Player Matchup

Ymir
Ymir
Liamh8298
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,246 Elo+
Party 1
Serqet
Serqet
Samadrr
Serqet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,379 Elo+
Party 1
Olorun
Olorun
SoloChunWookiee
Olorun
Level 7
God Stats
12W - 6L
1,473 SR
Queue Stats
32W - 26L
1,275 Elo+
Party 1
Team Averages
Level 69
1,491 SR
1,300 Elo+

VS

Team Averages
Level 21
1,516 SR
1,276 Elo+
Sun Wukong
Sun Wukong
LOCODOSSANTOS
Sun Wukong
Level 23
God Stats
4W - 5L
1,544 SR
Queue Stats
6W - 7L
1,343 Elo+
Solo
Da Ji
Da Ji
Mrflashlights
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,177 Elo+
Party 2
Agni
Agni
Sheitan-Vongola
Agni
Level 27
God Stats
1W - 1L
1,503 SR
Queue Stats
53W - 57L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 8
12,308
615
7,664
14,114
9,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Samadrr
Serqet
17
9 / 5 / 2
13,446
672
12,758
15,501
8,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 5 / 8
12,976
649
11,735
16,430
6,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LOCODOSSANTOS
Sun Wukong
14
4 / 4 / 6
12,488
624
6,766
12,567
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 8 / 7
12,921
646
9,695
14,712
6,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
7 / 4 / 5
13,880
694
15,286
11,643
3,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
16
Kills
14
14
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
LOCODOSSANTOS
Sun Wukong
4
4
6
1.75
L
Ymir
3
4
8
1.75
W
3
8
7
0.81
L
Serqet
Samadrr
Serqet
9
5
2
2
W
7
4
5
2.38
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
31,747
46,045
Taken
38,922
25,110
Mitigated
15,476
10,205
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
LOCODOSSANTOS
Sun Wukong
6,766
2,174
219
2,069
12,567
5,539
49
6,327
5,506
0
29,053
L
Ymir
7,664
627
0
500
14,114
9,918
0
4,044
10,070
34,452
0
W
9,695
2,702
0
1,376
14,712
6,062
1,120
6,688
7,585
0
34,551
L
Serqet
Samadrr
Serqet
12,758
3,772
0
1,290
15,501
8,556
44
6,303
9,198
0
45,522
W
15,286
1,810
0
0
11,643
3,875
1,717
6,552
3,887
76,528
0
L
11,735
5,503
308
8,107
16,430
6,636
1,845
5,128
11,302
70,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
39,289
198
Minions Killed
172
0
Camps Cleared
0
902,536
Distance Traveled
1,023,182
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,488
624
30
2
0
302,785
4
L
Ymir
12,308
615
36
2
0
250,329
0
W
Da Ji
12,921
646
45
2
0
360,434
4
L
Serqet
13,446
672
56
3
0
374,180
1
W
Agni
13,880
694
97
5
0
359,963
4
L
Olorun
12,976
649
106
5
0
278,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role