Player Matchup

Nemesis
Nemesis
Adjv99
Nemesis
Level 29
God Stats
2W - 2L
1,305 SR
Queue Stats
83W - 103L
1,426 Elo+
Solo
Merlin
Merlin
LadyNocturne
Merlin
Level 26
God Stats
1W - 2L
1,496 SR
Queue Stats
40W - 48L
1,367 Elo+
Solo
Cthulhu
Cthulhu
Maxpn
Cthulhu
Level 7
God Stats
22W - 7L
1,856 SR
Queue Stats
62W - 52L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
UniSexChimp
Sun Wukong
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 46L
1,466 Elo+
Solo
Medusa
Medusa
solveij1202
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,471 Elo+

VS

Team Averages
Level 16
1,450 SR
1,352 Elo+
Zeus
Zeus
Kyannu
Zeus
Level 23
God Stats
8W - 3L
1,500 SR
Queue Stats
41W - 28L
1,340 Elo+
Solo
Neith
Neith
OfficialSouls
Neith
Level 3
God Stats
15W - 14L
1,250 SR
Queue Stats
25W - 21L
1,202 Elo+
Party 1
Heimdallr
Heimdallr
Skxrise
Heimdallr
Level 26
God Stats
8W - 10L
1,583 SR
Queue Stats
80W - 81L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ho3ein72
Tsukuyomi
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 123L
1,254 Elo+
Solo
Baba Yaga
Baba Yaga
onyions
Baba Yaga
Level 4
God Stats
2W - 4L
1,419 SR
Queue Stats
12W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adjv99
Nemesis
19
4 / 1 / 16
12,847
988
8,119
11,649
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
15 / 1 / 10
14,699
1,131
29,771
13,080
6,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Maxpn
Cthulhu
20
7 / 3 / 18
13,817
1,063
20,473
26,554
41,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
UniSexChimp
Sun Wukong
20
8 / 3 / 16
13,937
1,072
23,461
15,487
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
0 / 8 / 16
11,708
901
8,098
19,596
8,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kyannu
Zeus
19
4 / 7 / 10
12,776
983
23,527
27,339
7,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 9
11,371
875
8,884
13,345
4,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Skxrise
Heimdallr
18
2 / 1 / 9
12,103
931
20,991
10,484
3,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ho3ein72
Tsukuyomi
17
3 / 21 / 5
11,962
920
15,241
32,269
10,883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
onyions
Baba Yaga
19
6 / 1 / 8
13,037
1,003
12,307
13,495
4,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
57
34
Kills
16
16
Deaths
34
76
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adjv99
Nemesis
4
1
16
12
L
Zeus
Kyannu
Zeus
4
7
10
1.29
W
Merlin
15
1
10
20
W
Cthulhu
Maxpn
Cthulhu
7
3
18
5.33
L
1
4
9
1.38
L
Heimdallr
Skxrise
Heimdallr
2
1
9
6.5
W
Sun Wukong
UniSexChimp
Sun Wukong
8
3
16
5.33
L
Tsukuyomi
ho3ein72
Tsukuyomi
3
21
5
0.26
L
Baba Yaga
onyions
Baba Yaga
6
1
8
10
W
Medusa
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,922
Damage
80,950
86,366
Taken
96,932
74,453
Mitigated
31,248
10,088
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adjv99
Nemesis
8,119
2,004
0
1,280
11,649
8,111
0
5,689
5,960
0
22,114
L
Zeus
Kyannu
Zeus
23,527
4,755
238
2,998
27,339
7,688
0
16,285
11,054
54,956
0
W
Merlin
29,771
1,579
180
1,762
13,080
6,962
0
5,295
7,785
65,396
0
W
Cthulhu
Maxpn
Cthulhu
20,473
1,821
2,443
1,255
26,554
41,739
0
7,617
18,937
28,876
0
L
8,884
5,452
0
403
13,345
4,237
0
9,082
4,263
0
28,302
L
Heimdallr
Skxrise
Heimdallr
20,991
13,054
0
0
10,484
3,698
0
5,879
4,605
0
41,531
W
Sun Wukong
UniSexChimp
Sun Wukong
23,461
4,705
0
1,888
15,487
9,084
0
7,231
8,256
0
57,607
L
Tsukuyomi
ho3ein72
Tsukuyomi
15,241
4,289
510
1,136
32,269
10,883
0
11,676
20,593
0
22,260
L
Baba Yaga
onyions
Baba Yaga
12,307
895
0
1,305
13,495
4,742
0
7,322
6,173
31,889
0
W
Medusa
8,098
6,351
0
1,280
19,596
8,557
0
10,002
9,594
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,008
Gold Earned
61,249
260
Minions Killed
214
7
Camps Cleared
7
1,306,475
Distance Traveled
1,019,957
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,847
988
39
3
2
246,665
0
L
Zeus
12,776
983
63
5
4
206,092
0
W
Merlin
14,699
1,131
93
7
1
239,182
0
W
Cthulhu
13,817
1,063
17
1
0
384,205
1
L
Neith
11,371
875
42
3
2
179,789
1
L
Heimdallr
12,103
931
53
4
0
186,064
0
W
Sun Wukong
13,937
1,072
84
6
4
246,050
1
L
Tsukuyomi
11,962
920
7
1
1
200,841
0
L
Baba Yaga
13,037
1,003
49
4
0
247,171
0
W
Medusa
11,708
901
27
2
0
190,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role