Player Matchup

Jing Wei
Jing Wei
GZandLucy
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,275 Elo+
Solo
Ymir
Ymir
arianshahbazi86
Ymir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 21L
1,356 Elo+
Solo
Jormungandr
Jormungandr
karahuru
Jormungandr
Level 5
God Stats
5W - 10L
1,216 SR
Queue Stats
8W - 13L
1,282 Elo+
Party 1
Cerberus
Cerberus
natiko76
Cerberus
Level 6
God Stats
7W - 4L
1,865 SR
Queue Stats
12W - 17L
1,282 Elo+
Party 1
Medusa
Medusa
zizenzuzler
Medusa
Level 19
God Stats
47W - 39L
1,412 SR
Queue Stats
72W - 72L
1,323 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,303 Elo+

VS

Team Averages
Level 21
1,403 SR
1,330 Elo+
Ares
Ares
AerMaster
Ares
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 108L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
Duke17morgan00
Baron Samedi
Level 29
God Stats
73W - 74L
1,449 SR
Queue Stats
101W - 114L
1,353 Elo+
Solo
Nemesis
Nemesis
Forsetiii-
Nemesis
Level 28
God Stats
1W - 4L
1,499 SR
Queue Stats
50W - 43L
1,492 Elo+
Solo
Neith
Neith
Millersm
Neith
Level 23
God Stats
3W - 6L
1,287 SR
Queue Stats
166W - 164L
1,178 Elo+
Solo
Discordia
Discordia
vinialen
Discordia
Level 18
God Stats
7W - 6L
1,283 SR
Queue Stats
34W - 41L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GZandLucy
Jing Wei
20
16 / 14 / 12
19,772
1,163
40,216
39,656
18,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 8 / 15
14,519
854
6,965
33,410
26,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jormungandr
karahuru
Jormungandr
20
1 / 3 / 21
16,907
995
12,249
22,949
28,576
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
natiko76
Cerberus
20
3 / 4 / 17
16,910
995
17,842
39,794
50,470
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
8 / 7 / 12
16,687
982
27,381
22,281
9,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 20
19,022
1,119
16,637
40,460
70,149
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Duke17morgan00
Baron Samedi
20
4 / 9 / 13
15,317
901
22,131
22,091
11,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Forsetiii-
Nemesis
17
1 / 1 / 2
12,599
741
1,216
1,319
587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Millersm
Neith
20
12 / 14 / 18
18,236
1,073
51,179
32,277
16,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
vinialen
Discordia
20
12 / 2 / 17
18,937
1,114
58,345
18,842
10,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
106
29
Kills
36
36
Deaths
29
77
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ares
7
3
20
5.67
L
Baron Samedi
Duke17morgan00
Baron Samedi
4
9
13
1.17
L
Nemesis
Forsetiii-
Nemesis
1
1
2
2
W
Jing Wei
GZandLucy
Jing Wei
16
14
12
1.57
L
Neith
Millersm
Neith
12
14
18
1.5
W
1
8
15
1.06
W
Jormungandr
karahuru
Jormungandr
1
3
21
3.83
W
Cerberus
natiko76
Cerberus
3
4
17
2.88
L
Discordia
vinialen
Discordia
12
2
17
10.25
W
Medusa
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,653
Damage
149,508
158,090
Taken
114,989
134,198
Mitigated
108,978
19,417
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,637
2,005
0
0
40,460
70,149
0
15,365
25,095
39,289
0
L
Baron Samedi
Duke17morgan00
Baron Samedi
22,131
428
3,254
5,418
22,091
11,164
0
7,948
14,143
47,609
0
L
Nemesis
Forsetiii-
Nemesis
1,216
775
0
90
1,319
587
0
318
1,001
0
1,550
W
Jing Wei
GZandLucy
Jing Wei
40,216
32,634
0
7,362
39,656
18,630
0
21,510
18,146
0
67,216
L
Neith
Millersm
Neith
51,179
34,280
0
1,993
32,277
16,577
0
9,209
23,068
0
84,793
W
6,965
2,008
207
207
33,410
26,758
0
20,802
12,608
20,418
0
W
Jormungandr
karahuru
Jormungandr
12,249
2,092
1,234
924
22,949
28,576
0
14,716
8,233
40,409
0
W
Cerberus
natiko76
Cerberus
17,842
1,610
1,342
6,536
39,794
50,470
0
24,717
15,077
57,324
0
L
Discordia
vinialen
Discordia
58,345
4,099
265
3,829
18,842
10,501
0
4,216
14,626
89,629
0
W
Medusa
27,381
13,883
0
1,605
22,281
9,764
0
15,368
6,913
0
58,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,795
Gold Earned
84,111
325
Minions Killed
250
4
Camps Cleared
2
1,467,606
Distance Traveled
1,150,454
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
19,022
1,119
43
3
0
291,719
0
L
Baron Samedi
15,317
901
63
4
0
235,391
1
L
Nemesis
12,599
741
1
0
0
13,600
0
W
Jing Wei
19,772
1,163
64
4
1
314,560
0
L
Neith
18,236
1,073
59
3
2
281,256
0
W
Ymir
14,519
854
33
2
1
244,046
4
W
Jormungandr
16,907
995
53
3
0
313,005
2
W
Cerberus
16,910
995
108
6
2
322,912
2
L
Discordia
18,937
1,114
84
5
0
328,488
1
W
Medusa
16,687
982
67
4
0
273,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role