Player Matchup

Merlin
Merlin
FallenMyth
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gambit4643
Cerberus
Level 68
God Stats
24W - 15L
1,612 SR
Queue Stats
926W - 955L
1,491 Elo+
Party 1
Neith
Neith
GracieKin
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JVCornerback
Tyr
Level 102
God Stats
2W - 0L
1,586 SR
Queue Stats
16W - 9L
1,630 Elo+
Party 1
Mercury
Mercury
Laconicus
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,221 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,468 Elo+

VS

Team Averages
Level 75
1,387 SR
1,388 Elo+
Cerberus
Cerberus
HarryZidler
Cerberus
Level 155
God Stats
0W - 2L
1,059 SR
Queue Stats
177W - 285L
1,323 Elo+
Party 2
Ra
Ra
Lou813407
Ra
Level 43
God Stats
11W - 33L
1,226 SR
Queue Stats
95W - 181L
1,299 Elo+
Party 2
Izanami
Izanami
MadzCO
Izanami
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 154L
1,321 Elo+
Solo
Mercury
Mercury
Okkak
Mercury
Level 67
God Stats
2W - 3L
1,649 SR
Queue Stats
100W - 107L
1,498 Elo+
Solo
Ullr
Ullr
laptmr123
Ullr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FallenMyth
Merlin
17
11 / 1 / 19
10,983
1,220
13,126
7,649
3,300
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Gambit4643
Cerberus
17
2 / 0 / 33
10,128
1,125
11,666
9,185
8,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
GracieKin
Neith
19
17 / 1 / 23
12,189
1,354
29,749
7,508
3,470
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
16 / 1 / 19
11,798
1,311
14,767
7,533
4,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Laconicus
Mercury
17
1 / 3 / 28
10,018
1,113
13,223
9,049
3,770
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarryZidler
Cerberus
14
3 / 6 / 2
9,422
1,047
7,143
22,606
21,360
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 8 / 3
8,196
911
5,724
10,898
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MadzCO
Izanami
14
0 / 14 / 2
8,398
933
8,529
19,328
6,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Okkak
Mercury
15
1 / 11 / 4
8,880
987
8,864
21,612
7,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
14
2 / 8 / 2
8,871
986
5,086
15,660
5,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
19
47
Kills
6
6
Deaths
47
122
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
FallenMyth
Merlin
11
1
19
20.5
W
Cerberus
Gambit4643
Cerberus
2
0
33
18.5
W
Neith
GracieKin
Neith
17
1
23
28.5
L
Cerberus
HarryZidler
Cerberus
3
6
2
0.67
W
16
1
19
25.5
W
Mercury
Laconicus
Mercury
1
3
28
5
L
0
8
3
0.19
L
Izanami
MadzCO
Izanami
0
14
2
0.07
L
Mercury
Okkak
Mercury
1
11
4
0.27
L
Ullr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,531
Damage
35,346
40,924
Taken
90,104
24,011
Mitigated
44,209
9,248
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FallenMyth
Merlin
13,126
1,432
1,365
712
7,649
3,300
0
3,016
4,633
29,086
0
W
Cerberus
Gambit4643
Cerberus
11,666
781
0
1,603
9,185
8,910
0
2,856
6,329
21,297
0
W
Neith
GracieKin
Neith
29,749
18,700
0
2,857
7,508
3,470
0
1,959
5,549
0
43,314
L
Cerberus
HarryZidler
Cerberus
7,143
766
0
4,318
22,606
21,360
0
4,764
17,842
16,232
0
W
14,767
3,466
0
2,307
7,533
4,561
0
1,688
5,845
0
24,648
W
Mercury
Laconicus
Mercury
13,223
8,024
0
404
9,049
3,770
0
3,348
5,701
0
30,611
L
5,724
873
1,348
463
10,898
3,487
0
4,922
5,976
21,242
0
L
Izanami
MadzCO
Izanami
8,529
6,910
0
787
19,328
6,369
0
2,671
16,657
0
29,465
L
Mercury
Okkak
Mercury
8,864
4,365
0
0
21,612
7,835
0
8,142
13,470
0
23,914
L
Ullr
5,086
1,884
0
55
15,660
5,158
0
4,293
11,367
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,116
Gold Earned
43,767
177
Minions Killed
165
5
Camps Cleared
7
919,239
Distance Traveled
729,328
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,983
1,220
36
4
2
156,669
0
W
Cerberus
10,128
1,125
22
2
0
191,254
1
W
Neith
12,189
1,354
36
4
1
178,383
0
L
Cerberus
9,422
1,047
28
3
0
139,910
1
W
Tyr
11,798
1,311
33
4
1
205,042
0
W
Mercury
10,018
1,113
50
6
1
187,891
0
L
Ra
8,196
911
45
5
1
139,533
0
L
Izanami
8,398
933
48
5
2
116,347
0
L
Mercury
8,880
987
16
2
0
200,703
0
L
Ullr
8,871
986
28
3
4
132,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role