Player Matchup

Achilles
Achilles
Klaaty
Achilles
Level 69
God Stats
28W - 45L
1,400 SR
Queue Stats
152W - 168L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
Tee Leaph
Baron Samedi
Level 17
God Stats
63W - 81L
1,438 SR
Queue Stats
148W - 201L
1,234 Elo+
Party 1
Izanami
Izanami
UWANTPUNCAKE593
Izanami
Level 18
God Stats
4W - 5L
1,337 SR
Queue Stats
21W - 18L
862 Elo+
Solo
Team Averages
Level 35
1,391 SR
1,143 Elo+

VS

Team Averages
Level 47
1,351 SR
1,308 Elo+
King Arthur
King Arthur
Nosy1
King Arthur
Level 48
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 10L
1,247 Elo+
Solo
Merlin
Merlin
Tulpic
Merlin
Level 29
God Stats
4W - 4L
1,579 SR
Queue Stats
61W - 35L
1,304 Elo+
Party 2
Thanatos
Thanatos
annalscooper
Thanatos
Level 64
God Stats
0W - 1L
1,183 SR
Queue Stats
66W - 46L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Klaaty
Achilles
13
12 / 2 / 1
9,926
827
13,468
12,687
8,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Tee Leaph
Baron Samedi
11
1 / 4 / 5
7,693
641
3,824
7,179
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 8
8,107
676
2,450
4,694
2,920
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nosy1
King Arthur
11
2 / 3 / 1
7,418
618
3,890
9,506
6,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Tulpic
Merlin
11
2 / 4 / 3
7,886
657
8,824
7,024
2,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
annalscooper
Thanatos
10
2 / 6 / 2
7,956
663
4,834
10,500
3,556
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Klaaty
Achilles
12
2
1
6.25
L
King Arthur
Nosy1
King Arthur
2
3
1
0.83
W
Baron Samedi
Tee Leaph
Baron Samedi
1
4
5
0.88
L
Merlin
Tulpic
Merlin
2
4
3
0.88
W
0
0
8
4
L
Thanatos
annalscooper
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
17,548
24,560
Taken
27,030
13,899
Mitigated
12,339
4,594
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Klaaty
Achilles
13,468
4,466
111
1,859
12,687
8,286
0
3,279
9,155
0
34,265
L
King Arthur
Nosy1
King Arthur
3,890
300
0
300
9,506
6,592
0
2,095
7,411
0
15,362
W
Baron Samedi
Tee Leaph
Baron Samedi
3,824
199
835
808
7,179
2,693
507
4,011
3,105
21,180
0
L
Merlin
Tulpic
Merlin
8,824
640
0
750
7,024
2,191
0
862
6,162
35,585
0
W
2,450
1,586
564
417
4,694
2,920
851
1,639
3,030
0
28,597
L
Thanatos
annalscooper
Thanatos
4,834
1,530
135
4,569
10,500
3,556
34
919
9,581
0
30,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
23,260
124
Minions Killed
114
0
Camps Cleared
0
589,902
Distance Traveled
630,263
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,926
827
28
2
0
224,609
4
L
King Arthur
7,418
618
24
2
0
223,721
1
W
Baron Samedi
7,693
641
47
4
0
184,024
0
L
Merlin
7,886
657
51
4
0
191,196
0
W
Izanami
8,107
676
49
4
0
181,269
1
L
Thanatos
7,956
663
39
3
0
215,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role