Player Matchup

Nu Wa
Nu Wa
Diamond I
ChefVulKing
Nu Wa
Diamond I
Level 160
God Stats
17W - 15L
1,802 SR
Queue Stats
388W - 373L
2,677 MMR
Solo
Tyr
Tyr
Diamond III
Luminaray
Tyr
Diamond III
Level 160
God Stats
9W - 24L
1,541 SR
Queue Stats
776W - 744L
2,776 MMR
Solo
Cupid
Cupid
Diamond II
Peach Me Brah
Cupid
Diamond II
Level 129
God Stats
1W - 2L
1,419 SR
Queue Stats
164W - 156L
2,693 MMR
Solo
Nemesis
Nemesis
Diamond IV
Xerross
Nemesis
Diamond IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
2,837 MMR
Solo
Thor
Thor
Masters
kgn-Mayor
Thor
Masters
Level 160
God Stats
24W - 24L
1,589 SR
Queue Stats
314W - 296L
2,846 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,570 SR
2,766 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,664 SR
2,766 MMR
Chaac
Chaac
Diamond IV
ASmallBeanBag
Chaac
Diamond IV
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 43L
2,721 MMR
Party 1
Merlin
Merlin
Masters
Litos_2016
Merlin
Masters
Level 160
God Stats
17W - 19L
1,677 SR
Queue Stats
437W - 421L
2,861 MMR
Solo
Rama
Rama
Diamond III
Verg0
Rama
Diamond III
Level 160
God Stats
2W - 3L
1,757 SR
Queue Stats
78W - 53L
2,622 MMR
Party 1
Geb
Geb
Masters
iBombon-
Geb
Masters
Level 103
God Stats
9W - 4L
1,730 SR
Queue Stats
670W - 636L
2,694 MMR
Solo
Kali
Kali
Diamond IV
lm a lamp
Kali
Diamond IV
Level 158
God Stats
65W - 53L
1,656 SR
Queue Stats
644W - 514L
2,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,837
522
1,928
7,794
2,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
7,275
485
3,217
14,281
5,014
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 3 / 0
7,920
528
3,313
8,682
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Xerross
Nemesis
14
1 / 4 / 0
7,301
487
8,239
10,724
7,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
10
0 / 4 / 1
6,711
447
3,435
10,130
2,628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PersephoneFreyaOlorunCthulhu

VS

Bans
TsukuyomiAphroditeHelHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,452
630
6,797
12,762
10,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Litos_2016
Merlin
16
4 / 1 / 2
9,803
654
7,049
3,737
1,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Verg0
Rama
16
2 / 0 / 1
10,008
667
5,515
6,772
2,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 5
8,569
571
4,060
9,641
7,362
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
17
11 / 0 / 4
11,310
754
11,836
12,224
5,701
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
20
20
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
5
1
0.1
W
Merlin
Litos_2016
Merlin
4
1
2
5
L
1
4
0
0.25
L
0
3
0
0
W
Rama
Verg0
Rama
2
0
1
2.5
L
Nemesis
Xerross
Nemesis
1
4
0
0.25
W
1
0
5
3.5
L
Thor
0
4
1
0.13
W
Kali
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
35,257
51,611
Taken
45,136
19,085
Mitigated
26,834
16,377
Healing
24,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,797
1,133
0
9,469
12,762
10,207
172
204
11,833
0
57,506
L
1,928
453
0
1,218
7,794
2,061
0
4,352
3,442
52,374
0
W
Merlin
Litos_2016
Merlin
7,049
670
0
1,145
3,737
1,360
0
447
3,290
82,201
0
L
3,217
1,095
0
4,507
14,281
5,014
0
3,602
10,654
0
38,823
L
3,313
1,550
78
3,413
8,682
2,347
0
645
8,037
0
58,429
W
Rama
Verg0
Rama
5,515
4,525
0
5,520
6,772
2,204
2,327
243
6,529
0
87,140
L
Nemesis
Xerross
Nemesis
8,239
2,565
0
4,862
10,724
7,035
0
0
10,266
0
38,030
W
4,060
675
0
250
9,641
7,362
17
704
8,937
19,713
0
L
Thor
3,435
744
0
2,299
10,130
2,628
0
2,510
7,595
0
42,560
W
Kali
11,836
7,363
0
8,455
12,224
5,701
1,456
330
11,819
0
77,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
49,142
450
Minions Killed
586
0
Camps Cleared
0
1,380,220
Distance Traveled
1,414,927
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,452
630
122
8
0
271,272
3
L
Nu Wa
7,837
522
117
8
0
244,053
4
W
Merlin
9,803
654
150
10
0
259,742
7
L
Tyr
7,275
485
67
4
0
323,589
8
L
Cupid
7,920
528
123
8
0
276,440
4
W
Rama
10,008
667
176
12
0
243,508
1
L
Nemesis
7,301
487
69
5
0
284,227
7
W
Geb
8,569
571
18
1
0
293,436
4
L
Thor
6,711
447
74
5
0
251,911
0
W
Kali
11,310
754
120
8
0
346,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role