Player Matchup

Baron Samedi
Baron Samedi
Kang_Muf
Baron Samedi
Level 79
God Stats
3W - 5L
1,413 SR
Queue Stats
20W - 18L
1,454 Elo+
Party 2
Chaac
Chaac
SotetHajnal
Chaac
Level 67
God Stats
1W - 0L
1,269 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StillChrist
Tsukuyomi
Level 92
God Stats
7W - 7L
1,440 SR
Queue Stats
999W - 1,057L
1,388 Elo+
Solo
Team Averages
Level 79
1,374 SR
1,428 Elo+

VS

Team Averages
Level 91
1,587 SR
1,412 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KillerCrawford1
Vulcan
Level 87
God Stats
18W - 21L
1,489 SR
Queue Stats
856W - 1,030L
1,402 Elo+
Solo
Chaac
Chaac
kingBiscuit420
Chaac
Level 64
God Stats
3W - 1L
1,772 SR
Queue Stats
11W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kang_Muf
Baron Samedi
16
8 / 7 / 11
13,511
711
18,113
19,701
8,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 20
14,710
774
11,167
29,082
31,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
StillChrist
Tsukuyomi
18
16 / 7 / 10
15,207
800
27,004
17,373
7,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 9 / 9
12,328
649
11,753
25,208
20,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 10 / 7
14,253
750
25,976
17,365
5,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 11 / 4
13,481
710
12,196
25,074
24,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
30
Kills
17
17
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
9
9
0.72
W
Baron Samedi
Kang_Muf
Baron Samedi
8
7
11
1.93
L
8
10
7
1.15
W
6
3
20
5.33
W
Tsukuyomi
StillChrist
Tsukuyomi
16
7
10
3
L
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,284
Damage
49,925
66,156
Taken
67,647
47,683
Mitigated
50,990
22,950
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,753
632
263
2,585
25,208
20,244
0
5,118
20,090
42,211
0
W
Baron Samedi
Kang_Muf
Baron Samedi
18,113
649
2,474
5,399
19,701
8,720
417
13,158
6,543
53,268
0
L
25,976
10,494
0
1,971
17,365
5,947
175
5,697
11,668
63,615
0
W
11,167
3,098
0
10,488
29,082
31,764
417
13,316
15,766
0
39,362
W
Tsukuyomi
StillChrist
Tsukuyomi
27,004
9,668
0
4,589
17,373
7,199
1,753
11,450
5,923
0
72,255
L
12,196
3,397
804
4,595
25,074
24,799
2,385
7,350
17,724
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,428
Gold Earned
40,062
162
Minions Killed
180
0
Camps Cleared
0
980,035
Distance Traveled
897,266
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,328
649
49
3
0
288,654
3
W
Baron Samedi
13,511
711
48
3
0
297,900
2
L
Vulcan
14,253
750
75
4
0
299,456
1
W
Chaac
14,710
774
46
2
0
369,355
1
W
Tsukuyomi
15,207
800
68
4
0
312,780
0
L
Chaac
13,481
710
56
3
0
309,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role