Player Matchup

Zeus
Zeus
Ikareczek
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lox3R
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vallbuena
Tsukuyomi
Level 159
God Stats
4W - 4L
1,286 SR
Queue Stats
145W - 134L
1,714 Elo+
Solo
Team Averages
Level 119
1,429 SR
1,571 Elo+

VS

Team Averages
Level 108
1,599 SR
1,450 Elo+
Agni
Agni
Arbencu
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,451 Elo+
Solo
Medusa
Medusa
GagaOneLove
Medusa
Level 39
God Stats
1W - 2L
1,798 SR
Queue Stats
9W - 9L
1,400 Elo+
Solo
Thor
Thor
Kabayami
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 2 / 10
11,689
779
15,691
7,288
2,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Lox3R
Cerberus
8
2 / 1 / 4
8,525
568
1,488
3,661
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Vallbuena
Tsukuyomi
17
11 / 2 / 7
11,670
778
15,868
13,458
6,258
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arbencu
Agni
13
2 / 3 / 1
9,499
633
9,602
9,381
2,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
10
0 / 9 / 0
7,845
523
2,832
13,789
3,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
12
1 / 8 / 1
9,038
603
3,890
14,408
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
3
5
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
Arbencu
Agni
2
3
1
0.83
L
Medusa
0
9
0
0
W
Zeus
7
2
10
6
L
Thor
1
8
1
0.19
W
Cerberus
Lox3R
Cerberus
2
1
4
4
W
Tsukuyomi
Vallbuena
Tsukuyomi
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
16,324
24,407
Taken
37,578
11,241
Mitigated
11,346
5,711
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Arbencu
Agni
9,602
324
0
0
9,381
2,369
53
4,208
5,173
45,971
0
L
Medusa
2,832
1,118
421
936
13,789
3,114
270
7,850
5,939
0
16,016
W
Zeus
15,691
1,594
0
2,049
7,288
2,618
1,497
3,505
3,783
70,555
0
L
Thor
3,890
1,335
0
466
14,408
5,863
0
5,234
9,174
0
33,240
W
Cerberus
Lox3R
Cerberus
1,488
104
0
571
3,661
2,365
164
647
3,014
4,862
0
W
Tsukuyomi
Vallbuena
Tsukuyomi
15,868
4,093
0
3,091
13,458
6,258
78
5,526
7,932
0
60,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
26,382
186
Minions Killed
149
0
Camps Cleared
0
663,894
Distance Traveled
746,906
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,499
633
71
5
0
246,716
4
L
Medusa
7,845
523
31
2
0
258,768
5
W
Zeus
11,689
779
117
8
0
244,058
3
L
Thor
9,038
603
47
3
0
241,422
5
W
Cerberus
8,525
568
11
1
0
132,605
2
W
Tsukuyomi
11,670
778
58
4
0
287,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role