Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AcE_DaVo0n_
Khepri
Level 44
God Stats
21W - 7L
1,657 SR
Queue Stats
93W - 91L
1,637 Elo+
Party 2
Set
Set
Agorupt
Set
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,953 Elo+
Party 2
Hachiman
Hachiman
Oudakira
Hachiman
Level 30
God Stats
2W - 1L
1,459 SR
Queue Stats
79W - 73L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
huey2568
Baron Samedi
Level 118
God Stats
6W - 5L
1,441 SR
Queue Stats
373W - 294L
1,586 Elo+
Party 2
Team Averages
Level 67
1,512 SR
1,631 Elo+

VS

Team Averages
Level 61
1,513 SR
1,445 Elo+
Kali
Kali
BangusChangus
Kali
Level 59
God Stats
1W - 4L
1,488 SR
Queue Stats
87W - 84L
1,404 Elo+
Party 3
Cabrakan
Cabrakan
Midn1ghtRid3r-
Cabrakan
Level 26
God Stats
0W - 2L
1,613 SR
Queue Stats
16W - 17L
1,405 Elo+
Party 3
Zeus
Zeus
Pr0tag0nist92
Zeus
Level 125
God Stats
20W - 16L
1,575 SR
Queue Stats
446W - 397L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
RickyG144
Cthulhu
Level 15
God Stats
14W - 15L
1,460 SR
Queue Stats
41W - 41L
1,466 Elo+
Party 1
Cupid
Cupid
TowableAxis01
Cupid
Level 82
God Stats
36W - 34L
1,429 SR
Queue Stats
165W - 140L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 1 / 5
8,837
589
7,216
9,416
3,623
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
2 / 2 / 10
8,030
535
5,348
8,962
5,155
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
17
9 / 1 / 2
10,054
670
11,466
10,528
8,332
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Oudakira
Hachiman
13
2 / 1 / 4
7,962
531
6,989
8,004
2,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
huey2568
Baron Samedi
14
5 / 2 / 7
9,025
602
6,998
8,045
3,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,896
393
3,770
13,571
3,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
9
0 / 5 / 2
6,009
401
6,609
13,612
6,957
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 3 / 0
7,706
514
4,920
6,279
1,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RickyG144
Cthulhu
12
1 / 5 / 1
7,455
497
3,223
9,218
5,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 1
7,629
509
6,233
10,043
3,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
5
7
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
5
7.5
W
Khepri
2
2
10
3.5
W
Set
9
1
2
10
L
1
6
0
0.17
L
Cabrakan
0
5
2
0.2
W
Hachiman
Oudakira
Hachiman
2
1
4
4
L
0
3
0
0
L
Cthulhu
RickyG144
Cthulhu
1
5
1
0.3
L
3
4
1
0.88
W
Baron Samedi
huey2568
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
24,755
44,955
Taken
52,723
23,304
Mitigated
20,807
17,478
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,216
2,798
0
3,811
9,416
3,623
0
1,600
7,791
0
48,564
W
Khepri
5,348
725
0
1,092
8,962
5,155
312
3,521
5,441
25,452
0
W
Set
11,466
5,455
0
5,180
10,528
8,332
982
3,325
6,853
0
62,501
L
3,770
2,005
111
4,960
13,571
3,841
0
2,947
10,599
0
24,706
L
Cabrakan
6,609
1,187
0
3,125
13,612
6,957
0
4,210
9,354
22,322
0
W
Hachiman
Oudakira
Hachiman
6,989
3,438
0
3,490
8,004
2,618
2,049
2,187
5,817
0
49,704
L
4,920
573
0
764
6,279
1,863
0
1,073
5,181
54,192
0
L
Cthulhu
RickyG144
Cthulhu
3,223
705
0
1,123
9,218
5,000
0
0
8,822
34,144
0
L
6,233
4,291
448
4,189
10,043
3,146
0
4,116
5,902
0
41,558
W
Baron Samedi
huey2568
Baron Samedi
6,998
357
506
3,399
8,045
3,576
1,158
3,744
4,301
51,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
34,695
423
Minions Killed
332
0
Camps Cleared
0
1,472,640
Distance Traveled
1,329,323
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,837
589
66
4
0
313,095
6
W
Khepri
8,030
535
30
2
0
300,576
1
W
Set
10,054
670
127
8
0
318,436
2
L
Kali
5,896
393
36
2
0
279,277
1
L
Cabrakan
6,009
401
26
2
0
260,671
2
W
Hachiman
7,962
531
91
6
0
266,519
3
L
Zeus
7,706
514
119
8
0
252,889
8
L
Cthulhu
7,455
497
72
5
0
286,672
1
L
Cupid
7,629
509
79
5
0
249,814
2
W
Baron Samedi
9,025
602
109
7
0
274,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role