Player Matchup

Cerberus
Cerberus
BlkUnicrn1
Cerberus
Level 47
God Stats
1W - 3L
1,279 SR
Queue Stats
103W - 122L
1,370 Elo+
Solo
Bakasura
Bakasura
Blu_Eye_Demon69
Bakasura
Level 67
God Stats
2W - 1L
1,798 SR
Queue Stats
207W - 174L
1,395 Elo+
Solo
Hades
Hades
Laplaces_Demon24
Hades
Level 137
God Stats
3W - 3L
1,589 SR
Queue Stats
137W - 152L
1,336 Elo+
Party 3
Sobek
Sobek
Marquis0113
Sobek
Level 69
God Stats
2W - 5L
1,447 SR
Queue Stats
136W - 146L
1,434 Elo+
Solo
Rama
Rama
Nobunnaga
Rama
Level 147
God Stats
1W - 2L
1,438 SR
Queue Stats
242W - 271L
1,303 Elo+
Party 3
Team Averages
Level 93
1,510 SR
1,368 Elo+

VS

Team Averages
Level 110
1,537 SR
1,409 Elo+
Xing Tian
Xing Tian
CoQuiPR07
Xing Tian
Level 127
God Stats
3W - 0L
1,530 SR
Queue Stats
78W - 56L
1,414 Elo+
Party 2
Sobek
Sobek
MikeloCleric47
Sobek
Level 100
God Stats
3W - 0L
1,622 SR
Queue Stats
106W - 82L
1,435 Elo+
Party 2
Mulan
Mulan
SC Baugh
Mulan
Level 108
God Stats
3W - 0L
1,415 SR
Queue Stats
97W - 112L
1,323 Elo+
Party 1
Hachiman
Hachiman
SC FearNone
Hachiman
Level 109
God Stats
3W - 1L
1,526 SR
Queue Stats
89W - 100L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
Level 107
God Stats
6W - 4L
1,592 SR
Queue Stats
150W - 150L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlkUnicrn1
Cerberus
18
0 / 12 / 13
11,380
632
10,711
38,691
44,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
18
5 / 10 / 7
11,798
655
13,202
19,052
9,970
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 8 / 9
10,034
557
14,310
17,024
12,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 3 / 13
12,133
674
11,425
37,935
55,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
20
12 / 6 / 4
13,369
743
42,036
18,898
10,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoQuiPR07
Xing Tian
20
5 / 4 / 28
12,700
706
16,421
23,156
32,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 3 / 29
14,806
823
18,571
40,381
45,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
SC Baugh
Mulan
18
2 / 5 / 23
11,467
637
16,498
30,041
27,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
SC FearNone
Hachiman
20
12 / 4 / 18
13,466
748
32,016
13,485
8,055
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
20
13 / 4 / 15
14,783
821
28,341
11,000
6,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
152
20
Kills
39
39
Deaths
20
46
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlkUnicrn1
Cerberus
0
12
13
0.54
L
Bakasura
5
10
7
0.85
W
Xing Tian
CoQuiPR07
Xing Tian
5
4
28
4.75
L
2
8
9
0.81
L
1
3
13
2.5
W
7
3
29
7.17
L
Rama
12
6
4
2.33
W
Mulan
SC Baugh
Mulan
2
5
23
2.7
W
Hachiman
SC FearNone
Hachiman
12
4
18
5.25
W
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,684
Damage
111,847
131,600
Taken
118,063
133,673
Mitigated
119,797
48,513
Healing
57,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlkUnicrn1
Cerberus
10,711
915
1,724
9,006
38,691
44,273
0
10,428
27,988
25,961
0
L
Bakasura
13,202
9,386
1,665
2,966
19,052
9,970
0
4,948
13,979
0
18,991
W
Xing Tian
CoQuiPR07
Xing Tian
16,421
1,878
2,972
4,238
23,156
32,707
301
7,928
14,946
30,275
0
L
14,310
1,275
2,236
3,941
17,024
12,910
0
4,286
12,592
24,629
0
L
11,425
1,296
1,150
16,586
37,935
55,960
0
10,133
27,602
28,931
0
W
18,571
1,688
4,693
26,196
40,381
45,065
330
11,484
28,622
38,440
0
L
Rama
42,036
22,373
3,290
5,949
18,898
10,560
0
5,197
13,576
0
73,473
W
Mulan
SC Baugh
Mulan
16,498
2,314
2,147
11,266
30,041
27,761
1,273
9,141
20,361
0
21,440
W
Hachiman
SC FearNone
Hachiman
32,016
14,280
112
2,413
13,485
8,055
814
4,625
8,805
0
57,524
W
Ah Muzen Cab
SC TatrBacnTots
Ah Muzen Cab
28,341
12,776
606
3,135
11,000
6,209
1,863
3,268
7,535
0
53,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,714
Gold Earned
67,222
208
Minions Killed
181
0
Camps Cleared
0
1,253,624
Distance Traveled
1,557,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,380
632
38
2
0
254,770
0
L
Bakasura
11,798
655
29
2
0
291,191
0
W
Xing Tian
12,700
706
24
1
0
324,207
0
L
Hades
10,034
557
27
2
0
152,710
0
L
Sobek
12,133
674
27
2
0
322,794
0
W
Sobek
14,806
823
33
2
0
370,202
0
L
Rama
13,369
743
87
5
0
232,159
0
W
Mulan
11,467
637
20
1
0
318,965
0
W
Hachiman
13,466
748
53
3
0
282,737
1
W
Ah Muzen Cab
14,783
821
51
3
0
261,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role