Player Matchup

Fenrir
Fenrir
KnK88
Fenrir
Level 12
God Stats
2W - 9L
1,259 SR
Queue Stats
4W - 15L
1,163 Elo+
Solo
Olorun
Olorun
VeeXell
Olorun
Level 11
God Stats
1W - 1L
1,399 SR
Queue Stats
9W - 13L
1,360 Elo+
Solo
Da Ji
Da Ji
penpip
Da Ji
Level 17
God Stats
6W - 10L
1,360 SR
Queue Stats
28W - 32L
1,259 Elo+
Solo
Bacchus
Bacchus
xandasnow
Bacchus
Level 24
God Stats
2W - 1L
1,731 SR
Queue Stats
73W - 93L
1,322 Elo+
Solo
Kukulkan
Kukulkan
Аmetiss
Kukulkan
Level 19
God Stats
2W - 3L
1,513 SR
Queue Stats
92W - 73L
1,397 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,300 Elo+

VS

Team Averages
Level 24
1,474 SR
1,373 Elo+
Zeus
Zeus
Alfaxi
Zeus
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 2L
1,234 Elo+
Solo
Hel
Hel
AyanamiEsDeath
Hel
Level 28
God Stats
5W - 1L
1,559 SR
Queue Stats
78W - 87L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Hespt
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IZombiii
Horus
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 20L
1,411 Elo+
Solo
Medusa
Medusa
sf1nkse
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 166L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KnK88
Fenrir
19
4 / 18 / 17
12,799
1,067
14,082
29,923
13,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
VeeXell
Olorun
19
0 / 12 / 18
12,352
1,029
14,986
20,063
9,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
penpip
Da Ji
20
8 / 6 / 13
14,332
1,194
18,580
17,582
7,370
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
xandasnow
Bacchus
20
1 / 10 / 24
13,573
1,131
11,773
35,369
48,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Аmetiss
Kukulkan
20
19 / 4 / 9
17,777
1,481
51,085
16,562
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alfaxi
Zeus
20
13 / 5 / 24
15,561
1,297
32,949
17,191
6,262
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
14 / 4 / 28
14,617
1,218
21,985
22,717
12,249
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Hespt
Hou Yi
20
8 / 9 / 31
13,960
1,163
21,080
23,352
9,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
IZombiii
Horus
20
5 / 6 / 35
13,517
1,126
14,217
30,353
25,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
sf1nkse
Medusa
20
10 / 8 / 26
13,519
1,127
21,655
21,571
10,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
194
32
Kills
50
50
Deaths
32
81
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Zeus
Alfaxi
Zeus
13
5
24
5
W
14
4
28
7
W
Hou Yi
Hespt
Hou Yi
8
9
31
2.61
W
Horus
IZombiii
Horus
5
6
35
3.75
L
Fenrir
KnK88
Fenrir
4
18
17
0.69
L
Olorun
VeeXell
Olorun
0
12
18
0.75
L
Da Ji
penpip
Da Ji
8
6
13
2.42
W
Medusa
sf1nkse
Medusa
10
8
26
2.88
L
Bacchus
xandasnow
Bacchus
1
10
24
1.3
L
Kukulkan
Аmetiss
Kukulkan
19
4
9
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,506
Damage
111,886
119,499
Taken
115,184
84,996
Mitigated
64,379
11,122
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Alfaxi
Zeus
32,949
6,949
0
553
17,191
6,262
0
11,780
5,411
54,752
0
W
21,985
3,219
9,937
6,175
22,717
12,249
0
16,728
5,989
43,258
0
W
Hou Yi
Hespt
Hou Yi
21,080
13,498
0
1,482
23,352
9,531
0
13,893
9,459
44
41,866
W
Horus
IZombiii
Horus
14,217
6,800
4,684
6,316
30,353
25,958
0
22,493
7,860
161
22,496
L
Fenrir
KnK88
Fenrir
14,082
4,783
0
603
29,923
13,298
0
12,343
17,280
0
21,700
L
Olorun
VeeXell
Olorun
14,986
6,885
777
1,196
20,063
9,059
0
9,860
10,153
51,371
0
L
Da Ji
penpip
Da Ji
18,580
4,009
902
1,628
17,582
7,370
0
8,114
9,368
0
25,966
W
Medusa
sf1nkse
Medusa
21,655
10,963
0
0
21,571
10,379
0
12,950
8,621
0
47,479
L
Bacchus
xandasnow
Bacchus
11,773
1,383
753
1,256
35,369
48,664
0
15,753
19,263
24,262
0
L
Kukulkan
Аmetiss
Kukulkan
51,085
2,637
0
4,007
16,562
6,605
0
9,049
7,488
103,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,833
Gold Earned
71,174
250
Minions Killed
237
3
Camps Cleared
4
1,106,416
Distance Traveled
1,051,003
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,561
1,297
56
5
3
180,721
1
W
Hel
14,617
1,218
54
5
1
246,639
0
W
Hou Yi
13,960
1,163
47
4
0
188,545
2
W
Horus
13,517
1,126
18
2
0
244,486
0
L
Fenrir
12,799
1,067
7
1
0
229,419
0
L
Olorun
12,352
1,029
77
6
1
169,301
0
L
Da Ji
14,332
1,194
17
1
1
239,098
1
W
Medusa
13,519
1,127
62
5
0
190,612
3
L
Bacchus
13,573
1,131
22
2
0
218,541
0
L
Kukulkan
17,777
1,481
127
11
1
250,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role