9 / 4
14,767
923
15,468
20,042
7,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Sapptor
Bacchus
20
1 / 6 / 12
15,055
941
11,768
31,285
37,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
YoBabsTTV
Cthulhu
20
4 / 6 / 11
15,306
957
19,191
36,191
51,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
fenrir556
Sun Wukong
20
4 / 11 / 8
14,832
927
17,089
35,871
37,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
monoesfeo
Nemesis
20
3 / 10 / 7
14,355
897
15,218
28,578
12,425
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
58
42
Kills
16
16
Deaths
42
130
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
DragonSoup
Medusa
4
9
4
0.67
W
Fenrir
Ginjacat
Fenrir
9
5
18
3.6
W
Tsukuyomi
HerasOnlyfans
Tsukuyomi
5
6
29
3.25
W
Anubis
MrLini
Anubis
18
4
20
7
W
Neith
Noehr
Neith
7
0
26
20
L
Bacchus
Sapptor
Bacchus
1
6
12
1.17
W
Yemoja
Shade54
Yemoja
3
1
37
21.5
L
Cthulhu
YoBabsTTV
Cthulhu
4
6
11
1.58
L
Sun Wukong
fenrir556
Sun Wukong
4
11
8
0.73
L
Nemesis
monoesfeo
Nemesis
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,904
Damage
78,734
84,618
Taken
151,967
64,019
Mitigated
145,432
29,897
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DragonSoup
Medusa
15,468
13,663
0
2,563
20,042
7,408
0
9,318
10,724
0
45,633
W
Fenrir
Ginjacat
Fenrir
14,889
2,695
0
1,682
18,268
11,289
0
3,949
14,194
0
33,136
W
Tsukuyomi
HerasOnlyfans
Tsukuyomi
35,943
7,535
0
82
20,076
11,029
0
7,171
12,805
0
60,840
W
Anubis
MrLini
Anubis
47,354
7,824
0
11,094
23,392
15,122
0
9,163
14,079
73,507
0
W
Neith
Noehr
Neith
24,385
11,600
0
1,345
9,576
5,972
0
4,578
4,998
0
41,491
L
Bacchus
Sapptor
Bacchus
11,768
212
1,548
1,313
31,285
37,149
0
12,263
19,022
29,052
0
W
Yemoja
Shade54
Yemoja
19,333
6,804
12,516
3,178
13,306
20,607
0
6,098
7,030
40,844
0
L
Cthulhu
YoBabsTTV
Cthulhu
19,191
892
1,833
968
36,191
51,098
0
15,698
20,493
43,478
0
L
Sun Wukong
fenrir556
Sun Wukong
17,089
2,849
1,500
2,916
35,871
37,352
0
16,981
18,890
0
42,682
L
Nemesis
monoesfeo
Nemesis
15,218
5,901
0
3,685
28,578
12,425
0
12,427
16,151
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,150
Gold Earned
74,315
260
Minions Killed
261
8
Camps Cleared
9
1,504,022
Distance Traveled
1,523,941
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,767
923
51
3
0
234,430
0
W
Fenrir
15,983
999
39
2
1
299,376
1
W
Tsukuyomi
15,184
949
60
4
0
342,397
0
W
Anubis
17,883
1,118
84
5
2
271,487
1
W
Neith
15,339
959
49
3
1
301,431
0
L
Bacchus
15,055
941
33
2
2
345,742
1
W
Yemoja
16,761
1,048
28
2
4
289,331
2
L
Cthulhu
15,306
957
61
4
2
326,139
0
L
Sun Wukong
14,832
927
67
4
3
296,006
2
L
Nemesis
14,355
897
49
3
2
321,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role