Player Matchup

Cthulhu
Cthulhu
PistolPoet
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
YoUsoJabon
Sun Wukong
Level 5
God Stats
1W - 5L
1,715 SR
Queue Stats
13W - 14L
1,735 Elo+
Solo
Ares
Ares
hellmode95
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,500 Elo+
Party 1
Cupid
Cupid
hotdogmayo13
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,530 Elo+
Solo
Thoth
Thoth
hrartbeattt655
Thoth
Level 112
God Stats
3W - 1L
1,925 SR
Queue Stats
91W - 37L
1,801 Elo+
Party 1
Team Averages
Level 31
1,628 SR
1,618 Elo+

VS

Team Averages
Level 19
1,574 SR
1,534 Elo+
Cerberus
Cerberus
Galaxeyy
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 2
Ymir
Ymir
JimboJamboOG
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
impulse619
Tsukuyomi
Level 28
God Stats
67W - 50L
1,604 SR
Queue Stats
80W - 65L
1,572 Elo+
Solo
Hera
Hera
nicomenares1234
Hera
Level 19
God Stats
9W - 4L
1,765 SR
Queue Stats
285W - 312L
1,486 Elo+
Solo
Vamana
Vamana
thisguylifted
Vamana
Level 29
God Stats
25W - 11L
1,500 SR
Queue Stats
542W - 520L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PistolPoet
Cthulhu
13
3 / 3 / 4
8,323
555
4,325
10,997
4,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YoUsoJabon
Sun Wukong
11
0 / 7 / 1
6,700
447
3,892
11,404
7,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 7 / 7
8,554
570
9,871
12,874
6,470
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 3
7,117
474
4,517
7,473
2,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 4 / 4
9,331
622
12,854
9,824
3,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galaxeyy
Cerberus
11
2 / 3 / 8
8,314
554
4,218
11,129
4,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 3 / 5
9,755
650
8,001
11,036
3,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
impulse619
Tsukuyomi
13
4 / 4 / 4
8,834
589
6,837
10,588
3,392
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 5 / 5
9,984
666
8,285
7,466
2,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 7
9,600
640
11,269
12,733
11,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
19
Kills
27
27
Deaths
19
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Galaxeyy
Cerberus
2
3
8
2
W
7
3
5
3.17
L
Cthulhu
PistolPoet
Cthulhu
3
3
4
1.67
L
Sun Wukong
YoUsoJabon
Sun Wukong
0
7
1
0.07
L
5
7
7
1.21
L
1
6
3
0.42
L
10
4
4
3
W
Tsukuyomi
impulse619
Tsukuyomi
4
4
4
1.5
W
7
5
5
1.9
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,459
Damage
38,610
52,572
Taken
52,952
24,573
Mitigated
26,107
7,108
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Galaxeyy
Cerberus
4,218
388
0
1,824
11,129
4,760
0
5,487
5,642
23,365
0
W
8,001
3,103
0
5,480
11,036
3,818
144
6,399
4,616
50,548
0
L
Cthulhu
PistolPoet
Cthulhu
4,325
389
171
3,968
10,997
4,191
0
2,995
7,897
45,526
0
L
Sun Wukong
YoUsoJabon
Sun Wukong
3,892
933
0
1,066
11,404
7,782
934
1,946
8,933
0
29,278
L
9,871
1,400
0
412
12,874
6,470
0
5,999
6,799
27,619
0
L
4,517
2,750
0
400
7,473
2,236
0
4,276
3,156
0
30,720
L
12,854
971
0
1,091
9,824
3,894
48
5,288
4,511
52,026
0
W
Tsukuyomi
impulse619
Tsukuyomi
6,837
2,144
0
2,441
10,588
3,392
0
4,584
5,979
0
39,993
W
8,285
2,970
0
480
7,466
2,222
220
4,525
2,916
52,093
0
W
11,269
4,633
0
4,793
12,733
11,915
1,175
6,055
6,328
0
44,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
46,487
333
Minions Killed
357
0
Camps Cleared
0
1,316,431
Distance Traveled
1,355,095
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,314
554
47
3
0
295,327
2
W
Ymir
9,755
650
83
6
0
281,026
6
L
Cthulhu
8,323
555
86
6
0
257,150
1
L
Sun Wukong
6,700
447
63
4
0
251,502
0
L
Ares
8,554
570
35
2
0
276,799
7
L
Cupid
7,117
474
60
4
0
266,846
2
L
Thoth
9,331
622
89
6
0
264,134
0
W
Tsukuyomi
8,834
589
60
4
0
230,579
0
W
Hera
9,984
666
100
7
0
279,764
2
W
Vamana
9,600
640
67
4
0
268,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role