Player Matchup

Chaac
Chaac
Filtrillo420
Chaac
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Medusa
Medusa
RafaFez
Medusa
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
64W - 61L
1,324 Elo+
Solo
Yemoja
Yemoja
SmokeChronic333
Yemoja
Level 10
God Stats
1W - 4L
1,364 SR
Queue Stats
33W - 41L
1,060 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,229 Elo+

VS

Team Averages
Level 59
1,226 SR
1,227 Elo+
Cernunnos
Cernunnos
SAVAGE5128
Cernunnos
Level 28
God Stats
11W - 18L
1,412 SR
Queue Stats
23W - 32L
1,195 Elo+
Solo
Bellona
Bellona
SinOfSeraphim
Bellona
Level 48
God Stats
2W - 6L
1,111 SR
Queue Stats
160W - 203L
1,230 Elo+
Solo
Merlin
Merlin
Zoartasarr99
Merlin
Level 102
God Stats
1W - 2L
1,155 SR
Queue Stats
57W - 58L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,834
639
529
2,015
868
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RafaFez
Medusa
7
2 / 3 / 0
4,868
811
2,827
4,325
1,148
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 2
4,609
768
1,986
3,684
1,467
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SAVAGE5128
Cernunnos
7
2 / 2 / 2
4,930
822
2,551
3,062
913
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
7
0 / 0 / 6
4,986
831
1,822
3,277
1,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
8
4 / 0 / 2
5,636
939
2,417
1,911
589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Medusa
RafaFez
Medusa
2
3
0
0.67
W
Cernunnos
SAVAGE5128
Cernunnos
2
2
2
1.5
W
Bellona
0
0
6
3
L
0
1
2
1
W
Merlin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,342
Damage
6,790
10,024
Taken
8,250
3,483
Mitigated
3,131
845
Healing
761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
529
479
0
52
2,015
868
0
820
1,195
0
628
L
Medusa
RafaFez
Medusa
2,827
1,173
123
270
4,325
1,148
0
802
3,523
0
10,484
W
Cernunnos
SAVAGE5128
Cernunnos
2,551
1,331
0
41
3,062
913
124
593
2,444
0
10,072
W
Bellona
1,822
697
0
470
3,277
1,629
70
662
2,615
0
12,105
L
1,986
158
272
128
3,684
1,467
0
795
2,889
10,227
0
W
Merlin
2,417
619
0
250
1,911
589
0
731
1,155
11,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,311
Gold Earned
15,552
35
Minions Killed
63
0
Camps Cleared
0
235,297
Distance Traveled
308,316
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,834
639
0
0
0
33,930
0
L
Medusa
4,868
811
19
3
0
90,550
1
W
Cernunnos
4,930
822
12
2
0
98,786
1
W
Bellona
4,986
831
24
4
0
111,693
0
L
Yemoja
4,609
768
16
3
0
110,817
1
W
Merlin
5,636
939
27
5
0
97,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role