Player Matchup

Ymir
Ymir
GermanBeerGuy
Ymir
Level 116
God Stats
2W - 1L
1,307 SR
Queue Stats
115W - 92L
1,519 Elo+
Solo
Anhur
Anhur
Inotov
Anhur
Level 69
God Stats
2W - 1L
1,289 SR
Queue Stats
27W - 35L
1,412 Elo+
Solo
Hera
Hera
LadyKurai
Hera
Level 115
God Stats
3W - 0L
1,845 SR
Queue Stats
43W - 29L
1,449 Elo+
Solo
Ah Puch
Ah Puch
OsakaDrak
Ah Puch
Level 78
God Stats
9W - 0L
1,931 SR
Queue Stats
158W - 153L
1,517 Elo+
Solo
Chernobog
Chernobog
kriszti
Chernobog
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 34L
1,486 Elo+
Solo
Team Averages
Level 99
1,575 SR
1,476 Elo+

VS

Team Averages
Level 144
1,485 SR
1,482 Elo+
Ymir
Ymir
Big90Billy
Ymir
Level 158
God Stats
9W - 9L
1,471 SR
Queue Stats
740W - 784L
1,488 Elo+
Solo
Heimdallr
Heimdallr
JANNISSARRY
Heimdallr
Level 119
God Stats
5W - 3L
1,725 SR
Queue Stats
354W - 328L
1,504 Elo+
Solo
Serqet
Serqet
PyroJombie
Serqet
Level 125
God Stats
3W - 6L
1,394 SR
Queue Stats
466W - 452L
1,446 Elo+
Solo
Da Ji
Da Ji
babai152
Da Ji
Level 159
God Stats
8W - 12L
1,336 SR
Queue Stats
1,297W - 1,340L
1,471 Elo+
Solo
Vamana
Vamana
bocman19820502
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 27
10,662
762
9,466
21,226
27,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anhur
Inotov
Anhur
19
14 / 4 / 19
12,130
866
13,260
14,843
7,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
5 / 3 / 29
11,024
787
17,565
10,494
5,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
OsakaDrak
Ah Puch
19
10 / 1 / 25
11,768
841
18,837
7,035
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
kriszti
Chernobog
20
10 / 3 / 27
12,467
891
20,866
10,900
5,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
10,067
719
10,272
22,488
22,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
JANNISSARRY
Heimdallr
17
3 / 7 / 8
10,160
726
14,941
15,500
7,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
PyroJombie
Serqet
17
3 / 6 / 7
9,969
712
5,366
11,700
7,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
babai152
Da Ji
16
3 / 14 / 7
9,951
711
11,883
17,946
7,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 7 / 5
9,339
667
6,132
18,435
22,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
47
43
Kills
13
14
Deaths
43
127
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
4
3
27
5.83
W
Anhur
Inotov
Anhur
14
4
19
5.88
L
Heimdallr
JANNISSARRY
Heimdallr
3
7
8
1
W
Hera
5
3
29
6.5
W
Ah Puch
OsakaDrak
Ah Puch
10
1
25
22.5
L
Serqet
PyroJombie
Serqet
3
6
7
1.08
L
Da Ji
babai152
Da Ji
3
14
7
0.46
L
1
7
5
0.5
W
Chernobog
kriszti
Chernobog
10
3
27
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,994
Damage
48,594
64,498
Taken
86,069
48,080
Mitigated
67,202
21,652
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,272
141
804
2,024
22,488
22,280
0
12,521
9,967
22,333
0
W
9,466
909
1,043
2,092
21,226
27,048
25
2,153
18,551
17,287
0
W
Anhur
Inotov
Anhur
13,260
5,866
1,639
2,660
14,843
7,264
2,099
2,577
12,012
0
26,770
L
Heimdallr
JANNISSARRY
Heimdallr
14,941
9,633
530
2,416
15,500
7,166
0
7,371
8,129
0
40,177
W
Hera
17,565
6,041
1,750
1,680
10,494
5,026
1,118
2,437
7,668
31,609
0
W
Ah Puch
OsakaDrak
Ah Puch
18,837
614
1,793
2,136
7,035
3,197
251
200
6,835
40,622
0
L
Serqet
PyroJombie
Serqet
5,366
302
1,306
1,767
11,700
7,555
0
5,759
5,941
0
8,804
L
Da Ji
babai152
Da Ji
11,883
3,505
597
1,250
17,946
7,509
0
9,418
8,528
0
18,959
L
6,132
2,525
1,156
6,648
18,435
22,692
0
10,799
7,636
896
21,638
W
Chernobog
kriszti
Chernobog
20,866
13,328
3,984
2,875
10,900
5,545
2,496
3,672
6,976
0
41,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,051
Gold Earned
49,486
164
Minions Killed
162
0
Camps Cleared
0
1,341,337
Distance Traveled
1,091,333
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,067
719
31
2
0
201,469
0
W
Ymir
10,662
762
13
1
0
319,414
1
W
Anhur
12,130
866
30
2
0
267,876
0
L
Heimdallr
10,160
726
76
5
0
184,306
0
W
Hera
11,024
787
25
2
0
251,533
0
W
Ah Puch
11,768
841
53
4
0
254,383
0
L
Serqet
9,969
712
24
2
0
276,462
0
L
Da Ji
9,951
711
9
1
0
182,195
0
L
Vamana
9,339
667
22
2
0
246,901
1
W
Chernobog
12,467
891
43
3
0
248,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role