Player Matchup

Nike
Nike
CalebJamesy79
Nike
Level 41
God Stats
4W - 3L
1,755 SR
Queue Stats
139W - 139L
1,496 Elo+
Solo
Izanami
Izanami
Dizzyhook
Izanami
Level 124
God Stats
16W - 10L
1,884 SR
Queue Stats
118W - 121L
1,625 Elo+
Solo
Olorun
Olorun
Mijih
Olorun
Level 51
God Stats
3W - 13L
1,163 SR
Queue Stats
299W - 341L
1,443 Elo+
Solo
Khepri
Khepri
MintDank
Khepri
Level 115
God Stats
2W - 2L
1,875 SR
Queue Stats
94W - 111L
1,497 Elo+
Party 1
Mercury
Mercury
newelly
Mercury
Level 142
God Stats
2W - 11L
1,239 SR
Queue Stats
423W - 500L
1,527 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,518 Elo+

VS

Team Averages
Level 69
1,495 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Bench1990
Tsukuyomi
Level 6
God Stats
1W - 3L
1,451 SR
Queue Stats
16W - 17L
1,299 Elo+
Solo
Nu Wa
Nu Wa
Brooksie_XD
Nu Wa
Level 84
God Stats
16W - 17L
1,510 SR
Queue Stats
73W - 138L
1,299 Elo+
Solo
Horus
Horus
GoingDry
Horus
Level 29
God Stats
18W - 11L
1,626 SR
Queue Stats
142W - 133L
1,361 Elo+
Solo
Bacchus
Bacchus
MyFriendChumlee
Bacchus
Level 79
God Stats
0W - 3L
1,212 SR
Queue Stats
338W - 247L
1,671 Elo+
Solo
Jing Wei
Jing Wei
Vysn
Jing Wei
Level 149
God Stats
2W - 2L
1,677 SR
Queue Stats
181W - 181L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,679
936
1,727
2,896
1,221
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Dizzyhook
Izanami
6
1 / 1 / 1
4,115
823
1,633
2,295
572
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Mijih
Olorun
6
1 / 0 / 1
3,723
745
1,860
1,532
335
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
MintDank
Khepri
5
0 / 0 / 2
3,499
700
771
3,039
800
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
newelly
Mercury
6
1 / 0 / 2
4,097
819
1,084
3,619
789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bench1990
Tsukuyomi
5
0 / 2 / 0
3,132
626
487
2,621
550
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,204
641
1,582
2,161
325
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
GoingDry
Horus
4
0 / 2 / 0
3,147
629
354
2,999
1,026
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 0 / 0
2,960
592
0
1,564
542
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Vysn
Jing Wei
5
0 / 0 / 0
3,272
654
3,426
2,854
535
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
0
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bench1990
Tsukuyomi
0
2
0
0
L
0
1
1
0.5
W
2
0
0
2
W
Izanami
Dizzyhook
Izanami
1
1
1
1.5
L
Horus
GoingDry
Horus
0
2
0
0
W
Olorun
Mijih
Olorun
1
0
1
1.5
W
Khepri
MintDank
Khepri
0
0
2
1
L
0
0
0
0
L
Jing Wei
Vysn
Jing Wei
0
0
0
0
W
Mercury
newelly
Mercury
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,075
Damage
5,849
13,381
Taken
12,199
3,717
Mitigated
2,978
5,106
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bench1990
Tsukuyomi
487
120
0
571
2,621
550
0
0
2,421
0
6,282
L
1,582
156
0
370
2,161
325
0
0
2,161
10,606
0
W
1,727
35
0
956
2,896
1,221
0
108
2,788
0
17,738
W
Izanami
Dizzyhook
Izanami
1,633
1,366
0
500
2,295
572
1,273
913
1,382
0
19,308
L
Horus
GoingDry
Horus
354
270
171
892
2,999
1,026
0
1,706
1,293
0
4,450
W
Olorun
Mijih
Olorun
1,860
1,354
472
1,006
1,532
335
40
97
1,435
13,209
0
W
Khepri
MintDank
Khepri
771
321
0
480
3,039
800
0
106
2,933
7,804
0
L
0
0
0
568
1,564
542
0
0
1,564
4,951
0
L
Jing Wei
Vysn
Jing Wei
3,426
2,462
0
1,516
2,854
535
0
925
1,929
0
16,299
W
Mercury
newelly
Mercury
1,084
407
0
1,692
3,619
789
0
358
3,261
0
15,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,113
Gold Earned
15,715
165
Minions Killed
78
0
Camps Cleared
0
500,739
Distance Traveled
456,949
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,132
626
12
2
0
100,372
0
L
Nu Wa
3,204
641
15
3
0
96,784
1
W
Nike
4,679
936
42
8
0
111,048
2
W
Izanami
4,115
823
46
9
0
82,929
1
L
Horus
3,147
629
13
3
0
101,163
1
W
Olorun
3,723
745
35
7
0
92,393
1
W
Khepri
3,499
700
10
2
0
96,292
0
L
Bacchus
2,960
592
10
2
0
48,724
0
L
Jing Wei
3,272
654
28
6
0
109,906
1
W
Mercury
4,097
819
32
6
0
118,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role