Player Matchup

Ao Kuang
Ao Kuang
Gianpinolo_Gelso
Ao Kuang
Level 26
God Stats
2W - 2L
1,390 SR
Queue Stats
72W - 66L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
ID-TJR_97-DarK
Tsukuyomi
Level 29
God Stats
3W - 4L
1,629 SR
Queue Stats
82W - 47L
1,547 Elo+
Solo
Artemis
Artemis
TheThugsBunny99
Artemis
Level 19
God Stats
87W - 58L
1,547 SR
Queue Stats
88W - 59L
1,482 Elo+
Solo
Neith
Neith
gismogoto
Neith
Level 5
God Stats
1W - 4L
1,434 SR
Queue Stats
6W - 9L
1,493 Elo+
Solo
Loki
Loki
sharpish-tonne0
Loki
Level 5
God Stats
0W - 1L
1,197 SR
Queue Stats
4W - 7L
1,283 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,434 Elo+

VS

Team Averages
Level 18
1,483 SR
1,457 Elo+
Mercury
Mercury
Brother bear886
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,627 Elo+
Solo
Achilles
Achilles
Flex__II
Achilles
Level 18
God Stats
4W - 4L
1,463 SR
Queue Stats
62W - 73L
1,464 Elo+
Solo
Nu Wa
Nu Wa
acebrekker
Nu Wa
Level 29
God Stats
140W - 128L
1,442 SR
Queue Stats
210W - 235L
1,361 Elo+
Solo
Janus
Janus
cheerful soul
Janus
Level 15
God Stats
6W - 10L
1,353 SR
Queue Stats
8W - 15L
1,208 Elo+
Solo
Baba Yaga
Baba Yaga
igor_antonenko
Baba Yaga
Level 4
God Stats
2W - 1L
1,659 SR
Queue Stats
5W - 6L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,724
793
496
2,694
887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ID-TJR_97-DarK
Tsukuyomi
18
6 / 7 / 8
12,439
1,131
12,620
15,946
8,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 5 / 9
12,095
1,100
21,629
18,348
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
gismogoto
Neith
17
0 / 7 / 7
10,246
931
3,287
11,994
4,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 10 / 7
12,145
1,104
8,955
18,857
6,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

57

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 14
13,569
1,234
13,662
13,792
7,859
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Flex__II
Achilles
17
7 / 4 / 13
11,658
1,060
11,247
12,357
16,937
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
19
7 / 2 / 15
11,867
1,079
13,519
9,881
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 3 / 15
11,174
1,016
10,255
9,141
3,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
igor_antonenko
Baba Yaga
18
3 / 3 / 21
11,673
1,061
10,861
10,071
6,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
15
Kills
31
31
Deaths
15
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
12
3
14
6.33
W
Achilles
Flex__II
Achilles
7
4
13
3.38
L
0
2
0
0
L
Tsukuyomi
ID-TJR_97-DarK
Tsukuyomi
6
7
8
1.43
L
4
5
9
1.7
W
Nu Wa
7
2
15
7.25
W
2
3
15
3.17
L
Neith
gismogoto
Neith
0
7
7
0.5
W
Baba Yaga
igor_antonenko
Baba Yaga
3
3
21
4.5
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
59,544
67,839
Taken
55,242
26,330
Mitigated
39,655
6,562
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,662
7,258
0
635
13,792
7,859
0
241
13,551
0
28,066
W
Achilles
Flex__II
Achilles
11,247
4,384
1,458
1,260
12,357
16,937
0
94
12,263
0
22,099
L
496
256
0
146
2,694
887
0
1,488
1,206
3,165
0
L
Tsukuyomi
ID-TJR_97-DarK
Tsukuyomi
12,620
4,359
219
2,109
15,946
8,270
0
7,158
8,788
333
30,296
L
21,629
9,964
159
3,125
18,348
6,239
0
8,650
9,644
0
65,545
W
Nu Wa
13,519
2,649
0
1,271
9,881
4,372
0
349
9,532
35,480
0
W
10,255
1,093
0
1,710
9,141
3,616
0
0
9,141
40,895
0
L
Neith
gismogoto
Neith
3,287
1,895
0
804
11,994
4,259
0
6,812
5,182
0
24,697
W
Baba Yaga
igor_antonenko
Baba Yaga
10,861
752
0
915
10,071
6,871
0
145
9,926
22,958
0
L
8,955
3,461
0
0
18,857
6,675
0
10,527
8,330
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
59,941
186
Minions Killed
217
4
Camps Cleared
7
787,210
Distance Traveled
932,147
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,569
1,234
31
3
7
240,633
1
W
Achilles
11,658
1,060
28
3
0
150,544
0
L
Ao Kuang
8,724
793
7
1
2
31,357
1
L
Tsukuyomi
12,439
1,131
32
3
1
192,075
1
L
Artemis
12,095
1,100
83
8
1
190,642
2
W
Nu Wa
11,867
1,079
40
4
0
175,995
0
W
Janus
11,174
1,016
87
8
0
176,933
0
L
Neith
10,246
931
44
4
0
170,370
0
W
Baba Yaga
11,673
1,061
31
3
0
188,042
0
L
Loki
12,145
1,104
20
2
0
202,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role