Player Matchup

Bastet
Bastet
Aprizix
Bastet
Level 16
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Jing Wei
Jing Wei
I GreenBeen I
Jing Wei
Level 18
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Yemoja
Yemoja
Miss PixeI
Yemoja
Level 129
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 8L
1,165 Elo+
Party 2
Baron Samedi
Baron Samedi
Zurkks
Baron Samedi
Level 63
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Team Averages
Level 57
1,459 SR
1,225 Elo+

VS

Team Averages
Level 57
1,432 SR
1,444 Elo+
Fenrir
Fenrir
Darst04
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 1
Vamana
Vamana
DragonNovaC
Vamana
Level 84
God Stats
1W - 0L
1,465 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
PullOutPapa69
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
badBackwards
Jormungandr
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aprizix
Bastet
13
2 / 5 / 2
7,467
747
6,598
9,599
3,389
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
I GreenBeen I
Jing Wei
13
1 / 5 / 1
7,293
729
2,577
8,072
2,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Miss PixeI
Yemoja
12
1 / 5 / 1
7,250
725
2,909
9,017
6,443
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zurkks
Baron Samedi
13
2 / 7 / 2
7,590
759
5,768
10,530
4,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darst04
Fenrir
15
4 / 3 / 4
9,040
904
2,159
5,562
2,475
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
16
10 / 3 / 0
9,836
984
10,997
9,335
4,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
8 / 0 / 5
10,134
1,013
11,743
8,692
7,001
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
badBackwards
Jormungandr
14
0 / 2 / 10
8,572
857
5,391
11,365
9,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
22
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aprizix
Bastet
2
5
2
0.6
W
Fenrir
Darst04
Fenrir
4
3
4
2
W
Vamana
10
3
0
3.33
L
Jing Wei
I GreenBeen I
Jing Wei
1
5
1
0.3
L
Yemoja
Miss PixeI
Yemoja
1
5
1
0.3
W
Cthulhu
8
0
5
10.5
L
Baron Samedi
Zurkks
Baron Samedi
2
7
2
0.43
W
Jormungandr
badBackwards
Jormungandr
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
30,290
37,218
Taken
34,954
16,816
Mitigated
23,144
5,426
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aprizix
Bastet
6,598
1,949
0
750
9,599
3,389
268
3,429
5,995
0
18,950
W
Fenrir
Darst04
Fenrir
2,159
322
0
1,391
5,562
2,475
2,997
528
5,034
0
18,108
W
Vamana
10,997
6,577
0
2,437
9,335
4,163
1,025
2,592
6,743
0
33,925
L
Jing Wei
I GreenBeen I
Jing Wei
2,577
2,047
0
886
8,072
2,936
658
4,434
3,513
0
21,673
L
Yemoja
Miss PixeI
Yemoja
2,909
365
330
290
9,017
6,443
365
4,527
4,240
12,389
0
W
Cthulhu
11,743
113
411
1,428
8,692
7,001
1,101
2,530
6,162
36,882
0
L
Baron Samedi
Zurkks
Baron Samedi
5,768
931
985
2,185
10,530
4,048
385
4,521
5,718
21,387
0
W
Jormungandr
badBackwards
Jormungandr
5,391
1,992
0
1,458
11,365
9,505
608
3,445
7,920
17,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
37,582
141
Minions Killed
179
6
Camps Cleared
8
626,157
Distance Traveled
784,993
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,467
747
23
2
2
182,951
0
W
Fenrir
9,040
904
35
4
2
204,342
1
W
Vamana
9,836
984
52
5
2
205,894
3
L
Jing Wei
7,293
729
46
5
3
159,365
0
L
Yemoja
7,250
725
25
3
0
140,440
2
W
Cthulhu
10,134
1,013
57
6
3
192,663
0
L
Baron Samedi
7,590
759
47
5
1
143,401
1
W
Jormungandr
8,572
857
35
4
1
182,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role