Player Matchup

Bacchus
Bacchus
Truu White
Bacchus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 49L
1,285 Elo+
Party 1
Hel
Hel
onlyToxicity
Hel
Level 25
God Stats
1W - 2L
1,373 SR
Queue Stats
1W - 7L
1,037 Elo+
Solo
Skadi
Skadi
redmoosemeat
Skadi
Level 46
God Stats
13W - 7L
1,452 SR
Queue Stats
122W - 115L
1,310 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,211 Elo+

VS

Team Averages
Level 28
1,533 SR
1,187 Elo+
Pele
Pele
FernirAtross
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Solo
Vulcan
Vulcan
Frankitocastro18
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,181 Elo+
Solo
Anubis
Anubis
Juice2022o1
Anubis
Level 35
God Stats
3W - 4L
1,598 SR
Queue Stats
7W - 10L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Truu White
Bacchus
13
5 / 2 / 10
11,232
802
8,010
10,177
9,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 4 / 11
9,870
705
7,350
10,381
2,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
10 / 1 / 7
11,580
827
10,972
7,724
2,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,723
695
8,397
14,067
4,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 5
8,239
589
5,190
6,844
2,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
13
3 / 5 / 3
9,370
669
5,352
11,081
4,460
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
0
7
5
0.36
L
Anubis
3
5
3
0.9
W
Bacchus
Truu White
Bacchus
5
2
10
5
W
2
4
11
1.88
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,332
Damage
18,939
28,282
Taken
31,992
15,003
Mitigated
11,204
8,794
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,397
2,394
0
2,988
14,067
4,519
0
4,808
9,259
0
49,214
L
5,190
1,207
0
25
6,844
2,225
0
3,867
2,977
13,464
0
L
Anubis
5,352
137
0
1,587
11,081
4,460
0
6,813
4,268
35,080
0
W
Bacchus
Truu White
Bacchus
8,010
1,242
0
2,630
10,177
9,955
520
4,357
5,820
30,888
0
W
7,350
1,215
1,196
4,295
10,381
2,685
1,275
5,248
5,133
41,613
0
W
10,972
5,579
0
673
7,724
2,363
538
1,010
6,714
0
49,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
27,332
167
Minions Killed
136
0
Camps Cleared
0
746,544
Distance Traveled
626,222
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,723
695
56
4
0
238,938
1
L
Vulcan
8,239
589
22
2
0
181,886
2
L
Anubis
9,370
669
58
4
0
205,398
0
W
Bacchus
11,232
802
43
3
0
274,022
4
W
Hel
9,870
705
63
5
0
218,870
0
W
Skadi
11,580
827
61
4
0
253,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role