Player Matchup

Zeus
Zeus
ILOVEMISHA
Zeus
Level 37
God Stats
1W - 0L
1,267 SR
Queue Stats
91W - 87L
1,499 Elo+
Party 1
Bacchus
Bacchus
NeverBroke4gain
Bacchus
Level 61
God Stats
10W - 9L
1,455 SR
Queue Stats
242W - 239L
1,509 Elo+
Party 1
Neith
Neith
Wizqer
Neith
Level 17
God Stats
13W - 10L
1,593 SR
Queue Stats
23W - 14L
1,545 Elo+
Party 1
Team Averages
Level 38
1,438 SR
1,518 Elo+

VS

Team Averages
Level 86
1,539 SR
1,578 Elo+
Cthulhu
Cthulhu
GeneralGNF
Cthulhu
Level 125
God Stats
11W - 8L
1,484 SR
Queue Stats
180W - 185L
1,583 Elo+
Party 2
Chang'e
Chang'e
Kuckaa
Chang'e
Level 124
God Stats
1W - 1L
1,632 SR
Queue Stats
26W - 14L
1,560 Elo+
Party 2
Mercury
Mercury
Xtron33
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 19
13,053
725
21,519
12,852
4,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 19
13,980
777
6,393
17,657
22,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Wizqer
Neith
18
16 / 3 / 8
15,171
843
19,614
17,389
7,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeneralGNF
Cthulhu
16
6 / 8 / 1
13,279
738
16,147
21,110
28,190
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Kuckaa
Chang'e
13
2 / 8 / 1
11,191
622
7,692
14,112
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Xtron33
Mercury
15
1 / 12 / 6
11,516
640
7,891
20,685
8,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
28
Kills
9
9
Deaths
28
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GeneralGNF
Cthulhu
6
8
1
0.81
W
7
5
19
3.3
L
Chang'e
Kuckaa
Chang'e
2
8
1
0.31
W
5
1
19
14.5
W
Neith
Wizqer
Neith
16
3
8
6.67
L
Mercury
Xtron33
Mercury
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
31,730
47,898
Taken
55,907
34,597
Mitigated
41,557
13,902
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GeneralGNF
Cthulhu
16,147
417
251
286
21,110
28,190
68
8,314
12,796
52,359
0
W
21,519
1,333
0
2,619
12,852
4,670
868
7,583
5,269
88,728
0
L
Chang'e
Kuckaa
Chang'e
7,692
212
2,594
3,875
14,112
4,921
240
7,467
6,645
39,000
0
W
6,393
233
318
2,434
17,657
22,510
118
5,983
11,674
19,799
0
W
Neith
Wizqer
Neith
19,614
13,292
0
8,531
17,389
7,417
1,792
10,308
7,081
0
68,170
L
Mercury
Xtron33
Mercury
7,891
3,454
0
789
20,685
8,446
324
12,163
8,522
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
35,986
203
Minions Killed
159
0
Camps Cleared
0
906,294
Distance Traveled
887,685
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,279
738
57
3
0
301,440
4
W
Zeus
13,053
725
102
6
0
277,938
1
L
Chang'e
11,191
622
67
4
0
270,228
3
W
Bacchus
13,980
777
19
1
0
347,261
1
W
Neith
15,171
843
82
5
0
281,095
0
L
Mercury
11,516
640
35
2
0
316,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role