Player Matchup

Fenrir
Fenrir
Bronze III
Pollolitos18
Fenrir
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 39
1,500 SR
809 MMR
Bastet
Bastet
Bronze III
Murda Ming
Bastet
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 0 / 0
11,074
791
7,774
10,269
6,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliArachneAwilixSkadiChang'e

VS

Bans
ThorZhong KuiYmirBakasuraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Murda Ming
Bastet
13
0 / 6 / 0
8,368
598
4,575
12,095
4,628
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
Murda Ming
Bastet
0
6
0
0
W
Fenrir
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,774
Damage
4,575
10,269
Taken
12,095
6,638
Mitigated
4,628
4,360
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Murda Ming
Bastet
4,575
2,502
0
2,810
12,095
4,628
0
335
11,760
0
37,578
W
Fenrir
7,774
1,963
0
4,360
10,269
6,638
1,624
68
9,901
0
47,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,074
Gold Earned
8,368
89
Minions Killed
40
0
Camps Cleared
0
192,537
Distance Traveled
143,603
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,368
598
40
3
0
143,603
1
W
Fenrir
11,074
791
89
6
0
192,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role