Player Matchup

Fenrir
Fenrir
Chocapic_kinou
Fenrir
Level 4
God Stats
3W - 13L
1,239 SR
Queue Stats
16W - 28L
1,178 Elo+
Party 1
Anubis
Anubis
Kaneki62800
Anubis
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 21L
1,140 Elo+
Party 1
Sun Wukong
Sun Wukong
mamatt92006
Sun Wukong
Level 13
God Stats
0W - 3L
1,164 SR
Queue Stats
22W - 32L
1,159 Elo+
Party 1
Ymir
Ymir
royalcheese415
Ymir
Level 25
God Stats
9W - 5L
1,699 SR
Queue Stats
36W - 37L
1,342 Elo+
Solo
Ra
Ra
venomdeaths6417
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,264 Elo+

VS

Team Averages
Level 21
1,631 SR
1,332 Elo+
Cerberus
Cerberus
DarKray-308
Cerberus
Level 27
God Stats
21W - 16L
1,566 SR
Queue Stats
535W - 544L
1,312 Elo+
Solo
Arachne
Arachne
MJason23
Arachne
Level 18
God Stats
3W - 0L
1,819 SR
Queue Stats
65W - 57L
1,436 Elo+
Solo
Anubis
Anubis
ZenLaki
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo
Persephone
Persephone
dobynator152
Persephone
Level 28
God Stats
13W - 8L
1,604 SR
Queue Stats
43W - 45L
1,344 Elo+
Solo
Hera
Hera
spencerGarciaOs
Hera
Level 18
God Stats
15W - 5L
1,667 SR
Queue Stats
35W - 26L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 3
12,564
449
9,051
28,007
9,342
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
17
2 / 16 / 3
11,206
400
10,433
25,092
8,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
mamatt92006
Sun Wukong
11
2 / 1 / 2
9,116
326
3,361
9,256
6,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 6 / 4
15,007
536
15,016
29,799
30,407
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 11 / 4
10,785
385
5,736
17,935
11,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarKray-308
Cerberus
19
8 / 3 / 13
14,701
525
18,162
22,381
21,975
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
MJason23
Arachne
20
10 / 3 / 8
16,515
590
14,541
27,480
11,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
ZenLaki
Anubis
9
1 / 11 / 1
9,713
347
1,573
8,308
3,122
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
dobynator152
Persephone
20
12 / 1 / 10
16,142
577
29,664
12,606
4,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 8
17,044
609
22,627
8,445
3,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
18
Kills
42
43
Deaths
20
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Cerberus
DarKray-308
Cerberus
8
3
13
4.83
L
Anubis
2
16
3
0.22
W
Arachne
MJason23
Arachne
10
3
8
4.67
W
Anubis
ZenLaki
Anubis
1
11
1
0.14
W
Persephone
dobynator152
Persephone
12
1
10
17
L
Sun Wukong
mamatt92006
Sun Wukong
2
1
2
3
L
9
6
4
1.83
W
11
2
8
7.5
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,597
Damage
86,567
110,089
Taken
79,220
65,918
Mitigated
45,662
18,058
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,051
1,902
0
4,548
28,007
9,342
216
13,351
14,656
0
69,324
W
Cerberus
DarKray-308
Cerberus
18,162
1,141
513
5,773
22,381
21,975
867
11,256
9,814
62,149
0
L
Anubis
10,433
1,342
0
6,664
25,092
8,531
679
15,964
9,128
55,452
0
W
Arachne
MJason23
Arachne
14,541
9,309
0
15,364
27,480
11,985
328
5,378
22,077
0
162,195
W
Anubis
ZenLaki
Anubis
1,573
498
0
446
8,308
3,122
437
2,686
5,547
11,645
0
W
Persephone
dobynator152
Persephone
29,664
523
0
2,478
12,606
4,993
3,469
6,345
6,261
90,926
0
L
Sun Wukong
mamatt92006
Sun Wukong
3,361
546
0
598
9,256
6,211
409
6,075
3,181
0
21,679
L
15,016
1,494
0
3,115
29,799
30,407
102
21,185
8,614
47,959
0
W
22,627
5,802
0
1,440
8,445
3,587
5,862
5,520
2,875
126,300
0
L
5,736
794
393
2,740
17,935
11,427
0
15,451
2,484
36,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,678
Gold Earned
74,115
345
Minions Killed
672
0
Camps Cleared
0
1,684,624
Distance Traveled
2,296,675
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,564
449
89
3
0
443,089
0
W
Cerberus
14,701
525
118
4
0
499,208
5
L
Anubis
11,206
400
86
3
0
316,307
1
W
Arachne
16,515
590
163
6
0
599,275
6
W
Anubis
9,713
347
16
1
0
226,657
1
W
Persephone
16,142
577
147
5
0
513,241
1
L
Sun Wukong
9,116
326
34
1
0
259,998
0
L
Ymir
15,007
536
69
2
0
428,909
3
W
Hera
17,044
609
228
8
0
458,294
3
L
Ra
10,785
385
67
2
0
236,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role