Player Matchup

Cupid
Cupid
Dejmnien
Cupid
Level 18
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 2L
1,473 Elo+
Solo
Cerberus
Cerberus
HDémon
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Mercury
Mercury
jacpacke
Mercury
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,430 SR
1,359 Elo+

VS

Team Averages
Level 7
1,398 SR
1,340 Elo+
Geb
Geb
FallenAngel61
Geb
Level 12
God Stats
2W - 3L
1,378 SR
Queue Stats
38W - 47L
1,019 Elo+
Solo
Zeus
Zeus
fristi16
Zeus
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
levirina
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dejmnien
Cupid
16
8 / 2 / 9
10,986
785
16,160
12,410
4,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
HDémon
Cerberus
13
3 / 6 / 13
11,142
796
8,886
17,698
13,488
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
jacpacke
Mercury
13
7 / 7 / 8
10,762
769
6,078
11,485
3,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 14
9,455
675
7,943
13,131
10,878
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
12
4 / 8 / 8
9,569
684
13,030
11,946
7,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
levirina
Fenrir
13
11 / 7 / 3
10,387
742
11,674
15,345
5,626
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
18
Kills
15
15
Deaths
18
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dejmnien
Cupid
8
2
9
6.25
L
0
3
14
2.33
W
Cerberus
HDémon
Cerberus
3
6
13
1.58
L
Zeus
4
8
8
1
W
Mercury
jacpacke
Mercury
7
7
8
1.57
L
Fenrir
levirina
Fenrir
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
32,647
41,593
Taken
40,422
21,108
Mitigated
23,530
10,789
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dejmnien
Cupid
16,160
8,709
986
5,898
12,410
4,123
2,239
6,873
5,337
0
48,255
L
7,943
352
0
0
13,131
10,878
0
3,405
9,726
21,487
0
W
Cerberus
HDémon
Cerberus
8,886
722
1,248
2,373
17,698
13,488
217
7,373
10,125
37,047
0
L
Zeus
13,030
3,069
0
395
11,946
7,026
54
2,065
9,881
36,185
0
W
Mercury
jacpacke
Mercury
6,078
1,855
0
284
11,485
3,497
0
6,265
5,070
0
19,404
L
Fenrir
levirina
Fenrir
11,674
4,468
0
1,511
15,345
5,626
0
3,436
11,909
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
29,411
167
Minions Killed
100
0
Camps Cleared
0
735,355
Distance Traveled
708,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,986
785
82
6
0
248,806
0
L
Geb
9,455
675
14
1
0
299,169
4
W
Cerberus
11,142
796
66
5
0
232,817
0
L
Zeus
9,569
684
55
4
0
175,391
1
W
Mercury
10,762
769
19
1
0
253,732
3
L
Fenrir
10,387
742
31
2
0
234,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role