Player Matchup

Nu Wa
Nu Wa
Balhengel
Nu Wa
Level 29
God Stats
89W - 49L
1,650 SR
Queue Stats
170W - 159L
1,490 Elo+
Party 2
Camazotz
Camazotz
Matti03_ATM
Camazotz
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 3L
1,337 Elo+
Solo
Discordia
Discordia
VesperalCamp546
Discordia
Level 42
God Stats
15W - 14L
1,373 SR
Queue Stats
167W - 133L
1,473 Elo+
Party 2
Team Averages
Level 26
1,423 SR
1,433 Elo+

VS

Team Averages
Level 22
1,562 SR
1,272 Elo+
Merlin
Merlin
Makii093
Merlin
Level 29
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
Nutzź
Sun Wukong
Level 28
God Stats
3W - 4L
1,583 SR
Queue Stats
16W - 27L
1,340 Elo+
Solo
Neith
Neith
Xesh249
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Balhengel
Nu Wa
14
6 / 6 / 5
11,370
669
14,311
14,686
5,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Matti03_ATM
Camazotz
12
2 / 6 / 7
10,514
618
3,481
13,365
6,015
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
VesperalCamp546
Discordia
16
6 / 5 / 8
12,150
715
17,803
14,374
5,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Makii093
Merlin
15
3 / 5 / 4
10,974
646
11,128
13,345
3,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Nutzź
Sun Wukong
17
10 / 1 / 5
13,614
801
14,911
17,873
19,406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Xesh249
Neith
12
4 / 8 / 4
10,750
632
10,124
13,573
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
17
17
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Balhengel
Nu Wa
6
6
5
1.42
W
Merlin
Makii093
Merlin
3
5
4
1
L
Camazotz
Matti03_ATM
Camazotz
2
6
7
0.92
W
Sun Wukong
Nutzź
Sun Wukong
10
1
5
12.5
L
Discordia
VesperalCamp546
Discordia
6
5
8
2
W
Neith
Xesh249
Neith
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
36,163
42,425
Taken
44,791
17,183
Mitigated
27,146
9,500
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Balhengel
Nu Wa
14,311
5,524
231
2,096
14,686
5,517
488
4,974
9,612
40,338
0
W
Merlin
Makii093
Merlin
11,128
251
881
3,109
13,345
3,645
1,130
11,964
1,381
48,482
0
L
Camazotz
Matti03_ATM
Camazotz
3,481
559
0
3,588
13,365
6,015
0
2,719
10,346
0
13,557
W
Sun Wukong
Nutzź
Sun Wukong
14,911
3,183
0
5,371
17,873
19,406
47
9,696
8,177
79
72,985
L
Discordia
VesperalCamp546
Discordia
17,803
796
830
2,755
14,374
5,651
198
3,470
10,704
52,033
0
W
Neith
Xesh249
Neith
10,124
4,749
0
1,299
13,573
4,095
1,521
10,594
2,979
0
33,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
35,338
131
Minions Killed
208
0
Camps Cleared
0
815,193
Distance Traveled
849,125
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,370
669
59
3
0
272,523
3
W
Merlin
10,974
646
71
4
0
278,992
0
L
Camazotz
10,514
618
19
1
0
245,929
0
W
Sun Wukong
13,614
801
82
5
0
330,249
2
L
Discordia
12,150
715
53
3
0
296,741
1
W
Neith
10,750
632
55
3
0
239,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role