Player Matchup

Nemesis
Nemesis
I-Juanky-I
Nemesis
Level 159
God Stats
4W - 1L
1,776 SR
Queue Stats
395W - 189L
1,757 Elo+
Party 2
Neith
Neith
Kurly_Huerta
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Unity_-Blast
Merlin
Level 147
God Stats
7W - 9L
1,651 SR
Queue Stats
159W - 99L
1,743 Elo+
Party 2
Team Averages
Level 103
1,642 SR
1,667 Elo+

VS

Team Averages
Level 57
1,587 SR
1,530 Elo+
King Arthur
King Arthur
Priest Huncho
King Arthur
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 8L
1,453 Elo+
Party 1
Scylla
Scylla
Senpaii Woo
Scylla
Level 32
God Stats
1W - 3L
1,295 SR
Queue Stats
25W - 17L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
WingsWoo
Ne Zha
Level 123
God Stats
0W - 1L
1,716 SR
Queue Stats
29W - 23L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I-Juanky-I
Nemesis
15
7 / 2 / 9
10,862
836
11,849
10,483
4,109
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 3
7,778
598
1,053
8,299
2,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
11 / 0 / 3
11,063
851
16,860
5,270
1,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Priest Huncho
King Arthur
10
2 / 7 / 5
8,192
630
3,855
12,650
11,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
3 / 5 / 3
8,989
691
5,050
11,226
2,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
WingsWoo
Ne Zha
11
3 / 6 / 4
8,517
655
10,111
13,238
5,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
8
8
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
I-Juanky-I
Nemesis
7
2
9
5.75
W
0
6
3
0.25
L
King Arthur
Priest Huncho
King Arthur
2
7
5
0.64
L
Scylla
3
5
3
0.9
W
Merlin
11
0
3
12.5
L
Ne Zha
WingsWoo
Ne Zha
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
19,016
24,052
Taken
37,114
8,261
Mitigated
20,037
6,313
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
I-Juanky-I
Nemesis
11,849
6,043
0
4,187
10,483
4,109
1,150
1,174
8,784
0
53,440
W
1,053
153
0
84
8,299
2,228
47
2,228
5,671
0
5,908
L
King Arthur
Priest Huncho
King Arthur
3,855
464
0
408
12,650
11,317
0
5,818
6,832
0
10,131
L
Scylla
5,050
858
0
352
11,226
2,903
0
5,698
5,528
31,806
0
W
Merlin
16,860
457
0
2,042
5,270
1,924
1,096
1,765
3,305
66,816
0
L
Ne Zha
WingsWoo
Ne Zha
10,111
2,887
0
3,248
13,238
5,817
0
5,426
7,812
0
37,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
25,698
182
Minions Killed
117
0
Camps Cleared
0
724,477
Distance Traveled
685,816
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,862
836
72
6
0
255,357
2
W
Neith
7,778
598
16
1
0
214,210
0
L
King Arthur
8,192
630
17
1
0
229,607
0
L
Scylla
8,989
691
48
4
0
208,126
1
W
Merlin
11,063
851
94
7
0
254,910
2
L
Ne Zha
8,517
655
52
4
0
248,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role