Player Matchup

Set
Set
GottSelbst
Set
Level 17
God Stats
4W - 2L
1,413 SR
Queue Stats
4W - 7L
1,129 Elo+
Party 2
Kali
Kali
Leunamne_
Kali
Level 12
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 2
Ratatoskr
Ratatoskr
Rottceh_
Ratatoskr
Level 8
God Stats
0W - 1L
1,166 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Loki
Loki
brogo21
Loki
Level 11
God Stats
7W - 4L
1,432 SR
Queue Stats
10W - 12L
1,198 Elo+
Solo
Ymir
Ymir
myriamxdluna
Ymir
Level 13
God Stats
0W - 1L
1,183 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 2
Team Averages
Level 12
1,275 SR
1,291 Elo+

VS

Team Averages
Level 43
1,442 SR
1,321 Elo+
Merlin
Merlin
Glacial_Galaxy
Merlin
Level 26
God Stats
15W - 16L
1,374 SR
Queue Stats
90W - 110L
1,335 Elo+
Party 1
Cerberus
Cerberus
Green_Dragon1109
Cerberus
Level 6
God Stats
2W - 1L
1,615 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 3
Hel
Hel
Kamonosuke
Hel
Level 136
God Stats
6W - 5L
1,342 SR
Queue Stats
31W - 38L
1,319 Elo+
Party 3
Skadi
Skadi
SoraTheEnd
Skadi
Level 27
God Stats
26W - 24L
1,546 SR
Queue Stats
149W - 153L
1,260 Elo+
Solo
Nemesis
Nemesis
tripleXgamer25
Nemesis
Level 19
God Stats
9W - 11L
1,330 SR
Queue Stats
54W - 61L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,253
425
1,616
6,207
2,059
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
5
0 / 3 / 0
3,942
394
1,821
4,750
1,368
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Ratatoskr
Rottceh_
Ratatoskr
6
1 / 5 / 1
4,467
447
1,554
6,663
2,226
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Loki
brogo21
Loki
6
1 / 2 / 0
4,460
446
2,465
5,496
1,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 1
4,046
405
902
7,963
4,171
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,089
609
3,468
2,493
714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
5,418
542
749
3,198
1,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
10 / 1 / 4
7,253
725
10,975
5,474
1,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
2 / 1 / 8
6,022
602
4,743
3,592
1,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 0 / 0
6,882
688
1,664
4,344
1,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
4
1
0.13
W
0
1
0
0
W
10
1
4
12
L
Kali
0
3
0
0
L
Ratatoskr
Rottceh_
Ratatoskr
1
5
1
0.3
W
Skadi
2
1
8
6
L
Loki
brogo21
Loki
1
2
0
0.5
L
0
3
1
0.17
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,358
Damage
21,599
31,079
Taken
19,101
11,169
Mitigated
5,907
3,756
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,468
629
0
0
2,493
714
1,076
0
2,493
33,910
0
L
1,616
717
0
614
6,207
2,059
465
2,856
3,351
0
14,035
W
749
184
0
469
3,198
1,173
99
0
3,198
13,896
0
W
10,975
596
846
3,310
5,474
1,758
1,785
652
4,822
35,979
0
L
Kali
1,821
816
0
306
4,750
1,368
0
1,948
2,802
0
7,942
L
Ratatoskr
Rottceh_
Ratatoskr
1,554
461
0
820
6,663
2,226
267
3,845
2,818
0
10,956
W
Skadi
4,743
2,833
0
1,082
3,592
1,144
1,267
75
3,517
0
19,327
L
Loki
brogo21
Loki
2,465
822
0
1,066
5,496
1,345
0
2,237
3,259
0
15,190
L
902
547
0
950
7,963
4,171
0
4,306
3,657
7,348
0
W
1,664
796
0
3,129
4,344
1,118
0
175
4,169
0
40,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
31,664
96
Minions Killed
269
0
Camps Cleared
0
877,762
Distance Traveled
865,445
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,089
609
59
6
0
187,006
1
L
Set
4,253
425
29
3
0
181,766
1
W
Cerberus
5,418
542
29
3
0
179,035
0
W
Hel
7,253
725
63
6
0
153,220
1
L
Kali
3,942
394
13
1
0
187,466
0
L
Ratatoskr
4,467
447
18
2
0
177,556
1
W
Skadi
6,022
602
39
4
0
158,716
2
L
Loki
4,460
446
24
2
0
161,036
0
L
Ymir
4,046
405
12
1
0
169,938
0
W
Nemesis
6,882
688
79
8
0
187,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role