Player Matchup

Pele
Pele
Danagor
Pele
Level 6
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo
Mulan
Mulan
KBS_Dollyn
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,634 Elo+
Solo
Bellona
Bellona
RatoValdomito
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 219L
1,747 Elo+
Solo
Thor
Thor
VOP Purapa
Thor
Level 14
God Stats
0W - 2L
1,219 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
VOP Yuri R
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Team Averages
Level 15
1,451 SR
1,605 Elo+

VS

Team Averages
Level 23
1,610 SR
1,547 Elo+
Scylla
Scylla
LulucaXD
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,591 Elo+
Solo
Anubis
Anubis
MaxiMataMoros
Anubis
Level 17
God Stats
7W - 1L
1,844 SR
Queue Stats
54W - 27L
1,570 Elo+
Party 1
Achilles
Achilles
Moriaux
Achilles
Level 29
God Stats
8W - 5L
1,755 SR
Queue Stats
262W - 252L
1,422 Elo+
Solo
Ullr
Ullr
argento32
Ullr
Level 37
God Stats
10W - 8L
1,449 SR
Queue Stats
77W - 66L
1,507 Elo+
Party 1
Yemoja
Yemoja
guhmariano1935
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Danagor
Pele
10
0 / 8 / 3
6,853
381
3,174
12,414
2,777
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
12
2 / 8 / 1
7,581
421
6,787
14,949
6,752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
13
3 / 5 / 2
8,529
474
6,805
17,581
13,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 2
6,349
353
3,045
15,022
4,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
VOP Yuri R
Baron Samedi
11
1 / 6 / 3
6,677
371
10,374
12,539
4,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LulucaXD
Scylla
15
6 / 2 / 7
10,502
583
6,626
6,069
2,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
17 / 1 / 4
12,130
674
25,338
16,365
8,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Moriaux
Achilles
15
5 / 3 / 4
10,458
581
8,172
14,853
6,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
16
5 / 1 / 8
10,832
602
12,922
7,725
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 9
9,971
554
5,256
8,594
6,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
36
36
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
Danagor
Pele
0
8
3
0.19
L
Mulan
2
8
1
0.31
W
Scylla
LulucaXD
Scylla
6
2
7
4.75
W
17
1
4
19
W
Achilles
Moriaux
Achilles
5
3
4
2.33
L
Bellona
3
5
2
0.8
L
1
9
2
0.22
L
Baron Samedi
VOP Yuri R
Baron Samedi
1
6
3
0.42
W
Ullr
5
1
8
9
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
58,314
72,505
Taken
53,606
31,727
Mitigated
27,745
9,224
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Danagor
Pele
3,174
1,127
0
2,718
12,414
2,777
0
6,148
6,266
0
33,873
L
Mulan
6,787
1,165
0
2,252
14,949
6,752
0
4,893
10,056
0
36,367
W
Scylla
LulucaXD
Scylla
6,626
325
0
683
6,069
2,089
2,850
667
5,402
47,351
0
W
25,338
3,294
0
11,199
16,365
8,770
2,732
3,036
13,054
90,307
0
W
Achilles
Moriaux
Achilles
8,172
3,162
0
6,520
14,853
6,975
1,408
1,692
13,111
0
61,597
L
Bellona
6,805
2,692
0
909
17,581
13,084
0
8,897
8,684
0
32,739
L
3,045
745
0
500
15,022
4,562
0
8,796
6,226
0
11,463
L
Baron Samedi
VOP Yuri R
Baron Samedi
10,374
1,245
1,041
1,804
12,539
4,552
0
8,486
4,053
23,553
0
W
Ullr
12,922
6,613
0
834
7,725
3,424
2,307
977
6,673
0
74,265
W
5,256
1,224
1,722
1,334
8,594
6,487
2,449
4,002
4,567
28,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
53,893
223
Minions Killed
469
0
Camps Cleared
0
1,376,370
Distance Traveled
1,565,478
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,853
381
47
3
0
309,113
0
L
Mulan
7,581
421
70
4
0
266,116
3
W
Scylla
10,502
583
98
5
0
325,940
0
W
Anubis
12,130
674
141
8
0
272,527
5
W
Achilles
10,458
581
84
5
0
361,724
5
L
Bellona
8,529
474
62
3
0
233,218
6
L
Thor
6,349
353
17
1
0
284,797
0
L
Baron Samedi
6,677
371
27
2
0
283,126
2
W
Ullr
10,832
602
101
6
0
313,755
3
W
Yemoja
9,971
554
45
3
0
291,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role