Player Matchup

Nemesis
Nemesis
Datadude4969
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
999 Elo+
Solo
Olorun
Olorun
QMG_Guapolll
Olorun
Level 5
God Stats
1W - 5L
1,476 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 1
Kukulkan
Kukulkan
Texas_Pete_100
Kukulkan
Level 29
God Stats
4W - 6L
1,440 SR
Queue Stats
51W - 66L
1,199 Elo+
Solo
Izanami
Izanami
Xx_kyying
Izanami
Level 17
God Stats
8W - 10L
1,727 SR
Queue Stats
48W - 59L
1,129 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ott646
Tsukuyomi
Level 13
God Stats
2W - 2L
1,331 SR
Queue Stats
67W - 57L
1,182 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,122 Elo+

VS

Team Averages
Level 19
1,324 SR
1,180 Elo+
Freya
Freya
AzureZaint23
Freya
Level 26
God Stats
5W - 9L
1,092 SR
Queue Stats
108W - 108L
1,219 Elo+
Party 2
Fafnir
Fafnir
BouDotBot_158
Fafnir
Level 8
God Stats
14W - 20L
1,617 SR
Queue Stats
89W - 152L
1,179 Elo+
Solo
Cthulhu
Cthulhu
Tamber_Smittaker
Cthulhu
Level 24
God Stats
26W - 20L
1,394 SR
Queue Stats
131W - 145L
1,185 Elo+
Solo
Da Ji
Da Ji
Vx_kerssa_xV
Da Ji
Level 21
God Stats
5W - 3L
1,168 SR
Queue Stats
66W - 60L
1,089 Elo+
Party 2
Ullr
Ullr
Xenos Gecko
Ullr
Level 18
God Stats
5W - 10L
1,351 SR
Queue Stats
21W - 25L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Datadude4969
Nemesis
14
1 / 6 / 2
9,800
392
9,272
20,903
8,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
2 / 13 / 1
10,058
402
5,568
21,465
7,577
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
2 / 11 / 2
11,758
470
6,946
15,956
5,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Xx_kyying
Izanami
13
3 / 12 / 0
10,048
402
8,767
16,143
5,455
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ott646
Tsukuyomi
15
2 / 11 / 1
10,895
436
11,316
25,396
8,741
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 8
16,301
652
36,012
23,852
10,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 2 / 5
11,375
455
4,321
12,666
13,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 6 / 4
11,574
463
4,989
17,022
17,334
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
23 / 1 / 8
15,679
627
28,352
19,613
9,710
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 2 / 11
13,868
555
7,989
20,776
7,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
10
Kills
53
53
Deaths
13
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
21
2
8
12.5
W
0
2
5
1.25
L
Nemesis
Datadude4969
Nemesis
1
6
2
0.33
L
Olorun
2
13
1
0.19
W
2
6
4
0.67
L
Kukulkan
2
11
2
0.27
W
23
1
8
27
W
7
2
11
6.25
L
Izanami
Xx_kyying
Izanami
3
12
0
0.25
L
Tsukuyomi
ott646
Tsukuyomi
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
81,663
99,863
Taken
93,929
35,417
Mitigated
59,154
10,667
Healing
37,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,012
13,946
0
16,373
23,852
10,527
9,066
6,248
16,311
128,293
0
W
4,321
2,234
0
3,198
12,666
13,898
1,400
1,053
11,613
20,892
0
L
Nemesis
Datadude4969
Nemesis
9,272
4,738
0
2,295
20,903
8,277
1,526
10,575
10,328
0
38,797
L
Olorun
5,568
3,712
142
555
21,465
7,577
1,183
13,038
8,427
23,914
0
W
4,989
503
0
2,927
17,022
17,334
303
2,630
14,392
39,494
0
L
Kukulkan
6,946
1,103
0
1,162
15,956
5,367
1,102
5,704
10,252
46,672
0
W
28,352
7,582
0
3,396
19,613
9,710
827
5,541
14,072
0
73,258
W
7,989
6,195
243
11,464
20,776
7,685
0
2,302
18,474
0
105,355
L
Izanami
Xx_kyying
Izanami
8,767
6,610
0
0
16,143
5,455
2,876
8,486
7,657
0
43,622
L
Tsukuyomi
ott646
Tsukuyomi
11,316
4,034
0
6,513
25,396
8,741
149
7,519
17,877
0
71,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
68,797
357
Minions Killed
441
0
Camps Cleared
0
1,820,347
Distance Traveled
2,065,284
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,301
652
165
7
0
458,692
0
W
Fafnir
11,375
455
28
1
0
401,196
3
L
Nemesis
9,800
392
52
2
0
405,009
1
L
Olorun
10,058
402
25
1
0
343,063
0
W
Cthulhu
11,574
463
56
2
0
356,978
1
L
Kukulkan
11,758
470
106
4
0
339,896
0
W
Da Ji
15,679
627
97
4
0
469,480
0
W
Ullr
13,868
555
95
4
0
378,938
3
L
Izanami
10,048
402
78
3
0
339,742
0
L
Tsukuyomi
10,895
436
96
4
0
392,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role