Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItzAustinPlayz
Baron Samedi
Level 87
God Stats
5W - 7L
1,274 SR
Queue Stats
55W - 69L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
KAraZiresI
Heimdallr
Level 22
God Stats
41W - 34L
1,545 SR
Queue Stats
46W - 42L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
RockMeAmad3us
Cthulhu
Level 15
God Stats
52W - 44L
1,619 SR
Queue Stats
123W - 129L
1,372 Elo+
Solo
Izanami
Izanami
crowbirdblack
Izanami
Level 13
God Stats
12W - 11L
1,754 SR
Queue Stats
35W - 34L
1,436 Elo+
Party 1
Team Averages
Level 30
1,538 SR
1,429 Elo+

VS

Team Averages
Level 18
1,507 SR
1,361 Elo+
Thor
Thor
KathyButterfly07
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 51L
1,279 Elo+
Solo
Da Ji
Da Ji
LucifenAdi
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,326 Elo+
Solo
Skadi
Skadi
Sleipnir_25
Skadi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 57L
1,409 Elo+
Solo
Scylla
Scylla
TrapLand507
Scylla
Level 28
God Stats
12W - 13L
1,520 SR
Queue Stats
253W - 240L
1,405 Elo+
Solo
Neith
Neith
soffsin
Neith
Level 18
God Stats
35W - 40L
1,514 SR
Queue Stats
163W - 157L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 2 / 13
11,660
1,060
9,850
9,756
6,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ItzAustinPlayz
Baron Samedi
19
7 / 1 / 20
11,485
1,044
21,172
6,737
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
KAraZiresI
Heimdallr
18
16 / 2 / 8
13,076
1,189
21,816
10,230
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
18
2 / 2 / 22
11,054
1,005
11,461
13,400
10,340
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
16
1 / 1 / 5
9,964
906
3,956
4,315
1,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

283

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,394
854
2,272
13,902
10,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
15
2 / 13 / 4
10,016
911
8,005
22,286
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 4
10,371
943
9,698
12,912
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
16
3 / 2 / 3
10,339
940
9,075
8,319
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
soffsin
Neith
16
0 / 6 / 7
9,984
908
8,846
15,522
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
33
Kills
8
8
Deaths
33
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
13
6.75
W
Baron Samedi
ItzAustinPlayz
Baron Samedi
7
1
20
17
W
Heimdallr
KAraZiresI
Heimdallr
16
2
8
10
L
0
6
4
0.33
L
Da Ji
2
13
4
0.31
W
Cthulhu
2
2
22
6.5
L
3
6
4
0.83
L
Scylla
3
2
3
2.25
W
Izanami
1
1
5
3.5
L
Neith
soffsin
Neith
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,255
Damage
37,896
44,438
Taken
72,941
25,638
Mitigated
33,016
12,176
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,850
2,069
0
1,494
9,756
6,037
0
2,859
6,897
0
24,251
W
Baron Samedi
ItzAustinPlayz
Baron Samedi
21,172
1,677
4,630
2,587
6,737
3,047
0
532
6,205
31,807
0
W
Heimdallr
KAraZiresI
Heimdallr
21,816
11,804
0
1,135
10,230
4,684
0
2,244
7,986
0
32,619
L
2,272
568
0
0
13,902
10,034
0
6,526
7,376
0
8,254
L
Da Ji
8,005
2,031
195
1,508
22,286
9,104
0
12,810
9,476
0
13,499
W
Cthulhu
11,461
240
1,267
1,063
13,400
10,340
0
3,401
9,999
20,872
0
L
9,698
3,904
0
419
12,912
4,689
0
3,612
9,296
0
21,969
L
Scylla
9,075
558
0
0
8,319
3,001
0
2,582
5,737
29,061
0
W
Izanami
3,956
2,505
0
0
4,315
1,530
0
39
4,276
0
27,324
L
Neith
soffsin
Neith
8,846
3,620
0
592
15,522
6,188
0
7,103
8,419
0
27,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
50,104
188
Minions Killed
150
5
Camps Cleared
4
863,075
Distance Traveled
941,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,660
1,060
37
3
2
183,022
0
W
Baron Samedi
11,485
1,044
23
2
1
186,296
0
W
Heimdallr
13,076
1,189
21
2
1
182,622
0
L
Thor
9,394
854
6
1
1
181,120
0
L
Da Ji
10,016
911
11
1
0
157,820
0
W
Cthulhu
11,054
1,005
38
3
1
192,892
0
L
Skadi
10,371
943
32
3
0
231,049
0
L
Scylla
10,339
940
56
5
2
206,571
0
W
Izanami
9,964
906
69
6
0
118,243
0
L
Neith
9,984
908
45
4
1
165,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role