Player Matchup

He Bo
He Bo
Crotolamo9632
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,567 Elo+
Solo
Nike
Nike
FiveKitten90294
Nike
Level 28
God Stats
6W - 3L
1,728 SR
Queue Stats
86W - 53L
1,701 Elo+
Solo
Bacchus
Bacchus
MrArtos
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,632 Elo+
Solo
Cernunnos
Cernunnos
PopperPrinces902
Cernunnos
Level 28
God Stats
6W - 9L
1,584 SR
Queue Stats
130W - 129L
1,605 Elo+
Solo
Thor
Thor
arggomez77
Thor
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 232L
1,525 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,606 Elo+

VS

Team Averages
Level 15
1,695 SR
1,631 Elo+
Jormungandr
Jormungandr
Antese
Jormungandr
Level 7
God Stats
3W - 2L
1,667 SR
Queue Stats
9W - 6L
1,577 Elo+
Solo
Olorun
Olorun
ErlangChlong
Olorun
Level 27
God Stats
7W - 8L
1,587 SR
Queue Stats
243W - 228L
1,559 Elo+
Solo
Bellona
Bellona
LLoYdP2
Bellona
Level 27
God Stats
5W - 3L
1,786 SR
Queue Stats
113W - 72L
1,749 Elo+
Solo
Agni
Agni
ToDamSpicy
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
oReformed
Merlin
Level 6
God Stats
13W - 6L
1,936 SR
Queue Stats
29W - 25L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,901
707
5,456
6,142
2,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 1 / 1
9,505
679
3,746
7,379
4,959
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
MrArtos
Bacchus
14
7 / 0 / 4
9,612
687
6,464
8,141
5,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
14
5 / 1 / 4
9,229
659
7,359
9,787
3,424
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
7,153
511
1,424
7,193
1,889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antese
Jormungandr
9
0 / 5 / 1
5,563
397
2,954
6,997
3,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
10
1 / 3 / 0
6,491
464
3,189
6,896
1,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LLoYdP2
Bellona
10
1 / 2 / 0
6,418
458
4,425
8,154
5,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 0
4,613
330
429
3,335
699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
oReformed
Merlin
12
3 / 3 / 1
6,816
487
6,415
7,795
2,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
5
6
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Antese
Jormungandr
0
5
1
0.1
W
3
0
1
3.5
L
Olorun
1
3
0
0.33
W
1
1
1
1.5
L
Bellona
LLoYdP2
Bellona
1
2
0
0.5
W
Bacchus
MrArtos
Bacchus
7
0
4
9
W
Cernunnos
5
1
4
7
L
0
3
0
0
W
0
4
1
0.13
L
Merlin
oReformed
Merlin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
17,412
38,642
Taken
33,177
18,113
Mitigated
13,589
12,083
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Antese
Jormungandr
2,954
1,666
0
502
6,997
3,519
30
2,994
4,003
16,629
0
W
5,456
262
0
250
6,142
2,118
1,062
3,236
2,881
69,397
0
L
Olorun
3,189
1,164
126
2,002
6,896
1,936
0
3,426
3,470
25,749
0
W
3,746
613
0
2,488
7,379
4,959
900
47
6,932
4,950
52,380
L
Bellona
LLoYdP2
Bellona
4,425
972
0
4,402
8,154
5,046
0
855
6,924
0
27,429
W
Bacchus
MrArtos
Bacchus
6,464
1,221
816
3,087
8,141
5,723
1,342
3,226
4,522
29,770
0
W
Cernunnos
7,359
3,607
0
4,324
9,787
3,424
2,655
3,257
6,355
0
58,527
L
429
333
0
298
3,335
699
0
724
2,611
4,623
0
W
1,424
718
0
1,118
7,193
1,889
610
2,628
4,515
0
25,561
L
Merlin
oReformed
Merlin
6,415
209
0
625
7,795
2,389
0
3,921
3,874
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,400
Gold Earned
29,901
430
Minions Killed
218
0
Camps Cleared
0
1,320,374
Distance Traveled
958,595
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,563
397
24
2
0
190,708
0
W
He Bo
9,901
707
128
9
0
268,074
4
L
Olorun
6,491
464
53
4
0
228,483
3
W
Nike
9,505
679
126
9
0
254,621
0
L
Bellona
6,418
458
64
5
0
159,817
3
W
Bacchus
9,612
687
43
3
0
306,448
2
W
Cernunnos
9,229
659
90
6
0
267,464
5
L
Agni
4,613
330
8
1
0
124,088
0
W
Thor
7,153
511
43
3
0
223,767
0
L
Merlin
6,816
487
69
5
0
255,499
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role