Player Matchup

Sun Wukong
Sun Wukong
Battalion65
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 3
Loki
Loki
FROZEN2005
Loki
Level 13
God Stats
2W - 9L
1,118 SR
Queue Stats
8W - 14L
1,202 Elo+
Party 3
Scylla
Scylla
UnluckyXomus
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,037 Elo+
Party 1
Ares
Ares
XxQualitYxX
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,037 Elo+
Party 1
Neith
Neith
tommyzoro15
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,037 Elo+
Party 1
Team Averages
Level 11
1,424 SR
1,086 Elo+

VS

Team Averages
Level 24
1,408 SR
1,191 Elo+
Thor
Thor
Adrian5SD
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,243 Elo+
Party 2
Awilix
Awilix
EpicSilverSage
Awilix
Level 27
God Stats
10W - 12L
1,461 SR
Queue Stats
98W - 101L
1,250 Elo+
Solo
Chronos
Chronos
Gabzlikee
Chronos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 2
Xbalanque
Xbalanque
bogdan333
Xbalanque
Level 40
God Stats
1W - 1L
1,225 SR
Queue Stats
4W - 7L
1,169 Elo+
Party 2
Fenrir
Fenrir
jVLad
Fenrir
Level 5
God Stats
1W - 2L
1,355 SR
Queue Stats
1W - 4L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Battalion65
Sun Wukong
15
5 / 8 / 4
10,995
440
11,098
18,002
10,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 5 / 6
11,614
465
10,613
19,002
7,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
9 / 6 / 11
12,064
483
14,988
14,307
5,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 13
11,930
477
7,879
19,025
20,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 9 / 4
11,080
443
17,068
18,183
7,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 13 / 8
10,917
437
8,028
19,960
7,952
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
19 / 4 / 8
15,920
637
29,579
21,842
10,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Gabzlikee
Chronos
18
4 / 4 / 10
12,340
494
11,817
15,229
6,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
bogdan333
Xbalanque
20
5 / 2 / 9
13,815
553
12,803
12,534
5,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
jVLad
Fenrir
16
6 / 9 / 10
12,059
482
11,015
16,830
7,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
81
31
Kills
36
36
Deaths
32
38
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thor
2
13
8
0.46
L
Sun Wukong
Battalion65
Sun Wukong
5
8
4
0.88
W
19
4
8
5.75
L
5
5
6
1.6
W
Chronos
Gabzlikee
Chronos
4
4
10
2.25
L
Scylla
9
6
11
2.42
L
4
8
13
1.31
W
Xbalanque
bogdan333
Xbalanque
5
2
9
4.75
W
Fenrir
jVLad
Fenrir
6
9
10
1.22
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,646
Damage
73,242
88,519
Taken
86,395
51,287
Mitigated
36,629
14,677
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,028
2,073
0
549
19,960
7,952
494
6,285
13,675
0
34,300
L
Sun Wukong
Battalion65
Sun Wukong
11,098
3,571
0
2,073
18,002
10,259
212
1,923
16,079
0
39,172
W
29,579
12,601
231
7,686
21,842
10,171
625
3,685
18,157
0
132,907
L
10,613
4,389
0
6,906
19,002
7,049
495
847
18,155
0
70,853
W
Chronos
Gabzlikee
Chronos
11,817
5,709
0
5,309
15,229
6,017
5,854
4,116
11,113
66,414
0
L
Scylla
14,988
2,562
0
2,958
14,307
5,847
541
875
13,432
48,409
0
L
7,879
725
0
406
19,025
20,551
419
3,851
15,174
15,942
0
W
Xbalanque
bogdan333
Xbalanque
12,803
7,830
0
6,772
12,534
5,304
4,339
3,312
9,222
0
90,985
W
Fenrir
jVLad
Fenrir
11,015
2,660
0
785
16,830
7,185
852
5,469
11,361
0
29,564
L
17,068
9,102
0
2,334
18,183
7,581
976
4,321
13,862
0
72,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,683
Gold Earned
65,051
374
Minions Killed
528
0
Camps Cleared
0
2,030,733
Distance Traveled
2,091,546
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,917
437
50
2
0
371,802
2
L
Sun Wukong
10,995
440
52
2
0
387,182
4
W
Awilix
15,920
637
152
6
0
474,239
0
L
Loki
11,614
465
95
4
0
410,259
4
W
Chronos
12,340
494
120
5
0
416,393
0
L
Scylla
12,064
483
84
3
0
400,225
0
L
Ares
11,930
477
21
1
0
435,448
2
W
Xbalanque
13,815
553
165
7
0
355,500
0
W
Fenrir
12,059
482
41
2
0
473,612
0
L
Neith
11,080
443
122
5
0
397,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role