Player Matchup

Neith
Neith
Alexion24
Neith
Level 106
God Stats
5W - 5L
1,586 SR
Queue Stats
207W - 174L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InvacrisRG
Tsukuyomi
Level 142
God Stats
3W - 3L
1,716 SR
Queue Stats
10W - 6L
1,548 Elo+
Solo
Janus
Janus
Malfufume
Janus
Level 125
God Stats
0W - 5L
1,269 SR
Queue Stats
172W - 175L
1,528 Elo+
Solo
Vulcan
Vulcan
Mürbe
Vulcan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
uiqizi
Hercules
Level 85
God Stats
1W - 3L
1,277 SR
Queue Stats
175W - 163L
1,570 Elo+
Party 2
Team Averages
Level 108
1,470 SR
1,545 Elo+

VS

Team Averages
Level 89
1,631 SR
1,617 Elo+
Medusa
Medusa
Demonio9898
Medusa
Level 85
God Stats
8W - 6L
1,573 SR
Queue Stats
176W - 176L
1,486 Elo+
Solo
Nemesis
Nemesis
Feeliis
Nemesis
Level 80
God Stats
1W - 0L
1,869 SR
Queue Stats
5W - 1L
1,860 Elo+
Solo
Khepri
Khepri
GillerJ
Khepri
Level 65
God Stats
15W - 7L
1,548 SR
Queue Stats
98W - 88L
1,571 Elo+
Party 1
Zeus
Zeus
GodÖfWar
Zeus
Level 128
God Stats
8W - 4L
1,664 SR
Queue Stats
46W - 32L
1,596 Elo+
Solo
Chang'e
Chang'e
QFERUS
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 127L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexion24
Neith
19
1 / 6 / 11
12,262
1,022
18,121
15,535
6,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
InvacrisRG
Tsukuyomi
18
8 / 13 / 3
14,020
1,168
21,685
21,040
9,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Malfufume
Janus
18
2 / 7 / 5
11,514
960
13,620
12,935
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Mürbe
Vulcan
19
2 / 10 / 9
12,166
1,014
22,340
19,082
8,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
uiqizi
Hercules
18
2 / 8 / 7
11,662
972
9,779
28,967
20,832
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 3 / 23
14,348
1,196
21,751
15,131
7,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Feeliis
Nemesis
20
7 / 3 / 26
13,257
1,105
15,517
13,677
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
GillerJ
Khepri
20
0 / 2 / 36
12,145
1,012
9,724
26,395
16,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
21 / 4 / 14
15,997
1,333
28,640
13,552
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
QFERUS
Chang'e
20
5 / 3 / 27
13,211
1,101
16,814
21,330
7,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
170
15
Kills
44
44
Deaths
15
35
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Neith
Alexion24
Neith
1
6
11
1.08
W
Medusa
11
3
23
7.5
W
Nemesis
Feeliis
Nemesis
7
3
26
6.67
W
Khepri
GillerJ
Khepri
0
2
36
9
W
Zeus
21
4
14
7
L
Tsukuyomi
InvacrisRG
Tsukuyomi
8
13
3
0.73
L
Janus
Malfufume
Janus
2
7
5
0.64
L
Vulcan
Mürbe
Vulcan
2
10
9
0.65
W
Chang'e
QFERUS
Chang'e
5
3
27
6.17
L
Hercules
uiqizi
Hercules
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,545
Damage
92,446
97,559
Taken
90,085
49,400
Mitigated
44,149
10,231
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alexion24
Neith
18,121
8,045
0
2,272
15,535
6,142
0
9,480
6,055
0
47,161
W
Medusa
21,751
10,684
1,445
5,257
15,131
7,566
0
5,222
9,909
0
68,037
W
Nemesis
Feeliis
Nemesis
15,517
7,318
0
1,121
13,677
7,156
0
3,729
9,948
0
24,847
W
Khepri
GillerJ
Khepri
9,724
814
0
6,180
26,395
16,390
0
11,938
14,457
15,533
0
W
Zeus
28,640
3,116
717
2,583
13,552
5,221
0
5,121
8,431
51,752
0
L
Tsukuyomi
InvacrisRG
Tsukuyomi
21,685
6,418
0
279
21,040
9,370
0
11,313
9,727
0
44,788
L
Janus
Malfufume
Janus
13,620
334
0
250
12,935
4,754
0
8,007
4,928
50,353
0
L
Vulcan
Mürbe
Vulcan
22,340
4,385
0
2,974
19,082
8,302
0
11,935
7,147
50,288
0
W
Chang'e
QFERUS
Chang'e
16,814
613
4,728
8,328
21,330
7,816
0
9,950
11,380
48,964
0
L
Hercules
uiqizi
Hercules
9,779
2,637
0
4,456
28,967
20,832
0
14,443
14,524
0
18,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,624
Gold Earned
68,958
246
Minions Killed
286
9
Camps Cleared
8
1,220,054
Distance Traveled
1,171,563
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,262
1,022
50
4
1
233,703
0
W
Medusa
14,348
1,196
100
8
3
239,775
2
W
Nemesis
13,257
1,105
23
2
1
239,227
4
W
Khepri
12,145
1,012
13
1
1
240,568
1
W
Zeus
15,997
1,333
56
5
1
218,258
1
L
Tsukuyomi
14,020
1,168
40
3
4
232,157
1
L
Janus
11,514
960
73
6
0
245,833
2
L
Vulcan
12,166
1,014
67
6
2
253,743
0
W
Chang'e
13,211
1,101
94
8
2
233,735
1
L
Hercules
11,662
972
16
1
2
254,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role