Player Matchup

Da Ji
Da Ji
FussySphere6
Da Ji
Level 23
God Stats
9W - 6L
1,561 SR
Queue Stats
104W - 117L
1,181 Elo+
Party 1
Neith
Neith
Queenabe956
Neith
Level 7
God Stats
5W - 6L
1,200 SR
Queue Stats
19W - 24L
922 Elo+
Solo
Fenrir
Fenrir
XL Psycho XL477
Fenrir
Level 8
God Stats
3W - 6L
1,335 SR
Queue Stats
7W - 18L
1,044 Elo+
Party 1
Thor
Thor
lfm2112lpz
Thor
Level 27
God Stats
2W - 2L
1,773 SR
Queue Stats
76W - 84L
1,206 Elo+
Solo
Vamana
Vamana
prettykitty705
Vamana
Level 14
God Stats
1W - 2L
1,385 SR
Queue Stats
20W - 31L
1,075 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,086 Elo+

VS

Team Averages
Level 19
1,447 SR
1,229 Elo+
Mercury
Mercury
DrakeEZreal
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,174 Elo+
Solo
Izanami
Izanami
RaisedGeoduck22
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,182 Elo+
Solo
Fenrir
Fenrir
SwiftFoal379328
Fenrir
Level 20
God Stats
42W - 21L
1,543 SR
Queue Stats
74W - 35L
1,304 Elo+
Solo
Medusa
Medusa
ajzssd
Medusa
Level 18
God Stats
5W - 5L
1,231 SR
Queue Stats
8W - 27L
1,123 Elo+
Solo
Chiron
Chiron
killace161592
Chiron
Level 26
God Stats
27W - 29L
1,460 SR
Queue Stats
109W - 132L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 5
17,012
1,134
24,625
23,305
12,302
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 0
11,213
748
321
983
278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 2 / 17
15,056
1,004
15,726
20,612
22,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 8 / 11
15,307
1,020
12,340
20,428
13,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 9 / 7
12,240
816
1,224
23,365
12,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrakeEZreal
Mercury
20
3 / 9 / 13
15,052
1,003
6,096
14,656
6,121
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 14
15,111
1,007
14,116
9,075
2,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
15 / 11 / 8
17,282
1,152
30,336
26,280
11,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
ajzssd
Medusa
15
0 / 0 / 0
9,540
636
0
0
0
20
3 / 3 / 18
15,977
1,065
27,733
11,951
4,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
79
27
Kills
26
26
Deaths
27
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mercury
DrakeEZreal
Mercury
3
9
13
1.06
L
16
6
5
3.08
L
0
1
0
0
W
5
4
14
3
W
15
11
8
1.73
L
5
2
17
6.75
W
Medusa
ajzssd
Medusa
0
0
0
0
W
3
3
18
4
L
6
8
11
1.44
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
78,281
88,693
Taken
61,962
61,099
Mitigated
24,654
1,079
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DrakeEZreal
Mercury
6,096
2,415
0
327
14,656
6,121
0
0
14,656
0
29,564
L
24,625
6,870
0
0
23,305
12,302
0
0
23,305
0
63,169
L
321
109
0
56
983
278
0
0
983
0
2,277
W
14,116
8,713
0
590
9,075
2,970
0
0
9,075
0
32,621
W
30,336
16,344
348
5,428
26,280
11,512
0
0
26,280
0
49,151
L
15,726
2,569
0
286
20,612
22,213
0
0
20,612
0
21,868
W
Medusa
ajzssd
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
27,733
12,789
964
2,556
11,951
4,051
0
0
11,951
0
87,081
L
12,340
2,653
0
0
20,428
13,697
0
0
20,428
0
43,895
L
1,224
611
0
737
23,365
12,609
0
0
23,365
0
11,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,828
Gold Earned
72,962
201
Minions Killed
291
2
Camps Cleared
14
1,026,317
Distance Traveled
1,126,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,052
1,003
43
3
8
356,604
0
L
Da Ji
17,012
1,134
112
7
1
283,242
2
L
Neith
11,213
748
6
0
0
27,982
0
W
Izanami
15,111
1,007
52
3
0
257,244
0
W
Fenrir
17,282
1,152
31
2
6
280,666
0
L
Fenrir
15,056
1,004
12
1
0
302,921
0
W
Medusa
9,540
636
0
0
0
0
0
W
Chiron
15,977
1,065
165
11
0
231,533
0
L
Thor
15,307
1,020
59
4
1
220,063
0
L
Vamana
12,240
816
12
1
0
192,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role