Player Matchup

Cthulhu
Cthulhu
ChillyBag295136
Cthulhu
Level 26
God Stats
4W - 3L
1,680 SR
Queue Stats
6W - 6L
1,752 Elo+
Party 2
Bakasura
Bakasura
EDP4458296
Bakasura
Level 124
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 6L
1,752 Elo+
Party 2
Achilles
Achilles
LordBaldomero9
Achilles
Level 28
God Stats
17W - 8L
1,637 SR
Queue Stats
65W - 102L
1,407 Elo+
Solo
Hercules
Hercules
Macabre25
Hercules
Level 15
God Stats
5W - 5L
1,899 SR
Queue Stats
6W - 6L
1,752 Elo+
Party 2
Apollo
Apollo
ssantaclause257
Apollo
Level 10
God Stats
6W - 6L
1,737 SR
Queue Stats
6W - 6L
1,752 Elo+
Party 2
Team Averages
Level 41
1,733 SR
1,683 Elo+

VS

Team Averages
Level 29
1,678 SR
1,589 Elo+
Neith
Neith
CASPERunbroken
Neith
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,593 Elo+
Solo
Kumbhakarna
Kumbhakarna
GUCCI Moss
Kumbhakarna
Level 74
God Stats
7W - 7L
1,840 SR
Queue Stats
162W - 136L
1,511 Elo+
Party 1
Cerberus
Cerberus
Microwave9670
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,766 Elo+
Party 1
Anhur
Anhur
MyNameIshmael
Anhur
Level 35
God Stats
25W - 26L
1,684 SR
Queue Stats
429W - 369L
1,561 Elo+
Party 1
King Arthur
King Arthur
TDA Vizion
King Arthur
Level 29
God Stats
43W - 33L
1,668 SR
Queue Stats
350W - 320L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,392
539
4,704
5,940
1,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
EDP4458296
Bakasura
11
5 / 0 / 1
6,754
675
3,779
7,630
2,568
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
10
2 / 1 / 2
5,905
591
3,816
6,601
4,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Macabre25
Hercules
9
0 / 2 / 1
5,492
549
1,150
4,748
1,527
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 2 / 1
5,344
534
2,378
3,677
1,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,116
412
1,740
3,791
749
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
GUCCI Moss
Kumbhakarna
7
0 / 3 / 2
4,880
488
1,205
5,777
2,322
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Microwave9670
Cerberus
11
5 / 0 / 0
6,429
643
4,226
4,996
1,717
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 4 / 1
4,432
443
3,361
5,235
1,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
TDA Vizion
King Arthur
9
0 / 3 / 1
5,033
503
3,619
6,637
3,447
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
6
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
1
4
4
W
Bakasura
EDP4458296
Bakasura
5
0
1
5.5
L
Kumbhakarna
GUCCI Moss
Kumbhakarna
0
3
2
0.33
W
Achilles
2
1
2
3
W
Hercules
Macabre25
Hercules
0
2
1
0.25
L
Cerberus
Microwave9670
Cerberus
5
0
0
5
L
1
4
1
0.38
L
King Arthur
TDA Vizion
King Arthur
0
3
1
0.17
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
14,151
28,596
Taken
26,436
11,461
Mitigated
9,571
10,064
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,740
788
0
396
3,791
749
0
278
3,154
0
11,686
W
4,704
132
0
573
5,940
1,823
264
1,288
4,652
22,929
0
W
Bakasura
EDP4458296
Bakasura
3,779
2,456
0
4,923
7,630
2,568
783
1,811
5,794
0
36,311
L
Kumbhakarna
GUCCI Moss
Kumbhakarna
1,205
42
0
1,130
5,777
2,322
0
2,868
2,839
6,978
0
W
Achilles
3,816
607
0
3,070
6,601
4,539
0
568
5,708
0
21,672
W
Hercules
Macabre25
Hercules
1,150
576
0
947
4,748
1,527
50
1,020
3,678
0
22,649
L
Cerberus
Microwave9670
Cerberus
4,226
127
0
2,985
4,996
1,717
0
81
4,595
32,280
0
L
3,361
2,067
0
799
5,235
1,336
480
1,477
3,758
0
15,614
L
King Arthur
TDA Vizion
King Arthur
3,619
159
0
1,894
6,637
3,447
180
0
6,389
0
21,909
W
2,378
1,823
0
551
3,677
1,004
155
744
2,933
0
10,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
24,890
218
Minions Killed
183
0
Camps Cleared
0
974,786
Distance Traveled
811,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,116
412
23
2
0
137,279
0
W
Cthulhu
5,392
539
34
3
0
213,552
0
W
Bakasura
6,754
675
75
8
0
233,245
0
L
Kumbhakarna
4,880
488
11
1
0
165,434
0
W
Achilles
5,905
591
39
4
0
186,582
2
W
Hercules
5,492
549
52
5
0
189,547
0
L
Cerberus
6,429
643
78
8
0
194,420
0
L
Anhur
4,432
443
26
3
0
137,584
0
L
King Arthur
5,033
503
45
5
0
177,226
0
W
Apollo
5,344
534
18
2
0
151,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role