Player Matchup

Pele
Pele
Alzeif
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Darzkon
Sun Wukong
Level 103
God Stats
1W - 1L
1,457 SR
Queue Stats
30W - 25L
1,450 Elo+
Party 1
Skadi
Skadi
GotAJungleBelow
Skadi
Level 78
God Stats
3W - 0L
1,525 SR
Queue Stats
40W - 32L
1,453 Elo+
Party 1
Agni
Agni
SpareQucci
Agni
Level 122
God Stats
2W - 2L
1,682 SR
Queue Stats
69W - 67L
1,456 Elo+
Party 1
Cabrakan
Cabrakan
Valhalla Combi
Cabrakan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 28L
1,474 Elo+
Party 1
Team Averages
Level 108
1,533 SR
1,459 Elo+

VS

Team Averages
Level 96
1,448 SR
1,351 Elo+
Cu Chulainn
Cu Chulainn
Danger335
Cu Chulainn
Level 141
God Stats
3W - 5L
1,426 SR
Queue Stats
129W - 117L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Isucrealbad
Cthulhu
Level 25
God Stats
38W - 33L
1,472 SR
Queue Stats
147W - 135L
1,385 Elo+
Solo
Discordia
Discordia
KT_33
Discordia
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 181L
1,477 Elo+
Solo
Janus
Janus
LethalMatthew93
Janus
Level 126
God Stats
4W - 10L
1,281 SR
Queue Stats
130W - 138L
1,341 Elo+
Solo
Skadi
Skadi
Sensei Trill
Skadi
Level 58
God Stats
0W - 4L
1,563 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alzeif
Pele
20
15 / 2 / 14
14,626
975
22,402
13,857
7,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Darzkon
Sun Wukong
18
5 / 1 / 16
12,089
806
7,215
13,149
12,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
4 / 1 / 17
11,937
796
10,147
9,883
5,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 2 / 12
14,189
946
17,708
12,665
5,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
17
2 / 0 / 15
11,380
759
6,403
8,908
11,537
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danger335
Cu Chulainn
16
1 / 8 / 3
9,818
655
6,500
17,217
14,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Isucrealbad
Cthulhu
15
0 / 5 / 1
8,341
556
7,799
14,609
9,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
KT_33
Discordia
17
2 / 6 / 1
10,459
697
11,320
11,674
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 9 / 1
10,831
722
3,641
12,836
4,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 10 / 2
10,015
668
7,997
16,295
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
38
Kills
6
6
Deaths
38
74
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
Alzeif
Pele
15
2
14
11
L
Cu Chulainn
Danger335
Cu Chulainn
1
8
3
0.31
W
Sun Wukong
Darzkon
Sun Wukong
5
1
16
13
W
4
1
17
12.5
L
Cthulhu
Isucrealbad
Cthulhu
0
5
1
0.1
L
Discordia
KT_33
Discordia
2
6
1
0.42
L
2
9
1
0.28
L
1
10
2
0.2
W
12
2
12
9
W
Cabrakan
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,875
Damage
37,257
58,462
Taken
72,631
42,923
Mitigated
37,562
12,880
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Alzeif
Pele
22,402
5,179
0
1,520
13,857
7,528
1,278
4,256
9,601
0
55,868
L
Cu Chulainn
Danger335
Cu Chulainn
6,500
913
219
1,392
17,217
14,998
0
5,386
11,831
0
24,020
W
Sun Wukong
Darzkon
Sun Wukong
7,215
1,301
0
2,865
13,149
12,820
999
6,065
7,084
0
28,378
W
10,147
3,818
0
2,902
9,883
5,094
3,957
4,719
5,164
0
44,534
L
Cthulhu
Isucrealbad
Cthulhu
7,799
208
865
525
14,609
9,221
1
3,881
10,728
29,125
0
L
Discordia
KT_33
Discordia
11,320
136
636
1,593
11,674
3,888
1
4,955
6,719
30,214
0
L
3,641
0
0
410
12,836
4,225
0
6,559
6,277
46,485
0
L
7,997
3,524
0
151
16,295
5,230
37
3,607
12,688
0
36,406
W
17,708
1,275
244
4,099
12,665
5,944
1,890
5,123
7,542
69,456
0
W
Cabrakan
6,403
606
0
1,250
8,908
11,537
724
3,184
5,724
25,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,221
Gold Earned
49,464
406
Minions Killed
345
11
Camps Cleared
5
1,415,587
Distance Traveled
1,133,245
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,626
975
104
7
2
311,459
1
L
Cu Chulainn
9,818
655
38
3
3
241,555
0
W
Sun Wukong
12,089
806
46
3
1
272,303
1
W
Skadi
11,937
796
85
6
2
280,120
4
L
Cthulhu
8,341
556
51
3
0
233,644
1
L
Discordia
10,459
697
64
4
0
247,796
0
L
Janus
10,831
722
108
7
2
207,645
0
L
Skadi
10,015
668
84
6
0
202,605
4
W
Agni
14,189
946
138
9
3
273,394
1
W
Cabrakan
11,380
759
33
2
3
278,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role